Player Matchup

Loki
Loki
Diamond III
 
Loki
Diamond III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum III
 
Artemis
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
FKSURFER
Sylvanus
Gold II
Level 106
God Stats
5W - 1L
1,665 SR
Queue Stats
126W - 132L
1,635 MMR
Solo
Sol
Sol
Gold I
Hir0n
Sol
Gold I
Level 160
God Stats
11W - 10L
1,680 SR
Queue Stats
202W - 186L
1,678 MMR
Solo
Bastet
Bastet
Gold I
Kaasraps
Bastet
Gold I
Level 85
God Stats
4W - 1L
1,823 SR
Queue Stats
31W - 13L
1,863 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,634 SR
1,635 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,466 SR
1,655 MMR
Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
JayUK1
Medusa
Platinum IV
Level 108
God Stats
4W - 4L
1,691 SR
Queue Stats
104W - 97L
1,822 MMR
Solo
Aphrodite
Aphrodite
Platinum II
MyAprilLie
Aphrodite
Platinum II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,832 MMR
Solo
Sobek
Sobek
Gold I
ThorYT
Sobek
Gold I
Level 88
God Stats
1W - 7L
1,141 SR
Queue Stats
264W - 269L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 3
7,438
744
5,421
5,135
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
10
2 / 2 / 1
6,400
640
3,352
4,035
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
FKSURFER
Sylvanus
10
1 / 1 / 8
5,892
589
4,368
6,865
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Hir0n
Sol
12
10 / 1 / 2
7,947
795
5,637
4,292
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Kaasraps
Bastet
12
5 / 0 / 6
7,245
725
6,630
5,659
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AtlasThanatosKali

VS

Bans
BellonaUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 5 / 0
5,565
557
4,094
8,686
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
 
Zeus
9
1 / 5 / 0
5,293
529
3,359
5,159
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JayUK1
Medusa
11
0 / 2 / 2
5,621
562
2,373
5,471
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MyAprilLie
Aphrodite
9
0 / 6 / 0
5,145
515
1,944
8,189
3,217
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
ThorYT
Sobek
8
2 / 4 / 0
5,086
509
1,668
9,662
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
4
4
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
W
Artemis
 
Artemis
2
2
1
1.25
L
Bakasura
 
Bakasura
1
5
0
0.2
L
Zeus
 
Zeus
1
5
0
0.2
W
Sylvanus
FKSURFER
Sylvanus
1
1
8
5
W
Sol
Hir0n
Sol
10
1
2
11
L
Medusa
JayUK1
Medusa
0
2
2
0.5
W
Bastet
Kaasraps
Bastet
5
0
6
8
L
Aphrodite
MyAprilLie
Aphrodite
0
6
0
0
L
Sobek
ThorYT
Sobek
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
13,438
25,986
Taken
37,167
10,648
Mitigated
13,612
10,720
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,421
2,023
0
2,401
5,135
1,628
0
1,944
2,911
0
41,166
W
Artemis
 
Artemis
3,352
1,664
0
530
4,035
1,067
0
385
3,650
0
32,888
L
Bakasura
 
Bakasura
4,094
2,957
0
1,654
8,686
2,976
0
1,767
6,919
0
29,166
L
Zeus
 
Zeus
3,359
494
0
259
5,159
1,203
0
2,902
2,257
28,044
0
W
Sylvanus
FKSURFER
Sylvanus
4,368
1,781
466
2,317
6,865
4,884
0
2,236
4,469
15,006
4,811
W
Sol
Hir0n
Sol
5,637
1,825
0
2,085
4,292
1,419
1,514
1,570
2,591
37,572
3,831
L
Medusa
JayUK1
Medusa
2,373
1,390
0
1,905
5,471
1,281
0
1,227
4,244
0
35,757
W
Bastet
Kaasraps
Bastet
6,630
2,249
0
2,921
5,659
1,650
0
836
4,535
0
47,727
L
Aphrodite
MyAprilLie
Aphrodite
1,944
455
0
2,990
8,189
3,217
0
168
8,021
29,852
0
L
Sobek
ThorYT
Sobek
1,668
191
0
2,297
9,662
4,935
0
2,689
6,973
10,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
26,710
335
Minions Killed
318
0
Camps Cleared
0
1,032,879
Distance Traveled
962,610
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,438
744
81
8
0
221,439
3
W
Artemis
6,400
640
59
6
0
173,959
3
L
Bakasura
5,565
557
80
8
0
229,393
0
L
Zeus
5,293
529
73
7
0
159,948
2
W
Sylvanus
5,892
589
30
3
0
184,313
1
W
Sol
7,947
795
84
8
0
202,159
2
L
Medusa
5,621
562
79
8
0
204,881
3
W
Bastet
7,245
725
81
8
0
251,009
3
L
Aphrodite
5,145
515
69
7
0
166,722
5
L
Sobek
5,086
509
17
2
0
201,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role