Player Matchup

Shiva
Shiva
GhostXFusion
Shiva
Level 27
God Stats
10W - 7L
1,668 SR
Queue Stats
72W - 67L
1,475 Elo+
Party 2
Baba Yaga
Baba Yaga
GonzoCat_
Baba Yaga
Level 128
God Stats
6W - 2L
1,385 SR
Queue Stats
139W - 123L
1,546 Elo+
Party 2
Cupid
Cupid
TTMS23
Cupid
Level 47
God Stats
13W - 9L
1,603 SR
Queue Stats
232W - 207L
1,563 Elo+
Party 2
Agni
Agni
deathbringer3469
Agni
Level 159
God Stats
4W - 1L
1,586 SR
Queue Stats
535W - 604L
1,472 Elo+
Party 2
Loki
Loki
issa_josh008
Loki
Level 61
God Stats
13W - 12L
1,489 SR
Queue Stats
73W - 93L
1,395 Elo+
Solo
Team Averages
Level 84
1,546 SR
1,490 Elo+

VS

Team Averages
Level 74
1,487 SR
1,425 Elo+
Danzaburou
Danzaburou
FoxyMann
Danzaburou
Level 80
God Stats
1W - 3L
1,447 SR
Queue Stats
36W - 34L
1,487 Elo+
Solo
Cliodhna
Cliodhna
GuardianRastona
Cliodhna
Level 102
God Stats
11W - 12L
1,439 SR
Queue Stats
79W - 87L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Jos18081
Baron Samedi
Level 89
God Stats
34W - 31L
1,563 SR
Queue Stats
372W - 376L
1,413 Elo+
Solo
Tiamat
Tiamat
donkeyfist412
Tiamat
Level 67
God Stats
51W - 52L
1,485 SR
Queue Stats
96W - 121L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
iStyLeiNfiNite__
Cthulhu
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 144L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,314
631
6,238
6,808
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
GonzoCat_
Baba Yaga
11
2 / 2 / 0
6,158
616
4,060
4,901
2,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
TTMS23
Cupid
11
5 / 0 / 0
6,394
639
4,347
4,001
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 5
5,767
577
4,439
5,181
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
5 / 0 / 2
5,814
581
4,810
5,653
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoxyMann
Danzaburou
7
1 / 5 / 1
4,617
462
2,353
5,504
969
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
8
1 / 4 / 0
4,880
488
3,528
8,074
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Jos18081
Baron Samedi
9
1 / 3 / 1
4,801
480
2,813
5,998
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 1
4,483
448
1,665
7,646
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 0
5,623
562
3,176
6,421
3,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
5
5
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FoxyMann
Danzaburou
1
5
1
0.3
W
4
1
5
6.5
W
Baba Yaga
GonzoCat_
Baba Yaga
2
2
0
1
L
Cliodhna
1
4
0
0.25
L
Baron Samedi
Jos18081
Baron Samedi
1
3
1
0.5
W
Cupid
TTMS23
Cupid
5
0
0
5
W
1
2
5
1.75
L
0
3
1
0.17
L
2
2
0
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
13,535
26,544
Taken
33,643
11,531
Mitigated
12,004
7,366
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FoxyMann
Danzaburou
2,353
818
0
766
5,504
969
0
962
4,412
0
17,116
W
6,238
1,429
321
1,383
6,808
4,801
0
1,554
5,254
0
26,325
W
Baba Yaga
GonzoCat_
Baba Yaga
4,060
503
0
1,363
4,901
2,516
0
2,396
2,171
28,641
0
L
Cliodhna
3,528
460
0
2,006
8,074
1,908
0
996
7,022
0
21,561
L
Baron Samedi
Jos18081
Baron Samedi
2,813
293
79
1,523
5,998
1,914
0
1,925
3,930
24,463
0
W
Cupid
TTMS23
Cupid
4,347
1,939
141
2,130
4,001
1,120
772
532
3,469
0
34,428
W
4,439
555
0
625
5,181
1,604
0
1,598
3,583
28,205
0
L
1,665
210
94
2,000
7,646
3,461
24
399
7,225
12,158
0
L
3,176
288
0
1,866
6,421
3,752
0
3,866
2,555
23,675
0
W
4,810
896
0
1,403
5,653
1,490
0
1,201
4,413
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
24,404
282
Minions Killed
198
0
Camps Cleared
0
988,889
Distance Traveled
897,357
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,617
462
38
4
0
159,184
2
W
Shiva
6,314
631
38
4
0
197,435
1
W
Baba Yaga
6,158
616
70
7
0
169,830
0
L
Cliodhna
4,880
488
48
5
0
202,968
0
L
Baron Samedi
4,801
480
39
4
0
164,629
6
W
Cupid
6,394
639
71
7
0
193,411
2
W
Agni
5,767
577
65
7
0
202,593
3
L
Tiamat
4,483
448
24
2
0
188,129
3
L
Cthulhu
5,623
562
49
5
0
182,447
4
W
Loki
5,814
581
38
4
0
225,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role