Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MizzGammi
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 144L
1,387 Elo+
Party 1
Scylla
Scylla
Sergeant102
Scylla
Level 138
God Stats
1W - 3L
1,444 SR
Queue Stats
385W - 378L
1,479 Elo+
Solo
Team Averages
Level 146
1,481 SR
1,455 Elo+

VS

Team Averages
Level 87
1,586 SR
1,486 Elo+
Yu Huang
Yu Huang
BigDaddyTocino
Yu Huang
Level 98
God Stats
5W - 2L
1,496 SR
Queue Stats
177W - 213L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
EX-MO-3
Gilgamesh
Level 95
God Stats
14W - 9L
1,600 SR
Queue Stats
86W - 94L
1,559 Elo+
Party 2
Neith
Neith
Firebreath335
Neith
Level 67
God Stats
4W - 5L
1,661 SR
Queue Stats
31W - 48L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 10 / 3
8,122
625
5,268
14,238
6,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
MizzGammi
Amaterasu
12
4 / 6 / 1
8,503
654
4,048
16,965
6,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
13
0 / 6 / 3
8,364
643
8,225
9,762
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
9 / 0 / 12
11,027
848
14,641
5,714
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
EX-MO-3
Gilgamesh
16
7 / 0 / 10
10,869
836
11,571
11,133
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 5 / 10
10,171
782
9,967
8,873
2,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
22
22
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
10
3
0.25
W
Yu Huang
9
0
12
15
W
Gilgamesh
EX-MO-3
Gilgamesh
7
0
10
12
W
6
5
10
2.2
L
Amaterasu
MizzGammi
Amaterasu
4
6
1
0.75
L
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,541
Damage
36,179
40,965
Taken
25,720
16,668
Mitigated
13,509
4,956
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,268
1,286
0
5
14,238
6,802
0
5,096
8,896
0
9,954
W
Yu Huang
14,641
1,698
0
3,166
5,714
1,965
1,046
1,974
3,636
50,982
0
W
Gilgamesh
EX-MO-3
Gilgamesh
11,571
3,488
0
4,017
11,133
8,759
945
3,975
6,859
0
33,569
W
9,967
5,330
0
2,010
8,873
2,785
722
2,475
6,158
0
33,476
L
Amaterasu
MizzGammi
Amaterasu
4,048
1,345
0
4,451
16,965
6,961
0
5,278
11,371
0
16,062
L
Scylla
8,225
388
0
500
9,762
2,905
0
4,687
4,868
30,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
32,067
101
Minions Killed
164
1
Camps Cleared
10
624,993
Distance Traveled
758,620
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,122
625
15
1
0
208,981
4
W
Yu Huang
11,027
848
68
5
4
257,153
1
W
Gilgamesh
10,869
836
64
5
4
274,990
2
W
Neith
10,171
782
32
2
2
226,477
3
L
Amaterasu
8,503
654
23
2
0
203,227
1
L
Scylla
8,364
643
63
5
1
212,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role