Player Matchup

Izanami
Izanami
Hanzo23
Izanami
Level 28
God Stats
2W - 3L
1,449 SR
Queue Stats
36W - 47L
1,427 Elo+
Solo
Nox
Nox
Mikalyrux
Nox
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 224L
1,601 Elo+
Party 1
Ah Puch
Ah Puch
caxios
Ah Puch
Level 148
God Stats
2W - 1L
1,469 SR
Queue Stats
191W - 218L
1,511 Elo+
Solo
Nemesis
Nemesis
isyco1
Nemesis
Level 61
God Stats
1W - 0L
1,542 SR
Queue Stats
163W - 163L
1,530 Elo+
Party 1
Atlas
Atlas
zLoudd
Atlas
Level 46
God Stats
20W - 8L
1,725 SR
Queue Stats
380W - 309L
1,496 Elo+
Party 1
Team Averages
Level 89
1,537 SR
1,513 Elo+

VS

Team Averages
Level 50
1,510 SR
1,554 Elo+
Bellona
Bellona
GoodLookinCookin
Bellona
Level 102
God Stats
0W - 2L
1,339 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 2
Hades
Hades
Hebxorb
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Shini17
Heimdallr
Level 76
God Stats
20W - 20L
1,606 SR
Queue Stats
201W - 220L
1,541 Elo+
Solo
Olorun
Olorun
XxCamilaXx139
Olorun
Level 49
God Stats
3W - 8L
1,436 SR
Queue Stats
17W - 22L
1,539 Elo+
Solo
Cthulhu
Cthulhu
skyxzzi
Cthulhu
Level 15
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hanzo23
Izanami
18
4 / 2 / 5
10,001
833
8,020
9,602
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 20
9,512
793
7,183
8,472
8,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
caxios
Ah Puch
18
8 / 1 / 16
10,447
871
18,442
5,687
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
isyco1
Nemesis
18
7 / 0 / 19
10,247
854
11,521
11,199
5,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
zLoudd
Atlas
17
8 / 1 / 20
10,739
895
11,548
12,592
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,770
731
6,598
14,848
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
Hebxorb
Hades
15
0 / 7 / 1
8,192
683
4,933
12,005
7,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Shini17
Heimdallr
15
2 / 7 / 0
8,576
715
10,635
12,515
4,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 1
8,737
728
7,956
10,107
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
skyxzzi
Cthulhu
13
0 / 7 / 0
7,873
656
5,508
18,878
14,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
9
31
Kills
6
6
Deaths
31
80
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Izanami
Hanzo23
Izanami
4
2
5
3.25
L
Hades
Hebxorb
Hades
0
7
1
0.07
W
4
2
20
7
L
Heimdallr
Shini17
Heimdallr
2
7
0
0.29
L
1
3
1
0.5
W
Ah Puch
caxios
Ah Puch
8
1
16
16
W
Nemesis
isyco1
Nemesis
7
0
19
16.5
L
Cthulhu
skyxzzi
Cthulhu
0
7
0
0
W
Atlas
zLoudd
Atlas
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,714
Damage
35,630
47,552
Taken
68,353
35,403
Mitigated
39,206
11,025
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,598
2,481
79
1,473
14,848
9,720
0
5,629
9,219
0
23,588
W
Izanami
Hanzo23
Izanami
8,020
4,970
0
2,802
9,602
4,175
1,961
2,725
6,877
0
53,706
L
Hades
Hebxorb
Hades
4,933
920
0
1,046
12,005
7,115
296
5,679
6,326
20,648
0
W
7,183
914
0
2,013
8,472
8,180
1,046
3,803
4,669
16,607
0
L
Heimdallr
Shini17
Heimdallr
10,635
3,773
0
785
12,515
4,282
0
7,073
5,442
0
32,759
L
7,956
1,631
815
2,707
10,107
3,448
255
5,890
4,217
40,612
0
W
Ah Puch
caxios
Ah Puch
18,442
508
0
1,053
5,687
2,443
426
2,501
3,186
49,640
0
W
Nemesis
isyco1
Nemesis
11,521
2,742
0
1,528
11,199
5,208
856
3,717
7,482
0
25,059
L
Cthulhu
skyxzzi
Cthulhu
5,508
260
74
1,834
18,878
14,641
0
12,902
5,976
12,058
0
W
Atlas
zLoudd
Atlas
11,548
4,099
0
3,629
12,592
15,397
191
5,651
6,941
18,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,946
Gold Earned
42,148
245
Minions Killed
216
0
Camps Cleared
0
1,424,655
Distance Traveled
1,100,132
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,770
731
30
3
0
233,875
0
W
Izanami
10,001
833
90
8
0
281,681
6
L
Hades
8,192
683
48
4
0
186,446
0
W
Nox
9,512
793
21
2
0
247,736
4
L
Heimdallr
8,576
715
49
4
0
218,700
3
L
Olorun
8,737
728
75
6
0
223,281
2
W
Ah Puch
10,447
871
87
7
0
257,760
3
W
Nemesis
10,247
854
31
3
0
337,394
0
L
Cthulhu
7,873
656
14
1
0
237,830
0
W
Atlas
10,739
895
16
1
0
300,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role