Player Matchup

Thor
Thor
KinGzZebra
Thor
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
OT Fusionz5159
Cthulhu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 46L
1,678 Elo+
Party 2
Zeus
Zeus
coolmansonic
Zeus
Level 144
God Stats
1W - 3L
1,392 SR
Queue Stats
81W - 53L
1,667 Elo+
Party 2
Team Averages
Level 114
1,464 SR
1,617 Elo+

VS

Team Averages
Level 129
1,491 SR
1,555 Elo+
Bastet
Bastet
SimpleAsCudi
Bastet
Level 80
God Stats
63W - 51L
1,514 SR
Queue Stats
110W - 112L
1,434 Elo+
Solo
Agni
Agni
Turnbot1337
Agni
Level 153
God Stats
3W - 3L
1,496 SR
Queue Stats
240W - 266L
1,623 Elo+
Party 1
Chaac
Chaac
Z0MBIE SLAYERr
Chaac
Level 154
God Stats
4W - 5L
1,464 SR
Queue Stats
187W - 205L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,201
700
8,090
10,074
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
6 / 2 / 8
11,718
732
11,555
13,228
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 9
11,681
730
14,197
10,339
4,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 4 / 3
9,638
602
7,701
12,152
4,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 4 / 2
10,039
627
8,825
11,945
3,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 2
9,853
616
8,309
17,344
10,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
6
2
8
5
L
Bastet
2
4
3
0.88
L
1
4
2
0.5
L
2
8
2
0.38
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
24,835
33,641
Taken
41,441
20,897
Mitigated
18,110
9,336
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,090
838
24
2,122
10,074
4,496
895
1,897
8,177
0
28,545
W
11,555
878
607
2,678
13,228
11,605
568
5,439
7,789
37,583
0
L
Bastet
7,701
1,869
0
766
12,152
4,111
0
6,168
5,613
0
24,317
L
8,825
96
36
2,661
11,945
3,773
0
7,693
3,800
36,965
0
L
8,309
1,307
0
3,256
17,344
10,226
0
11,575
5,202
0
36,727
W
14,197
2,656
0
3,905
10,339
4,796
1,522
1,757
8,582
61,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
29,530
219
Minions Killed
180
9
Camps Cleared
6
865,158
Distance Traveled
754,197
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,201
700
56
4
0
286,415
4
W
Cthulhu
11,718
732
60
4
4
279,717
5
L
Bastet
9,638
602
47
3
3
307,048
1
L
Agni
10,039
627
73
5
3
238,190
3
L
Chaac
9,853
616
60
4
0
208,959
0
W
Zeus
11,681
730
103
6
5
299,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role