Player Matchup

Ymir
Ymir
 
Ymir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Foopy
Yu Huang
Level 149
God Stats
16W - 6L
1,906 SR
Queue Stats
169W - 170L
1,550 Elo+
Solo
Thor
Thor
Havocwave
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 292L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smürfie2
Ah Muzen Cab
Level 109
God Stats
2W - 2L
1,379 SR
Queue Stats
249W - 243L
1,489 Elo+
Solo
Chernobog
Chernobog
Sorakh234
Chernobog
Level 127
God Stats
10W - 8L
1,500 SR
Queue Stats
722W - 752L
1,503 Elo+
Party 1
Team Averages
Level 116
1,557 SR
1,502 Elo+

VS

Team Averages
Level 114
1,527 SR
1,522 Elo+
Fenrir
Fenrir
ChaosTheUnborn
Fenrir
Level 127
God Stats
4W - 8L
1,399 SR
Queue Stats
134W - 134L
1,492 Elo+
Solo
Eset
Eset
CorvoNL
Eset
Level 89
God Stats
9W - 14L
1,412 SR
Queue Stats
282W - 317L
1,443 Elo+
Solo
Yemoja
Yemoja
Taurom
Yemoja
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
gaag2
Cu Chulainn
Level 122
God Stats
4W - 3L
1,837 SR
Queue Stats
283W - 285L
1,557 Elo+
Solo
Heimdallr
Heimdallr
prfrg
Heimdallr
Level 79
God Stats
8W - 12L
1,485 SR
Queue Stats
89W - 88L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 6 / 17
10,863
494
7,023
25,090
30,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Foopy
Yu Huang
20
10 / 1 / 10
13,212
601
19,880
12,833
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
1 / 2 / 12
11,168
508
7,283
14,032
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Smürfie2
Ah Muzen Cab
20
11 / 1 / 5
14,682
667
19,412
14,260
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Sorakh234
Chernobog
18
7 / 2 / 11
12,519
569
16,975
15,328
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,049
411
10,493
19,636
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
CorvoNL
Eset
16
3 / 7 / 1
10,017
455
10,714
16,509
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Taurom
Yemoja
14
1 / 4 / 4
9,149
416
9,346
18,663
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
gaag2
Cu Chulainn
16
2 / 7 / 0
10,119
460
12,213
25,680
23,932
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
prfrg
Heimdallr
15
4 / 4 / 4
9,231
420
10,048
18,504
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
30
Kills
12
12
Deaths
30
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
6
17
1.58
L
2
8
4
0.5
L
Eset
CorvoNL
Eset
3
7
1
0.5
W
Yu Huang
Foopy
Yu Huang
10
1
10
15
W
Thor
1
2
12
3.5
W
Ah Muzen Cab
Smürfie2
Ah Muzen Cab
11
1
5
13.5
W
Chernobog
Sorakh234
Chernobog
7
2
11
6.25
L
Yemoja
Taurom
Yemoja
1
4
4
0.75
L
Cu Chulainn
gaag2
Cu Chulainn
2
7
0
0.29
L
Heimdallr
prfrg
Heimdallr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,573
Damage
52,814
81,543
Taken
98,992
55,925
Mitigated
62,244
21,003
Healing
27,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,023
1,372
0
2,895
25,090
30,589
123
6,602
18,488
24,728
0
L
10,493
3,158
0
6,296
19,636
9,506
0
3,840
15,796
0
54,587
L
Eset
CorvoNL
Eset
10,714
678
0
3,632
16,509
4,762
867
5,793
10,716
72,804
0
W
Yu Huang
Foopy
Yu Huang
19,880
2,606
301
4,471
12,833
6,356
1,206
2,685
10,148
93,786
0
W
Thor
7,283
1,328
0
3,549
14,032
5,862
645
3,135
10,897
0
61,923
W
Ah Muzen Cab
Smürfie2
Ah Muzen Cab
19,412
9,502
0
5,367
14,260
6,677
6,503
1,107
13,153
0
141,147
W
Chernobog
Sorakh234
Chernobog
16,975
8,755
0
4,420
15,328
6,441
3,568
5,510
9,818
0
75,960
L
Yemoja
Taurom
Yemoja
9,346
2,162
3,191
4,902
18,663
18,404
176
7,454
11,209
34,031
5,180
L
Cu Chulainn
gaag2
Cu Chulainn
12,213
1,439
0
2,144
25,680
23,932
0
5,997
19,683
0
78,763
L
Heimdallr
prfrg
Heimdallr
10,048
4,334
2
7,604
18,504
5,640
0
3,819
14,685
0
57,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,444
Gold Earned
47,565
589
Minions Killed
509
0
Camps Cleared
0
2,034,766
Distance Traveled
1,910,531
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,863
494
33
2
0
402,829
1
L
Fenrir
9,049
411
84
4
0
402,095
8
L
Eset
10,017
455
140
6
0
334,855
7
W
Yu Huang
13,212
601
141
6
0
440,628
4
W
Thor
11,168
508
91
4
0
352,028
3
W
Ah Muzen Cab
14,682
667
214
10
0
450,677
4
W
Chernobog
12,519
569
110
5
0
388,604
12
L
Yemoja
9,149
416
64
3
0
380,700
8
L
Cu Chulainn
10,119
460
130
6
0
399,801
7
L
Heimdallr
9,231
420
91
4
0
393,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role