Player Matchup

He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Colossall
The Morrigan
Diamond II
Level 89
God Stats
23W - 12L
1,575 SR
Queue Stats
159W - 141L
2,349 MMR
Solo
Bakasura
Bakasura
Gold II
FallJoeT
Bakasura
Gold II
Level 160
God Stats
8W - 6L
1,769 SR
Queue Stats
453W - 459L
1,655 MMR
Solo
Charybdis
Charybdis
Gold II
HalfManne
Charybdis
Gold II
Level 110
God Stats
7W - 5L
1,698 SR
Queue Stats
52W - 45L
1,720 MMR
Solo
Eset
Eset
Platinum V
OceansLight
Eset
Platinum V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 83L
1,605 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,608 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,446 SR
1,722 MMR
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
Diramu
Arachne
Diamond V
Level 160
God Stats
2W - 3L
1,717 SR
Queue Stats
106W - 101L
2,022 MMR
Party 1
Hachiman
Hachiman
Diamond V
JOHNSCHNATTER
Hachiman
Diamond V
Level 155
God Stats
0W - 1L
1,243 SR
Queue Stats
88W - 79L
2,022 MMR
Party 1
Bacchus
Bacchus
Gold IV
RedWingg
Bacchus
Gold IV
Level 117
God Stats
0W - 2L
1,299 SR
Queue Stats
60W - 45L
1,568 MMR
Solo
Achilles
Achilles
Bronze V
moosechin
Achilles
Bronze V
Level 63
God Stats
5W - 4L
1,469 SR
Queue Stats
20W - 31L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 3 / 1
9,080
605
5,260
7,461
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
Colossall
The Morrigan
14
2 / 3 / 2
8,538
569
6,516
6,572
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
FallJoeT
Bakasura
18
6 / 0 / 0
10,404
694
9,858
12,612
7,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
HalfManne
Charybdis
15
1 / 2 / 2
8,977
598
4,605
7,956
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 5
7,853
524
2,575
10,539
4,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CliodhnaAtlasDa Ji

VS

Bans
ShivaArtioKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 3 / 5
8,932
595
3,403
5,608
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Diramu
Arachne
14
8 / 3 / 1
8,970
598
9,818
15,286
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
JOHNSCHNATTER
Hachiman
14
0 / 2 / 7
8,533
569
5,998
7,145
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
RedWingg
Bacchus
11
2 / 5 / 6
7,373
492
5,011
12,790
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
moosechin
Achilles
12
0 / 2 / 0
6,879
459
4,395
8,708
3,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
15
Kills
12
12
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
3
1
1.5
L
Thoth
 
Thoth
2
3
5
1.5
W
The Morrigan
Colossall
The Morrigan
2
3
2
1
L
Arachne
Diramu
Arachne
8
3
1
2.83
W
Bakasura
FallJoeT
Bakasura
6
0
0
6
W
Charybdis
HalfManne
Charybdis
1
2
2
1
L
Hachiman
JOHNSCHNATTER
Hachiman
0
2
7
1.75
W
2
4
5
1.13
L
Bacchus
RedWingg
Bacchus
2
5
6
1
L
Achilles
moosechin
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
28,625
45,140
Taken
49,537
17,748
Mitigated
26,797
15,551
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,260
172
0
153
7,461
1,864
0
1,530
5,931
68,387
0
L
Thoth
 
Thoth
3,403
141
0
250
5,608
2,076
0
3,460
2,078
61,864
0
W
The Morrigan
Colossall
The Morrigan
6,516
1,101
0
875
6,572
2,261
0
2,504
4,068
66,909
2,249
L
Arachne
Diramu
Arachne
9,818
5,955
0
4,809
15,286
6,179
17
4,175
10,456
0
62,214
W
Bakasura
FallJoeT
Bakasura
9,858
5,989
0
7,674
12,612
7,032
2,752
1,196
11,416
0
64,881
W
Charybdis
HalfManne
Charybdis
4,605
2,625
0
4,068
7,956
2,359
0
939
7,017
0
61,062
L
Hachiman
JOHNSCHNATTER
Hachiman
5,998
2,206
0
3,727
7,145
1,887
0
955
6,190
0
61,349
W
2,575
454
992
1,789
10,539
4,232
0
2,245
8,000
8,540
156
L
Bacchus
RedWingg
Bacchus
5,011
641
0
900
12,790
12,800
0
4,206
7,782
22,574
0
L
Achilles
moosechin
Achilles
4,395
674
0
2,599
8,708
3,855
0
437
7,262
0
32,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
40,687
575
Minions Killed
460
0
Camps Cleared
0
1,553,040
Distance Traveled
1,531,541
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,080
605
114
8
0
322,382
1
L
Thoth
8,932
595
143
10
0
291,620
8
W
The Morrigan
8,538
569
137
9
0
274,952
3
L
Arachne
8,970
598
105
7
0
348,978
3
W
Bakasura
10,404
694
184
12
0
362,664
5
W
Charybdis
8,977
598
125
8
0
290,944
7
L
Hachiman
8,533
569
113
8
0
315,370
6
W
Eset
7,853
524
15
1
0
302,098
10
L
Bacchus
7,373
492
32
2
0
299,160
3
L
Achilles
6,879
459
67
4
0
276,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role