Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Epsilon Corn
Ullr
Level 108
God Stats
2W - 3L
1,466 SR
Queue Stats
94W - 79L
1,436 Elo+
Solo
Cthulhu
Cthulhu
GreeNDoubTnz
Cthulhu
Level 157
God Stats
4W - 6L
1,370 SR
Queue Stats
483W - 559L
1,404 Elo+
Party 3
Xing Tian
Xing Tian
iKuoni
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 2
Horus
Horus
smashyomamagash
Horus
Level 111
God Stats
7W - 6L
1,420 SR
Queue Stats
512W - 612L
1,379 Elo+
Party 3
Team Averages
Level 106
1,451 SR
1,402 Elo+

VS

Team Averages
Level 87
1,486 SR
1,433 Elo+
Baba Yaga
Baba Yaga
BossinUp6969
Baba Yaga
Level 128
God Stats
1W - 2L
1,716 SR
Queue Stats
124W - 136L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
CulturedMexican
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,277 Elo+
Party 1
Hun Batz
Hun Batz
Localzonly808
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,472 Elo+
Party 1
Da Ji
Da Ji
MrNaztyTimee
Da Ji
Level 104
God Stats
3W - 7L
1,248 SR
Queue Stats
623W - 672L
1,479 Elo+
Solo
Khepri
Khepri
captainzor
Khepri
Level 160
God Stats
8W - 7L
1,465 SR
Queue Stats
478W - 514L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 3 / 13
11,550
825
23,546
8,396
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 14
11,516
823
11,177
15,266
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GreeNDoubTnz
Cthulhu
16
2 / 3 / 17
10,267
733
11,553
15,146
16,306
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
iKuoni
Xing Tian
17
4 / 2 / 19
10,520
751
5,077
14,720
12,674
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

15
4 / 2 / 17
9,997
714
3,009
11,998
12,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BossinUp6969
Baba Yaga
18
3 / 6 / 7
9,918
708
17,706
14,836
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
16
1 / 5 / 6
9,349
668
5,475
17,436
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Localzonly808
Hun Batz
16
4 / 9 / 2
10,023
716
10,486
13,638
6,182
13
4 / 7 / 2
9,415
673
8,620
10,908
4,638
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
captainzor
Khepri
19
1 / 0 / 6
10,210
729
4,751
5,687
6,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
27
Kills
13
13
Deaths
27
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
3
13
5.17
L
Baba Yaga
BossinUp6969
Baba Yaga
3
6
7
1.08
L
Sylvanus
1
5
6
0.8
W
8
3
14
5
W
Cthulhu
GreeNDoubTnz
Cthulhu
2
3
17
3.5
L
Hun Batz
Localzonly808
Hun Batz
4
9
2
0.56
L
4
7
2
0.71
L
Khepri
captainzor
Khepri
1
0
6
4
W
Xing Tian
iKuoni
Xing Tian
4
2
19
6.75
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,362
Damage
47,038
65,526
Taken
62,505
51,021
Mitigated
38,214
32,168
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,546
1,512
1,456
1,261
8,396
3,000
1,075
3,186
5,210
34,201
0
L
Baba Yaga
BossinUp6969
Baba Yaga
17,706
1,288
477
4,077
14,836
6,614
0
10,388
4,448
39,997
0
L
Sylvanus
5,475
1,898
1,188
3,761
17,436
13,868
0
11,333
6,103
14,775
0
W
11,177
3,557
2,272
3,886
15,266
6,356
2,757
6,909
8,357
0
46,865
W
Cthulhu
GreeNDoubTnz
Cthulhu
11,553
929
3,500
3,479
15,146
16,306
335
8,504
6,642
22,144
0
L
Hun Batz
Localzonly808
Hun Batz
10,486
1,017
324
320
13,638
6,182
0
8,288
5,350
0
16,755
L
8,620
727
211
1,598
10,908
4,638
0
6,919
3,989
0
10,552
L
Khepri
captainzor
Khepri
4,751
241
514
1,633
5,687
6,912
0
3,248
2,439
17,792
0
W
Xing Tian
iKuoni
Xing Tian
5,077
657
2,506
2,025
14,720
12,674
478
5,011
9,709
7,446
0
W
3,009
1,171
6,509
5,274
11,998
12,685
220
4,322
7,676
0
6,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,850
Gold Earned
48,915
146
Minions Killed
101
0
Camps Cleared
0
1,436,069
Distance Traveled
1,127,415
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,550
825
31
2
0
280,472
0
L
Baba Yaga
9,918
708
43
3
0
246,083
1
L
Sylvanus
9,349
668
21
2
0
215,036
0
W
Ullr
11,516
823
54
4
0
276,001
0
W
Cthulhu
10,267
733
49
4
0
315,892
0
L
Hun Batz
10,023
716
10
1
0
247,087
0
L
Da Ji
9,415
673
5
0
0
133,026
0
L
Khepri
10,210
729
22
2
0
286,183
0
W
Xing Tian
10,520
751
7
1
0
289,516
1
W
Horus
9,997
714
5
0
0
274,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role