Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FluffySiffy
Anubis
Level 68
God Stats
1W - 3L
1,298 SR
Queue Stats
145W - 147L
1,453 Elo+
Solo
Chiron
Chiron
SalazarBlake
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
bananaoil
Baba Yaga
Level 160
God Stats
3W - 5L
1,209 SR
Queue Stats
470W - 500L
1,455 Elo+
Solo
Team Averages
Level 127
1,401 SR
1,488 Elo+

VS

Team Averages
Level 107
1,452 SR
1,448 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BulletToothLeon
Cliodhna
Level 157
God Stats
4W - 4L
1,556 SR
Queue Stats
127W - 130L
1,437 Elo+
Solo
Chiron
Chiron
Muzmo
Chiron
Level 126
God Stats
0W - 1L
1,408 SR
Queue Stats
46W - 58L
1,502 Elo+
Solo
Vulcan
Vulcan
TTcuXaTTaT
Vulcan
Level 63
God Stats
44W - 40L
1,317 SR
Queue Stats
819W - 768L
1,380 Elo+
Party 1
Mulan
Mulan
nastyaru9
Mulan
Level 82
God Stats
25W - 33L
1,478 SR
Queue Stats
1,311W - 1,207L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 2
7,432
619
7,032
7,744
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
 
Atlas
10
2 / 2 / 4
6,136
511
4,738
9,947
6,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
13
3 / 1 / 3
7,305
609
4,617
5,941
2,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
9
2 / 2 / 2
5,732
478
3,899
8,164
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
bananaoil
Baba Yaga
13
7 / 1 / 3
7,898
658
7,112
8,311
3,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 2
6,191
516
3,198
9,594
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
10
4 / 4 / 0
6,474
540
6,747
9,750
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Muzmo
Chiron
10
1 / 3 / 2
6,108
509
4,734
6,633
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
TTcuXaTTaT
Vulcan
9
0 / 5 / 2
5,719
477
3,491
5,057
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
nastyaru9
Mulan
11
1 / 6 / 0
6,758
563
5,123
10,302
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
7
7
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
W
Atlas
 
Atlas
2
2
4
2
L
Thanatos
 
Thanatos
1
2
2
1
L
Cliodhna
4
4
0
1
W
Anubis
3
1
3
4.5
L
Chiron
Muzmo
Chiron
1
3
2
0.67
W
Chiron
2
2
2
1.5
L
Vulcan
TTcuXaTTaT
Vulcan
0
5
2
0.2
W
Baba Yaga
bananaoil
Baba Yaga
7
1
3
8.5
L
Mulan
nastyaru9
Mulan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
23,293
40,107
Taken
41,336
17,295
Mitigated
15,119
15,483
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,032
5,377
0
3,991
7,744
3,118
21
581
7,163
0
43,457
W
Atlas
 
Atlas
4,738
2,321
420
1,230
9,947
6,685
0
381
9,566
18,651
0
L
Thanatos
 
Thanatos
3,198
713
236
6,323
9,594
3,827
0
3,793
5,801
0
16,297
L
Cliodhna
6,747
459
0
2,959
9,750
2,843
0
3,825
5,925
0
36,666
W
Anubis
4,617
90
0
3,133
5,941
2,766
679
2,529
3,379
51,993
0
L
Chiron
Muzmo
Chiron
4,734
2,405
618
1,819
6,633
1,649
1,164
674
5,959
0
31,567
W
Chiron
3,899
2,422
791
3,744
8,164
1,574
142
0
8,154
0
25,497
L
Vulcan
TTcuXaTTaT
Vulcan
3,491
1,221
0
177
5,057
813
0
3,810
1,247
26,205
0
W
Baba Yaga
bananaoil
Baba Yaga
7,112
581
0
2,174
8,311
3,152
0
0
7,983
45,160
0
L
Mulan
nastyaru9
Mulan
5,123
582
0
1,748
10,302
5,987
0
4,365
5,937
0
31,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
31,250
340
Minions Killed
295
0
Camps Cleared
0
1,223,295
Distance Traveled
1,203,551
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,432
619
74
6
0
281,374
9
W
Atlas
6,136
511
20
2
0
255,484
4
L
Thanatos
6,191
516
25
2
0
260,824
9
L
Cliodhna
6,474
540
79
7
0
276,560
1
W
Anubis
7,305
609
106
9
0
229,261
2
L
Chiron
6,108
509
70
6
0
224,860
3
W
Chiron
5,732
478
57
5
0
234,430
2
L
Vulcan
5,719
477
48
4
0
230,195
4
W
Baba Yaga
7,898
658
83
7
0
222,746
3
L
Mulan
6,758
563
73
6
0
211,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role