Player Matchup

Athena
Athena
MargSplash5
Athena
Level 87
God Stats
3W - 8L
1,500 SR
Queue Stats
352W - 456L
1,325 Elo+
Party 2
Ravana
Ravana
VolatileSmasher
Ravana
Level 104
God Stats
2W - 6L
1,246 SR
Queue Stats
273W - 357L
1,341 Elo+
Party 2
Bellona
Bellona
YEAH-RIGHT-4-SUR
Bellona
Level 156
God Stats
42W - 47L
1,503 SR
Queue Stats
479W - 527L
1,473 Elo+
Solo
Hel
Hel
mfnSTARboi82
Hel
Level 47
God Stats
3W - 5L
1,587 SR
Queue Stats
92W - 109L
1,461 Elo+
Solo
Skadi
Skadi
xDTAxREACTIONz
Skadi
Level 83
God Stats
21W - 9L
1,755 SR
Queue Stats
92W - 111L
1,438 Elo+
Party 2
Team Averages
Level 95
1,518 SR
1,408 Elo+

VS

Team Averages
Level 79
1,524 SR
1,466 Elo+
Shiva
Shiva
SpacialZebra816
Shiva
Level 32
God Stats
0W - 2L
1,283 SR
Queue Stats
39W - 55L
1,397 Elo+
Solo
Freya
Freya
XxMFerJONES25xX
Freya
Level 49
God Stats
4W - 4L
1,644 SR
Queue Stats
15W - 23L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
chanceisgreat
Sylvanus
Level 129
God Stats
25W - 25L
1,639 SR
Queue Stats
157W - 169L
1,528 Elo+
Party 1
Awilix
Awilix
derrickhalford
Awilix
Level 85
God Stats
31W - 23L
1,394 SR
Queue Stats
265W - 267L
1,543 Elo+
Party 1
Anubis
Anubis
specific-gust7
Anubis
Level 101
God Stats
13W - 10L
1,660 SR
Queue Stats
336W - 376L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 0 / 4
6,104
555
4,393
9,232
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 5
6,485
590
2,952
6,634
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 0
7,543
686
5,710
11,001
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 2
6,768
615
6,874
4,385
1,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 4
5,782
526
6,765
5,702
1,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,341
576
5,600
10,180
5,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 4
5,070
461
3,877
7,839
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
chanceisgreat
Sylvanus
8
0 / 3 / 4
5,410
492
3,466
11,877
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 0
6,276
571
4,513
6,842
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 2
6,142
558
3,422
7,885
3,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
8
8
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
2
0
4
4
L
2
3
0
0.67
W
3
3
5
1.83
L
0
3
4
0.67
W
3
2
0
1.5
L
Sylvanus
chanceisgreat
Sylvanus
0
3
4
0.67
L
4
2
0
2
W
4
1
2
5
L
2
2
2
1.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
20,878
36,954
Taken
44,623
18,917
Mitigated
19,047
14,022
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,393
1,748
0
3,057
9,232
4,266
12
4,405
4,827
9,607
0
L
5,600
1,166
0
3,880
10,180
5,198
46
549
9,631
0
36,409
W
2,952
587
0
993
6,634
1,925
0
1,214
5,420
0
24,115
L
3,877
1,146
0
2,355
7,839
2,077
0
1,606
6,231
20,699
0
W
5,710
2,783
0
5,865
11,001
9,948
688
0
11,001
0
48,282
L
Sylvanus
chanceisgreat
Sylvanus
3,466
887
1,221
4,581
11,877
6,142
0
4,291
7,491
17,893
0
L
4,513
1,377
0
2,338
6,842
2,112
0
1,239
5,603
0
30,754
W
6,874
247
1,168
2,243
4,385
1,230
58
1,097
3,288
35,490
0
L
3,422
193
36
3,842
7,885
3,518
40
3,289
4,400
28,681
0
W
6,765
3,450
0
696
5,702
1,548
560
4,049
1,653
0
42,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
29,239
323
Minions Killed
244
0
Camps Cleared
0
1,102,571
Distance Traveled
1,009,252
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,104
555
19
2
0
226,265
3
L
Shiva
6,341
576
71
6
0
195,270
2
W
Ravana
6,485
590
42
4
0
234,202
4
L
Freya
5,070
461
40
4
0
198,708
1
W
Bellona
7,543
686
106
10
0
229,054
4
L
Sylvanus
5,410
492
26
2
0
196,555
2
L
Awilix
6,276
571
52
5
0
251,500
1
W
Hel
6,768
615
80
7
0
218,391
0
L
Anubis
6,142
558
55
5
0
167,219
2
W
Skadi
5,782
526
76
7
0
194,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role