Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DIABL0313_6
Set
Level 158
God Stats
4W - 11L
1,518 SR
Queue Stats
345W - 355L
1,450 Elo+
Solo
Odin
Odin
Dopewhale
Odin
Level 96
God Stats
24W - 24L
1,500 SR
Queue Stats
404W - 422L
1,582 Elo+
Solo
Aphrodite
Aphrodite
ItsParZval
Aphrodite
Level 84
God Stats
14W - 11L
1,614 SR
Queue Stats
237W - 226L
1,434 Elo+
Solo
Kukulkan
Kukulkan
UnknownSoldier10
Kukulkan
Level 127
God Stats
17W - 20L
1,471 SR
Queue Stats
483W - 466L
1,460 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,485 Elo+

VS

Team Averages
Level 109
1,429 SR
1,414 Elo+
Bacchus
Bacchus
EvO xChaka
Bacchus
Level 88
God Stats
2W - 4L
1,369 SR
Queue Stats
32W - 49L
1,423 Elo+
Party 1
Arachne
Arachne
Kyarune
Arachne
Level 69
God Stats
7W - 7L
1,462 SR
Queue Stats
168W - 206L
1,462 Elo+
Solo
Chang'e
Chang'e
Satanael332
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 181L
1,424 Elo+
Party 1
Charybdis
Charybdis
Shmalahide
Charybdis
Level 156
God Stats
72W - 80L
1,452 SR
Queue Stats
1,430W - 1,515L
1,359 Elo+
Solo
Cupid
Cupid
lolo700
Cupid
Level 108
God Stats
4W - 5L
1,364 SR
Queue Stats
32W - 54L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 6 / 0
5,947
396
3,328
9,327
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 0
7,524
502
2,849
7,994
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
13
2 / 2 / 0
7,814
521
3,688
9,085
7,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
ItsParZval
Aphrodite
9
0 / 6 / 1
5,684
379
2,149
7,640
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,471
431
3,714
5,671
1,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EvO xChaka
Bacchus
11
3 / 0 / 8
8,186
546
4,440
6,741
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Kyarune
Arachne
15
5 / 3 / 2
8,827
588
6,972
12,542
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Satanael332
Chang'e
12
4 / 1 / 4
7,774
518
6,004
6,537
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Shmalahide
Charybdis
13
7 / 1 / 3
8,739
583
7,236
9,879
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
lolo700
Cupid
13
0 / 1 / 1
7,847
523
3,366
6,566
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
19
19
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
0
0
L
2
2
0
1
L
Odin
2
2
0
1
W
Bacchus
EvO xChaka
Bacchus
3
0
8
7
L
Aphrodite
ItsParZval
Aphrodite
0
6
1
0.08
W
Arachne
Kyarune
Arachne
5
3
2
2
W
Chang'e
Satanael332
Chang'e
4
1
4
6
W
Charybdis
Shmalahide
Charybdis
7
1
3
8.5
L
1
3
0
0.33
W
Cupid
lolo700
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
28,018
39,717
Taken
42,265
18,588
Mitigated
18,292
8,984
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,328
1,168
0
1,326
9,327
1,994
0
2,608
6,719
0
26,123
L
2,849
909
0
1,976
7,994
3,407
0
1,544
6,450
0
55,011
L
Odin
3,688
930
0
2,000
9,085
7,883
0
404
8,681
0
39,374
W
Bacchus
EvO xChaka
Bacchus
4,440
505
158
1,872
6,741
5,811
556
1,993
4,654
12,460
0
L
Aphrodite
ItsParZval
Aphrodite
2,149
56
1,132
2,248
7,640
3,941
0
3,740
3,900
20,949
0
W
Arachne
Kyarune
Arachne
6,972
5,248
0
2,426
12,542
4,561
0
1,342
11,160
0
62,690
W
Chang'e
Satanael332
Chang'e
6,004
666
1,017
3,570
6,537
2,234
781
1,803
4,687
37,739
0
W
Charybdis
Shmalahide
Charybdis
7,236
3,556
0
4,390
9,879
3,359
2,589
544
9,335
0
59,237
L
3,714
347
0
302
5,671
1,363
0
2,148
3,523
30,585
0
W
Cupid
lolo700
Cupid
3,366
2,186
0
2,938
6,566
2,327
1,044
0
6,566
0
36,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,440
Gold Earned
41,373
373
Minions Killed
354
0
Camps Cleared
0
1,416,782
Distance Traveled
1,410,356
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,947
396
40
3
0
254,746
5
L
Set
7,524
502
112
7
0
340,620
1
L
Odin
7,814
521
106
7
0
238,281
0
W
Bacchus
8,186
546
38
3
0
310,593
1
L
Aphrodite
5,684
379
37
2
0
275,976
8
W
Arachne
8,827
588
103
7
0
310,095
6
W
Chang'e
7,774
518
49
3
0
283,193
0
W
Charybdis
8,739
583
82
5
0
269,069
2
L
Kukulkan
6,471
431
78
5
0
307,159
1
W
Cupid
7,847
523
82
5
0
237,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role