Player Matchup

Nemesis
Nemesis
BABENGABEN
Nemesis
Level 64
God Stats
3W - 6L
1,567 SR
Queue Stats
124W - 114L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lestener
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,423 SR
Queue Stats
37W - 50L
1,537 Elo+
Solo
Anubis
Anubis
НаглостиБубности
Anubis
Level 69
God Stats
28W - 24L
1,674 SR
Queue Stats
113W - 118L
1,523 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,533 Elo+

VS

Team Averages
Level 115
1,495 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
WarriorHeart
Ares
Level 148
God Stats
8W - 6L
1,485 SR
Queue Stats
199W - 221L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BABENGABEN
Nemesis
9
0 / 4 / 1
5,877
588
2,250
7,894
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Lestener
Ah Muzen Cab
11
1 / 4 / 1
6,894
689
4,955
5,785
1,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
1 / 8 / 0
6,051
605
2,261
7,299
2,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
7 / 0 / 7
8,240
824
10,479
4,418
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
 
Da Ji
11
3 / 2 / 7
7,206
721
3,314
4,453
1,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 10
8,458
846
4,722
8,995
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
16
16
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
0
7
10.5
W
Da Ji
 
Da Ji
3
2
7
3.25
L
Nemesis
BABENGABEN
Nemesis
0
4
1
0.13
L
Ah Muzen Cab
Lestener
Ah Muzen Cab
1
4
1
0.38
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,466
Damage
18,515
20,978
Taken
17,866
9,005
Mitigated
10,946
2,333
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,479
575
0
665
4,418
2,028
0
249
4,136
45,111
0
W
Da Ji
 
Da Ji
3,314
574
0
343
4,453
1,582
0
654
3,799
0
7,603
L
Nemesis
BABENGABEN
Nemesis
2,250
636
0
821
7,894
4,430
0
4,829
3,065
0
7,032
L
Ah Muzen Cab
Lestener
Ah Muzen Cab
4,955
1,680
0
1,244
5,785
1,816
0
4,193
1,592
0
22,296
W
4,722
276
0
1,340
8,995
7,336
0
1,849
6,846
8,033
0
L
2,261
113
0
268
7,299
2,759
0
6,455
844
10,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,822
Gold Earned
23,904
84
Minions Killed
104
2
Camps Cleared
7
457,969
Distance Traveled
568,135
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,240
824
83
8
5
204,072
0
W
Da Ji
7,206
721
11
1
1
182,978
0
L
Nemesis
5,877
588
11
1
0
177,881
0
L
Ah Muzen Cab
6,894
689
50
5
1
167,561
1
W
Ares
8,458
846
10
1
1
181,085
2
L
Anubis
6,051
605
23
2
1
112,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role