Player Matchup

Agni
Agni
PigsDragon
Agni
Level 127
God Stats
9W - 9L
1,795 SR
Queue Stats
237W - 213L
1,531 Elo+
Solo
Heimdallr
Heimdallr
SnakeMetalBoss
Heimdallr
Level 136
God Stats
1W - 0L
1,534 SR
Queue Stats
6W - 4L
1,190 Elo+
Solo
Guan Yu
Guan Yu
slaymeganthrica
Guan Yu
Level 67
God Stats
1W - 0L
1,289 SR
Queue Stats
5W - 5L
1,613 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,445 Elo+

VS

Team Averages
Level 55
1,499 SR
1,365 Elo+
Chaac
Chaac
Haggerman
Chaac
Level 109
God Stats
2W - 2L
1,496 SR
Queue Stats
56W - 40L
1,433 Elo+
Party 1
Agni
Agni
Tarantino0
Agni
Level 50
God Stats
1W - 3L
1,502 SR
Queue Stats
38W - 22L
1,513 Elo+
Party 1
Ullr
Ullr
ThawttyBugatti
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,549
755
8,702
4,903
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SnakeMetalBoss
Heimdallr
13
4 / 0 / 5
7,952
795
8,566
6,074
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 5
7,962
796
7,529
8,457
7,917
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Haggerman
Chaac
10
0 / 3 / 0
6,461
646
4,501
13,860
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,097
610
7,272
6,723
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
5,909
591
2,232
9,496
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Haggerman
Chaac
0
3
0
0
W
1
0
8
5
W
Heimdallr
SnakeMetalBoss
Heimdallr
4
0
5
6.5
L
0
3
0
0
L
0
4
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
14,005
19,434
Taken
30,079
12,116
Mitigated
13,435
5,747
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Haggerman
Chaac
4,501
452
187
5,453
13,860
9,468
0
2,657
10,958
0
14,101
W
8,702
41
0
538
4,903
1,594
388
1,672
3,231
31,377
0
W
Heimdallr
SnakeMetalBoss
Heimdallr
8,566
4,053
0
1,262
6,074
2,605
681
2,374
3,700
0
35,596
L
7,272
584
0
1,000
6,723
1,587
0
2,585
3,896
27,151
0
L
2,232
473
0
257
9,496
2,380
0
3,007
6,145
0
5,926
W
7,529
869
1,923
2,024
8,457
7,917
608
3,514
4,943
0
12,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
18,467
138
Minions Killed
66
8
Camps Cleared
3
618,077
Distance Traveled
612,735
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,461
646
13
1
2
245,766
5
W
Agni
7,549
755
57
6
3
205,289
2
W
Heimdallr
7,952
795
69
7
4
199,653
1
L
Agni
6,097
610
40
4
1
179,381
4
L
Ullr
5,909
591
13
1
0
187,588
0
W
Guan Yu
7,962
796
12
1
1
213,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role