Player Matchup

Vulcan
Vulcan
A cute bunny862
Vulcan
Level 47
God Stats
10W - 0L
1,500 SR
Queue Stats
95W - 34L
1,712 Elo+
Party 2
Mulan
Mulan
ChirpyBoy3090
Mulan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,786 Elo+
Party 2
Geb
Geb
topthott215
Geb
Level 129
God Stats
5W - 6L
1,770 SR
Queue Stats
495W - 665L
1,382 Elo+
Solo
Team Averages
Level 61
1,590 SR
1,627 Elo+

VS

Team Averages
Level 92
1,566 SR
1,487 Elo+
Merlin
Merlin
JustinR6480
Merlin
Level 146
God Stats
2W - 1L
1,609 SR
Queue Stats
76W - 48L
1,633 Elo+
Solo
Izanami
Izanami
SteeledGerm346
Izanami
Level 65
God Stats
25W - 18L
1,542 SR
Queue Stats
196W - 167L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
reficul86
Gilgamesh
Level 66
God Stats
11W - 7L
1,546 SR
Queue Stats
238W - 250L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
11,350
811
23,100
7,294
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 10
11,102
793
8,388
16,201
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 2 / 12
10,149
725
6,507
13,870
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 3 / 4
9,655
690
11,891
9,130
2,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 5 / 5
9,374
670
6,926
13,130
3,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
reficul86
Gilgamesh
13
1 / 10 / 3
8,607
615
7,906
20,192
4,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
8
8
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
7
4
10
3
L
Merlin
4
3
4
2
L
3
5
5
1.1
L
Gilgamesh
reficul86
Gilgamesh
1
10
3
0.25
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
26,723
37,365
Taken
42,452
25,154
Mitigated
10,582
11,026
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,100
10,247
0
1,171
7,294
2,490
1,271
1,463
5,831
66,895
0
W
8,388
843
715
4,066
16,201
16,806
489
5,771
10,430
352
22,835
L
Merlin
11,891
465
0
1,274
9,130
2,575
0
4,843
4,109
49,653
0
L
6,926
4,049
0
1,275
13,130
3,073
0
9,865
3,100
0
26,380
L
Gilgamesh
reficul86
Gilgamesh
7,906
1,598
0
1,003
20,192
4,934
0
15,388
4,520
0
25,406
W
6,507
738
0
5,074
13,870
5,858
1,257
5,351
8,519
23,210
2,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,601
Gold Earned
27,636
155
Minions Killed
163
7
Camps Cleared
5
825,343
Distance Traveled
701,598
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,350
811
98
7
5
273,037
3
W
Mulan
11,102
793
31
2
0
254,408
3
L
Merlin
9,655
690
75
5
3
251,822
2
L
Izanami
9,374
670
55
4
0
216,548
1
L
Gilgamesh
8,607
615
33
2
2
233,228
2
W
Geb
10,149
725
26
2
2
297,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role