Player Matchup

Neith
Neith
 
Neith
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BABENGABEN
Nemesis
Level 64
God Stats
3W - 6L
1,488 SR
Queue Stats
124W - 114L
1,532 Elo+
Party 2
Anubis
Anubis
НаглостиБубности
Anubis
Level 69
God Stats
28W - 24L
1,653 SR
Queue Stats
113W - 118L
1,516 Elo+
Party 2
Team Averages
Level 74
1,547 SR
1,516 Elo+

VS

Team Averages
Level 29
1,492 SR
1,393 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JIec6u9IHka
Bastet
Level 55
God Stats
0W - 4L
1,475 SR
Queue Stats
1W - 9L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 3 / 10
10,411
868
11,327
9,545
3,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
BABENGABEN
Nemesis
16
6 / 2 / 17
10,759
897
15,200
10,668
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
13 / 3 / 8
11,316
943
11,229
10,340
4,996
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 10 / 4
8,122
677
6,053
18,810
11,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ra
 
Ra
12
1 / 7 / 3
7,912
659
4,670
9,298
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
13
6 / 9 / 2
10,185
849
10,865
15,330
3,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
8
8
Deaths
26
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
10
4
L
Cthulhu
 
Cthulhu
1
10
4
0.3
L
Ra
 
Ra
1
7
3
0.36
W
Nemesis
BABENGABEN
Nemesis
6
2
17
7.25
L
Bastet
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,756
Damage
21,588
30,553
Taken
43,438
19,120
Mitigated
16,911
6,021
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,327
7,302
0
1,263
9,545
3,198
1,340
3,673
5,872
0
34,624
L
Cthulhu
 
Cthulhu
6,053
650
0
0
18,810
11,059
0
4,797
13,616
18,495
0
L
Ra
 
Ra
4,670
446
780
269
9,298
2,323
0
3,010
6,053
26,382
0
W
Nemesis
BABENGABEN
Nemesis
15,200
6,195
0
2,933
10,668
10,926
650
4,237
6,431
0
29,258
L
Bastet
10,865
2,477
0
1,905
15,330
3,529
0
3,754
11,226
0
21,482
W
11,229
484
0
1,825
10,340
4,996
780
3,150
7,190
48,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
26,219
162
Minions Killed
95
9
Camps Cleared
2
644,142
Distance Traveled
632,478
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,411
868
62
5
3
199,473
0
L
Cthulhu
8,122
677
28
2
0
193,763
2
L
Ra
7,912
659
45
4
0
227,376
1
W
Nemesis
10,759
897
30
3
1
250,686
1
L
Bastet
10,185
849
22
2
2
211,339
4
W
Anubis
11,316
943
70
6
5
193,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role