Player Matchup

Neith
Neith
Shin_7-4-7
Neith
Level 153
God Stats
5W - 1L
1,493 SR
Queue Stats
194W - 166L
1,637 Elo+
Party 1
Zeus
Zeus
TheJahyy
Zeus
Level 129
God Stats
10W - 0L
2,026 SR
Queue Stats
201W - 169L
1,615 Elo+
Party 1
Ymir
Ymir
kittybunny747
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,611 Elo+
Party 1
Team Averages
Level 99
1,673 SR
1,621 Elo+

VS

Team Averages
Level 72
1,429 SR
1,365 Elo+
Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Atomic-_-Sweat
Nu Wa
Level 59
God Stats
7W - 6L
1,539 SR
Queue Stats
113W - 172L
1,205 Elo+
Party 2
Cliodhna
Cliodhna
AtomicDAD2456
Cliodhna
Level 17
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 4L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 1 / 7
8,038
804
8,400
7,093
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
8 / 0 / 6
8,555
856
11,301
4,797
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 9
7,676
768
1,260
4,889
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 5 / 1
6,781
678
2,283
10,701
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
2 / 5 / 0
6,366
637
5,935
7,352
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
AtomicDAD2456
Cliodhna
7
0 / 4 / 1
5,550
555
2,166
6,857
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
3
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
1
0.3
L
2
5
0
0.4
L
Cliodhna
AtomicDAD2456
Cliodhna
0
4
1
0.13
W
Neith
5
1
7
8.5
W
Zeus
8
0
6
11
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,961
Damage
10,384
16,779
Taken
24,910
8,142
Mitigated
11,174
4,233
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,283
296
320
1,357
10,701
7,021
0
4,235
6,098
0
7,536
L
5,935
2,738
0
1,415
7,352
2,225
20
4,156
2,970
19,939
0
L
Cliodhna
AtomicDAD2456
Cliodhna
2,166
268
0
816
6,857
1,928
0
3,750
2,865
0
10,558
W
Neith
8,400
3,904
0
1,990
7,093
2,906
1,784
1,978
5,115
0
41,380
W
Zeus
11,301
1,768
0
1,440
4,797
1,573
147
1,762
3,035
33,472
0
W
1,260
138
0
803
4,889
3,663
0
2,564
2,325
10,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
18,697
136
Minions Killed
57
8
Camps Cleared
1
530,734
Distance Traveled
448,047
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,781
678
8
1
1
159,909
3
L
Nu Wa
6,366
637
27
3
0
154,346
3
L
Cliodhna
5,550
555
22
2
0
133,792
2
W
Neith
8,038
804
65
7
6
171,510
0
W
Zeus
8,555
856
52
5
2
185,291
3
W
Ymir
7,676
768
19
2
0
173,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role