Player Matchup

Olorun
Olorun
Josniff Snerdy
Olorun
Level 118
God Stats
6W - 6L
1,598 SR
Queue Stats
544W - 461L
1,497 Elo+
Party 1
Hera
Hera
Leprechaun_Mafia
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SmeedaL44
Cliodhna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 175L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
cTc4463
Baron Samedi
Level 89
God Stats
12W - 12L
1,555 SR
Queue Stats
214W - 185L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
claytonp
Ratatoskr
Level 121
God Stats
15W - 6L
1,637 SR
Queue Stats
242W - 187L
1,560 Elo+
Party 1
Team Averages
Level 96
1,558 SR
1,508 Elo+

VS

Team Averages
Level 42
1,530 SR
1,408 Elo+
Mercury
Mercury
Neva Daddy
Mercury
Level 64
God Stats
40W - 29L
1,600 SR
Queue Stats
88W - 81L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
RPX AirWick
Cthulhu
Level 29
God Stats
14W - 21L
1,513 SR
Queue Stats
66W - 77L
1,365 Elo+
Party 2
Bellona
Bellona
RPX Caloriez
Bellona
Level 63
God Stats
19W - 10L
1,697 SR
Queue Stats
101W - 107L
1,424 Elo+
Party 2
Medusa
Medusa
RPX Lux
Medusa
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
71W - 72L
1,415 Elo+
Party 2
Zeus
Zeus
RPXStriker
Zeus
Level 27
God Stats
16W - 14L
1,569 SR
Queue Stats
73W - 78L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,534
594
6,673
4,666
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 2
5,414
492
885
3,322
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
SmeedaL44
Cliodhna
10
0 / 0 / 4
5,873
534
4,401
6,186
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
cTc4463
Baron Samedi
11
1 / 1 / 0
6,067
552
3,260
6,491
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
claytonp
Ratatoskr
11
6 / 0 / 4
6,640
604
4,312
5,854
3,731
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Neva Daddy
Mercury
11
1 / 2 / 1
6,044
549
3,519
7,687
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RPX AirWick
Cthulhu
9
0 / 1 / 1
5,335
485
2,073
6,331
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RPX Caloriez
Bellona
10
0 / 1 / 1
5,944
540
4,172
7,412
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
RPX Lux
Medusa
8
1 / 5 / 0
5,045
459
2,309
7,208
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 0
6,078
553
3,612
4,199
1,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
0
1
2
1
L
Mercury
Neva Daddy
Mercury
1
2
1
0.75
L
Cthulhu
RPX AirWick
Cthulhu
0
1
1
0.5
L
Bellona
RPX Caloriez
Bellona
0
1
1
0.5
L
Medusa
RPX Lux
Medusa
1
5
0
0.2
L
1
2
0
0.5
W
Cliodhna
SmeedaL44
Cliodhna
0
0
4
2
W
Baron Samedi
cTc4463
Baron Samedi
1
1
0
1
W
Ratatoskr
claytonp
Ratatoskr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
15,685
26,519
Taken
32,837
13,411
Mitigated
13,029
9,714
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,673
4,669
62
2,329
4,666
1,858
231
1,528
3,138
37,645
6,808
W
885
116
0
977
3,322
851
0
1,309
2,013
22,660
0
L
Mercury
Neva Daddy
Mercury
3,519
2,225
0
802
7,687
2,305
0
1,196
6,352
0
38,900
L
Cthulhu
RPX AirWick
Cthulhu
2,073
116
127
2,119
6,331
2,573
0
1,668
4,567
16,052
0
L
Bellona
RPX Caloriez
Bellona
4,172
889
0
2,417
7,412
5,202
0
2,894
4,468
0
30,735
L
Medusa
RPX Lux
Medusa
2,309
923
0
1,101
7,208
1,736
0
2,478
4,607
0
17,443
L
3,612
792
0
1,318
4,199
1,213
314
1,004
3,028
27,792
0
W
Cliodhna
SmeedaL44
Cliodhna
4,401
381
0
915
6,186
1,869
0
1,049
5,137
0
36,942
W
Baron Samedi
cTc4463
Baron Samedi
3,260
273
0
3,685
6,491
5,102
0
0
6,491
33,822
0
W
Ratatoskr
claytonp
Ratatoskr
4,312
1,033
144
1,602
5,854
3,731
209
1,799
4,055
0
20,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
28,446
305
Minions Killed
291
0
Camps Cleared
0
1,101,889
Distance Traveled
1,054,922
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,534
594
83
8
0
191,273
2
W
Hera
5,414
492
50
5
0
220,236
0
L
Mercury
6,044
549
79
7
0
238,580
0
L
Cthulhu
5,335
485
41
4
0
228,764
2
L
Bellona
5,944
540
62
6
0
217,115
3
L
Medusa
5,045
459
36
3
0
177,752
3
L
Zeus
6,078
553
73
7
0
192,711
1
W
Cliodhna
5,873
534
72
7
0
247,676
0
W
Baron Samedi
6,067
552
70
6
0
190,522
2
W
Ratatoskr
6,640
604
30
3
0
252,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role