Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Drakmmoth
Kumbhakarna
Level 107
God Stats
2W - 3L
1,611 SR
Queue Stats
207W - 197L
1,572 Elo+
Solo
Kali
Kali
RosettenCasperz
Kali
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
41W - 35L
1,425 Elo+
Solo
Hachiman
Hachiman
Smürfie2
Hachiman
Level 109
God Stats
1W - 4L
1,415 SR
Queue Stats
249W - 243L
1,507 Elo+
Solo
Kukulkan
Kukulkan
WAYANG23
Kukulkan
Level 67
God Stats
4W - 9L
1,261 SR
Queue Stats
116W - 138L
1,376 Elo+
Solo
Team Averages
Level 113
1,415 SR
1,476 Elo+

VS

Team Averages
Level 102
1,571 SR
1,519 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HunnBatz
Sylvanus
Level 56
God Stats
13W - 10L
1,532 SR
Queue Stats
77W - 87L
1,556 Elo+
Solo
Horus
Horus
JadMonroe
Horus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,564 Elo+
Solo
Cliodhna
Cliodhna
ManBearPigMPEG
Cliodhna
Level 149
God Stats
29W - 29L
1,551 SR
Queue Stats
449W - 453L
1,488 Elo+
Solo
Skadi
Skadi
ReZzeeeR
Skadi
Level 43
God Stats
12W - 5L
1,771 SR
Queue Stats
123W - 128L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
6 / 2 / 1
7,311
609
8,800
13,074
10,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Drakmmoth
Kumbhakarna
9
2 / 3 / 0
5,696
475
3,910
9,037
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 3
5,816
485
2,237
7,368
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Smürfie2
Hachiman
10
0 / 3 / 1
5,960
497
3,512
5,777
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WAYANG23
Kukulkan
9
0 / 3 / 2
5,427
452
2,829
6,260
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 1
6,439
537
4,792
2,683
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HunnBatz
Sylvanus
10
1 / 6 / 0
6,033
503
6,167
12,051
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
JadMonroe
Horus
10
0 / 1 / 7
6,251
521
3,762
9,720
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
13
5 / 1 / 2
7,330
611
5,508
8,042
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
ReZzeeeR
Skadi
13
3 / 1 / 0
7,278
607
5,607
6,649
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
11
11
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
2
1
3.25
W
Nox
 
Nox
2
0
1
2.5
L
Kumbhakarna
Drakmmoth
Kumbhakarna
2
3
0
0.67
W
Sylvanus
HunnBatz
Sylvanus
1
6
0
0.17
W
Horus
JadMonroe
Horus
0
1
7
3.5
W
Cliodhna
5
1
2
6
W
Skadi
ReZzeeeR
Skadi
3
1
0
3
L
1
0
3
2.5
L
Hachiman
Smürfie2
Hachiman
0
3
1
0.17
L
Kukulkan
WAYANG23
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,288
Damage
25,836
41,516
Taken
39,145
21,536
Mitigated
19,446
12,875
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,800
2,238
0
5,795
13,074
10,799
0
5,626
7,448
0
34,688
W
Nox
 
Nox
4,792
556
0
363
2,683
1,000
424
953
1,730
33,962
0
L
Kumbhakarna
Drakmmoth
Kumbhakarna
3,910
813
264
1,672
9,037
5,496
0
910
8,127
16,153
0
W
Sylvanus
HunnBatz
Sylvanus
6,167
2,381
182
2,763
12,051
6,648
0
0
12,051
20,612
6,426
W
Horus
JadMonroe
Horus
3,762
2,098
1,006
2,961
9,720
7,154
47
2,858
6,862
0
17,966
W
Cliodhna
5,508
560
0
5,769
8,042
2,884
0
1,962
6,080
0
48,731
W
Skadi
ReZzeeeR
Skadi
5,607
2,312
0
2,451
6,649
1,760
1,898
672
5,977
0
52,310
L
2,237
854
0
1,919
7,368
2,027
85
385
6,983
0
24,350
L
Hachiman
Smürfie2
Hachiman
3,512
2,391
0
1,995
5,777
963
0
0
5,777
0
37,974
L
Kukulkan
WAYANG23
Kukulkan
2,829
757
0
1,230
6,260
2,251
0
2,958
3,302
16,884
2,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
33,331
258
Minions Killed
344
0
Camps Cleared
0
1,143,023
Distance Traveled
1,156,482
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,311
609
74
6
0
242,321
2
W
Nox
6,439
537
75
6
0
239,197
3
L
Kumbhakarna
5,696
475
23
2
0
238,419
8
W
Sylvanus
6,033
503
55
5
0
177,768
4
W
Horus
6,251
521
31
3
0
240,165
2
W
Cliodhna
7,330
611
83
7
0
278,512
0
W
Skadi
7,278
607
100
8
0
220,840
2
L
Kali
5,816
485
48
4
0
275,665
2
L
Hachiman
5,960
497
68
6
0
184,718
1
L
Kukulkan
5,427
452
45
4
0
201,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role