Player Matchup

Rama
Rama
BossinUp6969
Rama
Level 128
God Stats
1W - 0L
1,866 SR
Queue Stats
25W - 34L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
CulturedMexican
Cthulhu
Level 15
God Stats
10W - 14L
1,384 SR
Queue Stats
12W - 22L
1,299 Elo+
Party 2
Bastet
Bastet
Localzonly808
Bastet
Level 27
God Stats
23W - 20L
1,557 SR
Queue Stats
30W - 40L
1,421 Elo+
Party 2
Team Averages
Level 57
1,602 SR
1,371 Elo+

VS

Team Averages
Level 99
1,468 SR
1,456 Elo+
Baron Samedi
Baron Samedi
darkjorge666
Baron Samedi
Level 85
God Stats
4W - 7L
1,476 SR
Queue Stats
35W - 68L
1,334 Elo+
Solo
Achilles
Achilles
ligmapole
Achilles
Level 106
God Stats
11W - 23L
1,373 SR
Queue Stats
512W - 541L
1,516 Elo+
Party 1
King Arthur
King Arthur
ligmasoul
King Arthur
Level 107
God Stats
23W - 29L
1,554 SR
Queue Stats
317W - 306L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
16,111
732
23,902
22,175
11,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 9 / 7
13,605
618
13,817
25,750
22,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 10 / 7
15,042
684
20,858
25,255
11,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
darkjorge666
Baron Samedi
20
6 / 5 / 13
15,413
701
14,925
22,227
14,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
ligmapole
Achilles
18
5 / 3 / 14
14,415
655
22,425
29,505
26,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ligmasoul
King Arthur
20
12 / 6 / 7
15,719
715
21,411
26,641
38,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
12
Kills
23
24
Deaths
14
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
1
9
7
0.5
W
5
10
7
0.85
L
Baron Samedi
darkjorge666
Baron Samedi
6
5
13
2.5
L
Achilles
ligmapole
Achilles
5
3
14
4
L
King Arthur
ligmasoul
King Arthur
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,577
Damage
58,761
73,180
Taken
78,373
45,519
Mitigated
78,988
15,484
Healing
23,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,902
17,016
709
5,886
22,175
11,789
2,646
5,696
16,479
0
78,419
W
13,817
263
373
2,908
25,750
22,092
115
5,247
20,503
39,529
0
W
20,858
5,065
0
5,608
25,255
11,638
281
4,928
20,327
0
49,029
L
Baron Samedi
darkjorge666
Baron Samedi
14,925
965
2,455
8,830
22,227
14,192
937
4,915
16,788
76,940
0
L
Achilles
ligmapole
Achilles
22,425
6,736
395
10,418
29,505
26,435
323
4,264
23,783
0
51,696
L
King Arthur
ligmasoul
King Arthur
21,411
2,238
0
1,550
26,641
38,361
710
4,209
20,767
708
54,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
45,547
188
Minions Killed
221
4
Camps Cleared
11
1,123,237
Distance Traveled
1,099,450
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,111
732
95
4
3
341,350
4
W
Cthulhu
13,605
618
41
2
0
391,977
4
W
Bastet
15,042
684
52
2
1
389,910
4
L
Baron Samedi
15,413
701
131
6
6
321,340
0
L
Achilles
14,415
655
45
2
1
410,003
0
L
King Arthur
15,719
715
45
2
4
368,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role