Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Blankiboy
Tsukuyomi
Silver I
Level 60
God Stats
0W - 2L
1,306 SR
Queue Stats
114W - 105L
1,203 MMR
Solo
Jormungandr
Jormungandr
Gold III
NewHaLiLiX
Jormungandr
Gold III
Level 117
God Stats
103W - 88L
1,663 SR
Queue Stats
333W - 352L
1,570 MMR
Solo
Ymir
Ymir
Bronze III
Nosuol
Ymir
Bronze III
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
RivenAwe
Baron Samedi
Bronze III
Level 63
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 2L
1,446 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,503 SR
1,433 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,593 SR
1,354 MMR
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Pro100mark
Hun Batz
Gold V
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 195L
1,139 MMR
Solo
Sol
Sol
Gold V
SlumgunNL
Sol
Gold V
Level 119
God Stats
9W - 11L
1,631 SR
Queue Stats
74W - 81L
1,120 MMR
Solo
Terra
Terra
Gold V
chaac007
Terra
Gold V
Level 68
God Stats
3W - 1L
1,833 SR
Queue Stats
19W - 19L
1,474 MMR
Solo
Ullr
Ullr
Gold III
jjpw00
Ullr
Gold III
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 111L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 0
8,816
551
7,089
4,930
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Blankiboy
Tsukuyomi
14
1 / 5 / 2
7,919
495
7,795
13,791
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
NewHaLiLiX
Jormungandr
14
4 / 2 / 0
8,463
529
11,194
16,850
19,284
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Nosuol
Ymir
8
0 / 3 / 1
5,680
355
2,048
10,224
4,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RivenAwe
Baron Samedi
11
0 / 7 / 0
6,634
415
2,890
9,433
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AresCliodhnaLokiAgniShiva

VS

Bans
BastetBellonaAthenaThothBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 3 / 2
8,972
561
10,585
16,947
9,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Pro100mark
Hun Batz
16
5 / 2 / 4
9,483
593
7,194
9,759
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 7
9,608
601
6,986
9,156
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
chaac007
Terra
13
1 / 0 / 5
8,959
560
2,561
9,051
8,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
jjpw00
Ullr
16
8 / 0 / 8
10,413
651
12,912
9,188
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
18
18
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Mulan
 
Mulan
2
3
2
1
L
Tsukuyomi
Blankiboy
Tsukuyomi
1
5
2
0.4
L
Jormungandr
NewHaLiLiX
Jormungandr
4
2
0
2
L
Ymir
Nosuol
Ymir
0
3
1
0.17
W
Hun Batz
Pro100mark
Hun Batz
5
2
4
3.5
L
Baron Samedi
RivenAwe
Baron Samedi
0
7
0
0
W
2
1
7
5.5
W
Terra
chaac007
Terra
1
0
5
3.5
W
Ullr
jjpw00
Ullr
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
40,238
55,228
Taken
54,101
35,268
Mitigated
28,543
16,381
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,089
2,979
0
2,089
4,930
2,206
406
1,115
3,815
0
81,885
W
Mulan
 
Mulan
10,585
2,031
93
6,023
16,947
9,690
0
8,909
7,995
8
50,462
L
Tsukuyomi
Blankiboy
Tsukuyomi
7,795
1,560
0
4,627
13,791
4,944
0
1,028
12,763
0
53,271
L
Jormungandr
NewHaLiLiX
Jormungandr
11,194
4,045
0
6,682
16,850
19,284
44
1,452
15,398
55,997
0
L
Ymir
Nosuol
Ymir
2,048
423
60
1,576
10,224
4,971
0
3,599
6,625
7,680
0
W
Hun Batz
Pro100mark
Hun Batz
7,194
1,665
0
4,088
9,759
3,768
414
1,323
8,382
0
59,994
L
Baron Samedi
RivenAwe
Baron Samedi
2,890
203
0
1,347
9,433
3,863
0
2,040
7,393
34,850
0
W
6,986
4,290
0
4,608
9,156
3,220
1,111
1,341
7,768
75,042
0
W
Terra
chaac007
Terra
2,561
477
4,094
2,894
9,051
8,031
0
2,699
6,189
25,485
3,511
W
Ullr
jjpw00
Ullr
12,912
5,408
0
1,222
9,188
3,834
1,701
1,462
7,635
0
78,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
47,435
454
Minions Killed
504
0
Camps Cleared
0
1,476,780
Distance Traveled
1,625,958
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,816
551
170
11
0
283,297
8
W
Mulan
8,972
561
92
6
0
319,070
5
L
Tsukuyomi
7,919
495
97
6
0
332,898
4
L
Jormungandr
8,463
529
112
7
0
299,315
2
L
Ymir
5,680
355
10
1
0
297,639
5
W
Hun Batz
9,483
593
97
6
0
363,118
6
L
Baron Samedi
6,634
415
65
4
0
263,631
4
W
Sol
9,608
601
124
8
0
299,808
5
W
Terra
8,959
560
49
3
0
329,253
7
W
Ullr
10,413
651
142
9
0
314,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role