Player Matchup

Morgan Le Fay
Morgan Le Fay
Cryptoscope
Morgan Le Fay
Level 67
God Stats
25W - 20L
1,484 SR
Queue Stats
113W - 115L
1,423 Elo+
Solo
Bellona
Bellona
FireCheif
Bellona
Level 53
God Stats
21W - 19L
1,510 SR
Queue Stats
289W - 305L
1,454 Elo+
Party 1
Anubis
Anubis
KeyworkSentry
Anubis
Level 108
God Stats
3W - 0L
1,729 SR
Queue Stats
872W - 885L
1,459 Elo+
Party 1
Bacchus
Bacchus
Possum__Princess
Bacchus
Level 113
God Stats
9W - 10L
1,672 SR
Queue Stats
736W - 721L
1,458 Elo+
Party 1
Izanami
Izanami
gangcry
Izanami
Level 85
God Stats
68W - 74L
1,509 SR
Queue Stats
487W - 484L
1,422 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,443 Elo+

VS

Team Averages
Level 92
1,480 SR
1,439 Elo+
Cthulhu
Cthulhu
ItsFatBunny_CR
Cthulhu
Level 58
God Stats
0W - 2L
1,316 SR
Queue Stats
69W - 87L
1,400 Elo+
Solo
Hel
Hel
Neo Humanoid
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 215L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
ObiWanaTokey69
Sun Wukong
Level 101
God Stats
89W - 86L
1,519 SR
Queue Stats
277W - 307L
1,442 Elo+
Solo
Anubis
Anubis
ThunderCat4809
Anubis
Level 108
God Stats
12W - 9L
1,576 SR
Queue Stats
162W - 169L
1,435 Elo+
Solo
Charybdis
Charybdis
Unknown Zen
Charybdis
Level 146
God Stats
23W - 29L
1,490 SR
Queue Stats
457W - 519L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cryptoscope
Morgan Le Fay
18
3 / 1 / 10
12,130
1,011
14,239
9,408
3,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
FireCheif
Bellona
17
6 / 2 / 6
12,318
1,027
7,813
14,921
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 5 / 14
12,251
1,021
13,563
10,345
4,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 1 / 13
12,456
1,038
12,616
10,829
16,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
gangcry
Izanami
17
3 / 0 / 5
11,790
983
3,598
5,328
3,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

202

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
11,383
949
13,102
16,671
18,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
1 / 2 / 3
11,335
945
5,449
6,790
2,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ObiWanaTokey69
Sun Wukong
17
1 / 1 / 4
10,652
888
6,242
9,809
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 9 / 3
12,080
1,007
10,359
15,001
5,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Unknown Zen
Charybdis
18
1 / 3 / 6
12,345
1,029
11,502
10,152
3,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
16
Kills
9
9
Deaths
17
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cryptoscope
Morgan Le Fay
3
1
10
8
W
Bellona
FireCheif
Bellona
6
2
6
4.5
L
1
2
6
2
W
2
5
14
1.8
L
1
2
3
1.25
L
Sun Wukong
ObiWanaTokey69
Sun Wukong
1
1
4
3
W
2
1
13
8.5
L
5
9
3
0.72
L
Charybdis
Unknown Zen
Charybdis
1
3
6
1.33
W
Izanami
gangcry
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,829
Damage
46,654
50,831
Taken
58,423
37,409
Mitigated
38,510
7,263
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cryptoscope
Morgan Le Fay
14,239
971
510
1,770
9,408
3,365
0
5,273
4,064
32,897
0
W
Bellona
FireCheif
Bellona
7,813
1,966
0
846
14,921
10,118
0
9,607
5,136
0
17,669
L
13,102
563
0
0
16,671
18,842
0
12,195
4,476
33,345
0
W
13,563
717
0
2,187
10,345
4,337
0
6,628
3,587
43,597
0
L
5,449
727
1,156
856
6,790
2,187
0
4,990
1,800
23,830
0
L
Sun Wukong
ObiWanaTokey69
Sun Wukong
6,242
459
285
2,060
9,809
8,806
0
5,650
4,159
448
16,117
W
12,616
569
941
660
10,829
16,125
0
5,216
5,424
25,969
0
L
10,359
152
0
1,312
15,001
5,505
0
9,571
5,430
30,702
0
L
Charybdis
Unknown Zen
Charybdis
11,502
3,638
0
1,503
10,152
3,170
0
8,012
2,140
0
47,041
W
Izanami
gangcry
Izanami
3,598
2,598
0
349
5,328
3,464
0
2,634
2,694
0
29,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,945
Gold Earned
57,795
239
Minions Killed
244
3
Camps Cleared
11
1,185,171
Distance Traveled
932,527
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,130
1,011
38
3
0
242,721
0
W
Bellona
12,318
1,027
32
3
1
246,501
1
L
Cthulhu
11,383
949
43
4
0
227,998
1
W
Anubis
12,251
1,021
64
5
0
208,038
0
L
Hel
11,335
945
43
4
2
186,603
0
L
Sun Wukong
10,652
888
15
1
0
160,966
0
W
Bacchus
12,456
1,038
21
2
0
268,334
3
L
Anubis
12,080
1,007
53
4
1
159,644
0
L
Charybdis
12,345
1,029
90
8
8
197,316
1
W
Izanami
11,790
983
84
7
2
219,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role