Player Matchup

Sylvanus
Sylvanus
BruceWoolf
Sylvanus
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
274W - 247L
1,542 Elo+
Solo
Tyr
Tyr
Dacty
Tyr
Level 129
God Stats
3W - 2L
1,520 SR
Queue Stats
329W - 361L
1,470 Elo+
Solo
Ravana
Ravana
DiosBleyzer
Ravana
Level 160
God Stats
10W - 13L
1,479 SR
Queue Stats
410W - 449L
1,495 Elo+
Solo
Charybdis
Charybdis
NowaSugaya
Charybdis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 105L
1,409 Elo+
Party 2
Ullr
Ullr
Viviid2k
Ullr
Level 111
God Stats
5W - 6L
1,438 SR
Queue Stats
101W - 111L
1,433 Elo+
Party 2
Team Averages
Level 120
1,487 SR
1,470 Elo+

VS

Team Averages
Level 70
1,520 SR
1,527 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DuxStultorum
Scylla
Level 121
God Stats
4W - 5L
1,598 SR
Queue Stats
632W - 707L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
TheRichxM
Hou Yi
Level 87
God Stats
8W - 3L
1,743 SR
Queue Stats
171W - 170L
1,567 Elo+
Party 1
Thanatos
Thanatos
VHakureiReimuV
Thanatos
Level 27
God Stats
2W - 1L
1,264 SR
Queue Stats
36W - 12L
1,709 Elo+
Party 1
Shiva
Shiva
gayGhostGirl
Shiva
Level 58
God Stats
2W - 0L
1,493 SR
Queue Stats
123W - 137L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BruceWoolf
Sylvanus
18
2 / 1 / 1
10,954
522
8,723
15,206
20,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
Dacty
Tyr
12
1 / 7 / 1
8,045
383
7,649
20,034
18,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
1 / 2 / 3
9,652
460
5,452
8,510
5,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
NowaSugaya
Charybdis
17
0 / 7 / 0
10,272
489
4,691
18,279
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
17
6 / 4 / 1
11,581
551
11,592
10,358
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 1 / 12
10,184
485
6,168
11,335
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
4 / 3 / 6
11,462
546
7,813
9,711
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
TheRichxM
Hou Yi
20
6 / 2 / 5
12,426
592
13,836
14,211
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
20
11 / 2 / 6
12,724
606
18,173
17,865
7,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 2 / 2
10,749
512
6,773
14,553
11,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
10
Kills
21
21
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
12
6
L
Sylvanus
BruceWoolf
Sylvanus
2
1
1
2.5
L
Tyr
Dacty
Tyr
1
7
1
0.21
L
Ravana
1
2
3
1.25
W
Scylla
4
3
6
2.33
L
Charybdis
NowaSugaya
Charybdis
0
7
0
0
W
Hou Yi
TheRichxM
Hou Yi
6
2
5
4.25
W
Thanatos
11
2
6
7
L
Ullr
6
4
1
1.63
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,107
Damage
52,763
72,387
Taken
67,675
53,530
Mitigated
38,351
19,657
Healing
37,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,168
709
1,178
2,759
11,335
10,528
240
1,402
9,933
25,133
0
L
Sylvanus
BruceWoolf
Sylvanus
8,723
2,367
155
7,143
15,206
20,145
329
1,564
13,642
66,760
0
L
Tyr
Dacty
Tyr
7,649
1,203
0
2,491
20,034
18,707
0
5,943
14,091
0
30,171
L
Ravana
5,452
1,393
0
2,090
8,510
5,899
0
1,501
7,009
0
76,329
W
Scylla
7,813
891
165
3,530
9,711
3,354
698
1,496
8,215
72,664
0
L
Charybdis
NowaSugaya
Charybdis
4,691
2,622
0
6,815
18,279
5,297
1,576
2,222
16,057
0
82,137
W
Hou Yi
TheRichxM
Hou Yi
13,836
7,204
0
7,818
14,211
5,260
4,704
535
13,676
0
95,759
W
Thanatos
18,173
5,659
0
17,930
17,865
7,492
0
1,415
16,450
0
95,629
L
Ullr
11,592
4,680
0
963
10,358
3,482
0
2,751
7,607
0
79,600
W
6,773
935
345
4,225
14,553
11,717
316
6,851
7,702
0
62,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
57,545
599
Minions Killed
545
0
Camps Cleared
0
1,836,214
Distance Traveled
2,120,369
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,184
485
42
2
0
411,405
6
L
Sylvanus
10,954
522
133
6
0
327,959
1
L
Tyr
8,045
383
31
1
0
394,040
12
L
Ravana
9,652
460
107
5
0
437,387
6
W
Scylla
11,462
546
125
6
0
428,857
3
L
Charybdis
10,272
489
160
8
0
318,627
1
W
Hou Yi
12,426
592
152
7
0
400,838
3
W
Thanatos
12,724
606
114
5
0
469,552
1
L
Ullr
11,581
551
168
8
0
358,201
4
W
Shiva
10,749
512
112
5
0
409,717
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role