Player Matchup

Bastet
Bastet
Platinum IV
BenjiTapes
Bastet
Platinum IV
Level 158
God Stats
1W - 2L
1,484 SR
Queue Stats
109W - 102L
1,610 MMR
Party 2
Ganesha
Ganesha
Platinum IV
Toocoldfouryou
Ganesha
Platinum IV
Level 153
God Stats
14W - 7L
1,621 SR
Queue Stats
97W - 65L
1,783 MMR
Party 2
Ah Puch
Ah Puch
Platinum I
XFalseRealityXx
Ah Puch
Platinum I
Level 160
God Stats
17W - 13L
1,806 SR
Queue Stats
140W - 144L
1,990 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,637 SR
1,794 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,501 SR
1,486 MMR
Awilix
Awilix
Gold II
FraudTheGod8595
Awilix
Gold II
Level 160
God Stats
0W - 2L
1,504 SR
Queue Stats
86W - 95L
1,585 MMR
Solo
Ra
Ra
Bronze V
Grimslick
Ra
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,437 MMR
Party 1
Nike
Nike
Bronze V
The Mane Vain
Nike
Bronze V
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BenjiTapes
Bastet
11
14 / 2 / 4
8,198
1,025
8,423
7,539
3,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 19
6,954
869
2,685
5,534
5,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
6 / 0 / 11
7,755
969
11,376
4,558
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ShivaAchillesAtlasVamanaPersephone

VS

Bans
Baron SamediAgniPoseidonNoxHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,895
737
1,612
8,293
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 9 / 1
6,107
763
2,738
8,412
3,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 2
5,670
709
1,469
10,668
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
20
Kills
2
2
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
BenjiTapes
Bastet
14
2
4
8
L
1
6
0
0.17
L
1
9
1
0.17
L
0
5
2
0.2
W
0
0
19
9.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
5,819
17,631
Taken
27,373
10,149
Mitigated
12,460
4,442
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BenjiTapes
Bastet
8,423
2,203
0
1,936
7,539
3,084
1,519
861
6,591
0
13,385
L
1,612
384
0
998
8,293
2,209
0
3,547
4,746
0
12,549
L
2,738
327
120
495
8,412
3,018
0
4,474
3,938
13,897
0
L
1,469
164
0
174
10,668
7,233
0
6,375
4,293
0
7,173
W
2,685
174
310
729
5,534
5,337
293
1,161
4,206
10,406
0
W
11,376
555
0
1,467
4,558
1,728
360
1,348
3,181
36,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,907
Gold Earned
17,672
86
Minions Killed
60
5
Camps Cleared
3
477,488
Distance Traveled
381,597
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,198
1,025
24
3
2
165,357
2
L
Awilix
5,895
737
26
3
3
120,845
3
L
Ra
6,107
763
25
3
0
116,466
0
L
Nike
5,670
709
9
1
0
144,286
3
W
Ganesha
6,954
869
2
0
0
161,209
4
W
Ah Puch
7,755
969
60
8
3
150,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role