Player Matchup

Nu Wa
Nu Wa
Jaker139
Nu Wa
Level 104
God Stats
2W - 1L
1,867 SR
Queue Stats
120W - 83L
1,595 Elo+
Party 1
Bastet
Bastet
KINGCHADWARD
Bastet
Level 78
God Stats
50W - 23L
1,658 SR
Queue Stats
90W - 60L
1,583 Elo+
Party 1
Hercules
Hercules
SASUKE G0D
Hercules
Level 105
God Stats
11W - 12L
1,600 SR
Queue Stats
126W - 93L
1,601 Elo+
Party 1
Team Averages
Level 96
1,708 SR
1,593 Elo+

VS

Team Averages
Level 23
1,500 SR
1,500 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
NathansDemise
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Solaroz420
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jaker139
Nu Wa
13
6 / 1 / 14
8,454
845
11,265
4,760
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
9 / 1 / 10
8,997
900
6,154
7,940
2,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SASUKE G0D
Hercules
12
5 / 1 / 13
8,203
820
6,615
9,590
10,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 6 / 0
6,574
657
4,443
11,316
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 6 / 0
6,886
689
3,260
9,075
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 1
6,019
602
4,340
7,875
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
20
Kills
3
3
Deaths
20
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
6
0
0.17
W
Nu Wa
Jaker139
Nu Wa
6
1
14
13
W
Bastet
9
1
10
14
L
2
6
0
0.33
W
Hercules
SASUKE G0D
Hercules
5
1
13
11.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
12,043
22,290
Taken
28,266
15,279
Mitigated
15,345
7,152
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,443
832
0
475
11,316
8,705
0
4,708
6,608
17,476
0
W
Nu Wa
Jaker139
Nu Wa
11,265
2,499
0
1,000
4,760
1,636
318
3,084
1,616
32,019
0
W
Bastet
6,154
1,033
0
3,022
7,940
2,879
941
3,494
4,321
0
23,690
L
3,260
380
0
428
9,075
3,865
0
3,466
5,609
0
7,987
W
Hercules
SASUKE G0D
Hercules
6,615
3,440
0
3,130
9,590
10,764
620
3,133
6,345
0
16,850
L
4,340
744
221
677
7,875
2,775
0
3,091
4,784
18,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,654
Gold Earned
19,479
108
Minions Killed
73
7
Camps Cleared
1
540,657
Distance Traveled
442,493
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,574
657
25
3
0
149,673
2
W
Nu Wa
8,454
845
38
4
1
172,129
1
W
Bastet
8,997
900
46
5
4
200,879
4
L
Thor
6,886
689
13
1
1
156,453
0
W
Hercules
8,203
820
24
2
2
167,649
2
L
Ra
6,019
602
35
4
0
136,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role