Player Matchup

Arachne
Arachne
NekroticOmen
Arachne
Level 25
God Stats
13W - 9L
1,746 SR
Queue Stats
70W - 55L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
Nerkerenal
Jing Wei
Level 14
God Stats
3W - 0L
1,724 SR
Queue Stats
37W - 23L
1,631 Elo+
Party 1
Tyr
Tyr
Sadbutnotsad
Tyr
Level 17
God Stats
7W - 3L
1,974 SR
Queue Stats
20W - 8L
1,873 Elo+
Party 1
Agni
Agni
level100wizard
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Eset
Eset
scorpio2121
Eset
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,970 Elo+
Party 1
Team Averages
Level 55
1,689 SR
1,702 Elo+

VS

Team Averages
Level 95
1,453 SR
1,455 Elo+
Achilles
Achilles
Crimzon89
Achilles
Level 61
God Stats
1W - 3L
1,230 SR
Queue Stats
284W - 327L
1,462 Elo+
Solo
Skadi
Skadi
Olympusdeciple
Skadi
Level 160
God Stats
111W - 121L
1,465 SR
Queue Stats
331W - 360L
1,400 Elo+
Solo
Hou Yi
Hou Yi
PitterPatterBoiz
Hou Yi
Level 39
God Stats
5W - 10L
1,212 SR
Queue Stats
123W - 130L
1,468 Elo+
Solo
Arachne
Arachne
Rain4206911
Arachne
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
ShastaSnowshed
Baron Samedi
Level 144
God Stats
2W - 2L
1,857 SR
Queue Stats
73W - 76L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NekroticOmen
Arachne
15
3 / 4 / 4
9,828
578
3,273
14,543
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Nerkerenal
Jing Wei
18
6 / 0 / 5
11,120
654
12,202
9,489
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 1 / 3
12,711
748
19,204
15,349
8,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 5
9,333
549
7,404
7,997
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 10
9,373
551
7,915
12,762
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crimzon89
Achilles
11
1 / 6 / 4
7,465
439
5,719
15,507
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 12 / 1
7,511
442
2,993
16,358
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 6 / 0
8,425
496
6,882
10,123
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Rain4206911
Arachne
7
0 / 8 / 0
5,659
333
1,467
11,491
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ShastaSnowshed
Baron Samedi
15
4 / 4 / 1
9,143
538
8,852
9,721
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
36
Kills
8
9
Deaths
36
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Crimzon89
Achilles
1
6
4
0.5
W
Arachne
NekroticOmen
Arachne
3
4
4
1.25
W
Jing Wei
Nerkerenal
Jing Wei
6
0
5
8.5
L
0
12
1
0.04
L
3
6
0
0.5
L
Arachne
Rain4206911
Arachne
0
8
0
0
W
16
1
3
17.5
L
Baron Samedi
ShastaSnowshed
Baron Samedi
4
4
1
1.13
W
6
2
5
4.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
25,913
60,140
Taken
63,200
31,685
Mitigated
28,915
23,616
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Crimzon89
Achilles
5,719
1,171
0
2,899
15,507
13,074
0
7,315
8,192
4,144
16,144
W
Arachne
NekroticOmen
Arachne
3,273
1,863
0
6,660
14,543
7,006
199
1,836
12,640
0
78,105
W
Jing Wei
Nerkerenal
Jing Wei
12,202
10,811
0
4,966
9,489
3,503
3,589
162
9,327
0
89,102
L
2,993
1,118
0
1,890
16,358
5,000
1,546
783
15,575
0
39,878
L
6,882
2,458
0
2,039
10,123
2,853
0
1,091
9,032
0
44,679
L
Arachne
Rain4206911
Arachne
1,467
955
0
781
11,491
3,300
0
3,503
7,988
0
15,592
W
19,204
1,814
0
5,767
15,349
8,550
408
3,362
11,873
0
93,487
L
Baron Samedi
ShastaSnowshed
Baron Samedi
8,852
916
319
2,785
9,721
4,688
0
2,627
7,094
53,834
0
W
7,404
559
226
2,443
7,997
2,667
1,711
2,221
5,596
46,849
0
W
7,915
1,452
828
2,726
12,762
9,959
1,643
1,615
11,027
31,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,365
Gold Earned
38,203
565
Minions Killed
343
0
Camps Cleared
0
1,722,836
Distance Traveled
1,345,247
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,465
439
27
2
0
304,094
4
W
Arachne
9,828
578
116
7
0
369,922
0
W
Jing Wei
11,120
654
151
9
0
365,814
1
L
Skadi
7,511
442
91
5
0
195,586
0
L
Hou Yi
8,425
496
87
5
0
290,089
3
L
Arachne
5,659
333
32
2
0
241,263
2
W
Tyr
12,711
748
175
10
0
363,380
0
L
Baron Samedi
9,143
538
106
6
0
314,215
0
W
Agni
9,333
549
79
5
0
328,836
0
W
Eset
9,373
551
44
3
0
294,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role