Player Matchup

Morgan Le Fay
Morgan Le Fay
EcHoNinja
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,476 SR
Queue Stats
6W - 12L
1,285 Elo+
Party 1
Thanatos
Thanatos
EtchADub17
Thanatos
Level 49
God Stats
1W - 3L
1,211 SR
Queue Stats
6W - 14L
1,269 Elo+
Party 1
Athena
Athena
January27
Athena
Level 17
God Stats
4W - 4L
1,476 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 1
Danzaburou
Danzaburou
TRAINMAN44
Danzaburou
Level 27
God Stats
3W - 5L
1,232 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 1
Nemesis
Nemesis
ThisIsToe
Nemesis
Level 28
God Stats
4W - 4L
1,476 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 1
Team Averages
Level 30
1,374 SR
1,284 Elo+

VS

Team Averages
Level 110
1,599 SR
1,386 Elo+
Ao Kuang
Ao Kuang
GerrySuperPa021
Ao Kuang
Level 95
God Stats
3W - 3L
1,699 SR
Queue Stats
170W - 175L
1,393 Elo+
Solo
Skadi
Skadi
Shmalahide
Skadi
Level 156
God Stats
221W - 152L
1,577 SR
Queue Stats
1,430W - 1,515L
1,381 Elo+
Solo
Nu Wa
Nu Wa
pug_chan_tm
Nu Wa
Level 62
God Stats
18W - 11L
1,591 SR
Queue Stats
159W - 154L
1,436 Elo+
Solo
Shiva
Shiva
sakari_12
Shiva
Level 111
God Stats
10W - 9L
1,520 SR
Queue Stats
301W - 317L
1,478 Elo+
Solo
Ymir
Ymir
xWGxMcLovins
Ymir
Level 124
God Stats
0W - 2L
1,605 SR
Queue Stats
27W - 45L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EcHoNinja
Morgan Le Fay
17
6 / 4 / 6
10,973
549
13,711
12,862
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
EtchADub17
Thanatos
18
8 / 3 / 7
11,495
575
7,928
15,808
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
January27
Athena
14
3 / 5 / 10
9,477
474
7,358
20,660
15,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
TRAINMAN44
Danzaburou
18
5 / 2 / 5
11,132
557
13,128
13,262
5,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
ThisIsToe
Nemesis
20
6 / 1 / 6
12,544
627
17,753
17,821
10,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 5 / 4
10,339
517
9,449
18,510
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
4 / 8 / 3
9,947
497
12,766
14,650
5,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 5
10,140
507
10,354
10,374
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
sakari_12
Shiva
16
0 / 6 / 4
9,768
488
9,123
19,198
18,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 4 / 8
10,099
505
9,171
16,654
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
28
Kills
15
15
Deaths
28
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EcHoNinja
Morgan Le Fay
6
4
6
2.25
W
Thanatos
EtchADub17
Thanatos
8
3
7
3.83
L
Ao Kuang
5
5
4
1.4
W
Athena
January27
Athena
3
5
10
1.6
L
Skadi
4
8
3
0.69
W
Danzaburou
TRAINMAN44
Danzaburou
5
2
5
3.75
W
Nemesis
ThisIsToe
Nemesis
6
1
6
9
L
3
5
5
1.1
L
Shiva
sakari_12
Shiva
0
6
4
0.33
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,878
Damage
50,863
80,413
Taken
79,386
43,853
Mitigated
57,123
31,309
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EcHoNinja
Morgan Le Fay
13,711
2,359
39
3,038
12,862
5,185
285
7,706
5,156
80,571
0
W
Thanatos
EtchADub17
Thanatos
7,928
1,855
0
13,123
15,808
7,149
30
5,461
10,309
0
80,028
L
Ao Kuang
9,449
2,178
0
6,309
18,510
7,708
902
5,497
13,013
48,390
0
W
Athena
January27
Athena
7,358
2,431
0
3,454
20,660
15,480
195
7,878
12,741
23,402
4,195
L
Skadi
12,766
6,920
0
2,996
14,650
5,090
614
3,710
10,940
0
62,182
W
Danzaburou
TRAINMAN44
Danzaburou
13,128
5,311
0
6,103
13,262
5,286
1,002
5,234
7,987
0
83,300
W
Nemesis
ThisIsToe
Nemesis
17,753
8,278
0
5,552
17,821
10,753
1,316
3,171
13,861
0
95,662
L
10,354
2,222
0
1,754
10,374
3,812
141
3,734
6,640
64,618
0
L
Shiva
sakari_12
Shiva
9,123
1,978
243
6,173
19,198
18,432
72
1,043
18,155
3,076
59,360
L
9,171
2,441
729
2,408
16,654
22,081
813
6,374
10,280
39,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
50,293
622
Minions Killed
495
0
Camps Cleared
0
1,905,224
Distance Traveled
1,775,903
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,973
549
148
7
0
351,269
4
W
Thanatos
11,495
575
107
5
0
435,946
3
L
Ao Kuang
10,339
517
89
4
0
408,223
2
W
Athena
9,477
474
44
2
0
364,770
2
L
Skadi
9,947
497
109
5
0
308,165
3
W
Danzaburou
11,132
557
125
6
0
374,010
4
W
Nemesis
12,544
627
198
10
0
379,229
6
L
Nu Wa
10,140
507
113
6
0
348,465
4
L
Shiva
9,768
488
126
6
0
352,363
1
L
Ymir
10,099
505
58
3
0
358,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role