Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BearerOfIon2814
Ares
Level 114
God Stats
6W - 13L
1,281 SR
Queue Stats
185W - 225L
1,405 Elo+
Party 4
Ra
Ra
MidgetOverlord
Ra
Level 113
God Stats
2W - 3L
1,368 SR
Queue Stats
29W - 45L
1,324 Elo+
Party 4
Susano
Susano
Smite god3453
Susano
Level 21
God Stats
0W - 4L
1,232 SR
Queue Stats
26W - 25L
1,560 Elo+
Party 2
Chernobog
Chernobog
idgafTHOR
Chernobog
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 218L
1,424 Elo+
Party 4
Team Averages
Level 93
1,376 SR
1,443 Elo+

VS

Team Averages
Level 76
1,592 SR
1,574 Elo+
Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
JoyLuffy
Cabrakan
Level 15
God Stats
8W - 4L
1,633 SR
Queue Stats
8W - 4L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
Lets RIIIDE7809
Sylvanus
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 20L
1,631 Elo+
Party 3
Chaac
Chaac
Rheri
Chaac
Level 129
God Stats
13W - 7L
1,606 SR
Queue Stats
575W - 471L
1,599 Elo+
Party 1
Arachne
Arachne
SlimReaper1k
Arachne
Level 92
God Stats
26W - 7L
1,721 SR
Queue Stats
319W - 301L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 5
5,321
532
4,616
8,833
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 3
4,481
448
2,172
9,114
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 1
5,477
548
2,558
6,152
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,122
512
1,814
6,277
1,631
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
idgafTHOR
Chernobog
9
3 / 2 / 1
5,300
530
4,890
6,297
2,004
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 1 / 4
6,171
617
5,086
5,465
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
JoyLuffy
Cabrakan
8
0 / 1 / 7
5,268
527
2,765
5,876
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
11
1 / 0 / 1
6,451
645
4,027
3,778
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chaac
Rheri
Chaac
12
6 / 1 / 6
6,984
698
8,647
7,658
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
SlimReaper1k
Arachne
10
6 / 4 / 2
6,541
654
5,004
8,193
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
15
15
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
5
1.75
W
Chronos
 
Chronos
2
1
4
4
L
0
4
3
0.38
W
Cabrakan
JoyLuffy
Cabrakan
0
1
7
3.5
W
Sylvanus
1
0
1
1.5
L
2
5
1
0.5
W
Chaac
Rheri
Chaac
6
1
6
9
W
Arachne
SlimReaper1k
Arachne
6
4
2
1.75
L
1
2
0
0.5
L
Chernobog
idgafTHOR
Chernobog
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,050
Damage
25,529
36,673
Taken
30,970
14,801
Mitigated
17,348
9,916
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,616
1,598
0
1,714
8,833
5,025
0
1,873
6,960
0
26,473
W
Chronos
 
Chronos
5,086
2,498
0
1,921
5,465
1,550
0
684
4,781
38,520
0
L
2,172
0
465
1,758
9,114
4,151
0
3,535
5,579
9,067
0
W
Cabrakan
JoyLuffy
Cabrakan
2,765
761
0
1,671
5,876
4,377
0
1,872
4,004
5,581
0
W
Sylvanus
4,027
1,187
54
2,420
3,778
3,208
553
402
3,376
29,376
8,165
L
2,558
296
679
1,313
6,152
1,990
0
693
5,459
29,550
0
W
Chaac
Rheri
Chaac
8,647
1,316
0
2,370
7,658
4,941
0
1,224
6,434
0
45,673
W
Arachne
SlimReaper1k
Arachne
5,004
2,833
0
2,375
8,193
3,272
42
548
7,645
0
25,198
L
1,814
58
0
2,271
6,277
1,631
0
3,062
3,215
0
25,032
L
Chernobog
idgafTHOR
Chernobog
4,890
1,949
280
1,436
6,297
2,004
0
2,259
4,038
0
25,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
31,415
224
Minions Killed
299
0
Camps Cleared
0
988,784
Distance Traveled
987,938
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,321
532
45
5
0
227,320
0
W
Chronos
6,171
617
78
8
0
185,993
4
L
Ares
4,481
448
13
1
0
181,646
4
W
Cabrakan
5,268
527
10
1
0
180,710
1
W
Sylvanus
6,451
645
85
9
0
157,092
1
L
Ra
5,477
548
61
6
0
182,683
3
W
Chaac
6,984
698
75
8
0
228,514
3
W
Arachne
6,541
654
51
5
0
235,629
0
L
Susano
5,122
512
57
6
0
213,337
1
L
Chernobog
5,300
530
48
5
0
183,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role