Player Matchup

Danzaburou
Danzaburou
Aonyx
Danzaburou
Level 158
God Stats
11W - 4L
1,807 SR
Queue Stats
82W - 82L
1,618 Elo+
Party 1
Persephone
Persephone
MarnyVT
Persephone
Level 159
God Stats
2W - 1L
1,845 SR
Queue Stats
151W - 113L
1,626 Elo+
Solo
Cthulhu
Cthulhu
StilMatic01
Cthulhu
Level 66
God Stats
4W - 2L
1,852 SR
Queue Stats
41W - 49L
1,538 Elo+
Solo
Cliodhna
Cliodhna
krissy2445
Cliodhna
Level 108
God Stats
13W - 11L
1,658 SR
Queue Stats
291W - 305L
1,481 Elo+
Solo
Jormungandr
Jormungandr
zippythepotato
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 1
Team Averages
Level 104
1,732 SR
1,506 Elo+

VS

Team Averages
Level 93
1,506 SR
1,621 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Freyuh
Bellona
Level 110
God Stats
0W - 2L
1,260 SR
Queue Stats
48W - 37L
1,685 Elo+
Party 2
Ganesha
Ganesha
Ninope
Ganesha
Level 124
God Stats
8W - 4L
1,770 SR
Queue Stats
46W - 37L
1,684 Elo+
Party 2
Chernobog
Chernobog
SoulProphicy
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,754 Elo+
Solo
Olorun
Olorun
sectasera567
Olorun
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aonyx
Danzaburou
19
9 / 7 / 4
12,721
909
18,437
17,356
7,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MarnyVT
Persephone
18
6 / 1 / 5
11,529
824
14,460
10,387
4,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
StilMatic01
Cthulhu
18
2 / 2 / 4
10,650
761
11,598
14,040
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
krissy2445
Cliodhna
17
0 / 3 / 10
10,291
735
8,540
12,490
5,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
zippythepotato
Jormungandr
17
3 / 4 / 7
10,765
769
8,950
10,928
8,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 1 / 3
10,659
761
6,343
6,188
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Freyuh
Bellona
19
8 / 4 / 6
11,144
796
16,491
20,435
25,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Ninope
Ganesha
18
3 / 3 / 11
10,905
779
12,216
19,049
27,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
SoulProphicy
Chernobog
18
3 / 5 / 5
11,118
794
9,593
14,440
6,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
0 / 7 / 3
9,383
670
5,558
16,693
6,558
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
20
Kills
17
17
Deaths
20
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
3
4.5
W
Danzaburou
Aonyx
Danzaburou
9
7
4
1.57
L
Bellona
Freyuh
Bellona
8
4
6
2.75
W
Persephone
MarnyVT
Persephone
6
1
5
8.5
L
Ganesha
Ninope
Ganesha
3
3
11
2.83
L
Chernobog
SoulProphicy
Chernobog
3
5
5
1.1
W
Cthulhu
StilMatic01
Cthulhu
2
2
4
2
W
Cliodhna
krissy2445
Cliodhna
0
3
10
1.67
L
Olorun
0
7
3
0.21
W
Jormungandr
zippythepotato
Jormungandr
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,985
Damage
50,201
65,201
Taken
76,805
36,214
Mitigated
68,014
10,854
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,343
760
0
2,007
6,188
1,972
30
2,140
3,878
27,059
0
W
Danzaburou
Aonyx
Danzaburou
18,437
11,647
0
3,337
17,356
7,983
2,186
5,302
12,054
0
57,827
L
Bellona
Freyuh
Bellona
16,491
4,964
0
1,196
20,435
25,073
0
9,333
10,871
0
31,980
W
Persephone
MarnyVT
Persephone
14,460
951
0
1,118
10,387
4,003
364
4,850
5,536
32,539
0
L
Ganesha
Ninope
Ganesha
12,216
450
0
1,473
19,049
27,851
0
6,773
11,956
28,212
0
L
Chernobog
SoulProphicy
Chernobog
9,593
4,056
0
2,717
14,440
6,560
0
6,896
7,151
0
39,109
W
Cthulhu
StilMatic01
Cthulhu
11,598
487
134
2,773
14,040
10,475
779
4,916
9,124
38,261
0
W
Cliodhna
krissy2445
Cliodhna
8,540
416
0
3,098
12,490
5,075
0
4,508
7,982
0
43,383
L
Olorun
5,558
3,331
214
4,010
16,693
6,558
630
8,758
7,769
36,086
0
W
Jormungandr
zippythepotato
Jormungandr
8,950
4,230
0
394
10,928
8,678
802
4,540
6,388
23,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,956
Gold Earned
53,209
280
Minions Killed
241
0
Camps Cleared
0
1,390,466
Distance Traveled
1,359,087
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,659
761
41
3
0
263,793
1
W
Danzaburou
12,721
909
82
6
0
262,318
1
L
Bellona
11,144
796
45
3
0
303,430
2
W
Persephone
11,529
824
49
4
0
314,984
2
L
Ganesha
10,905
779
12
1
0
289,832
1
L
Chernobog
11,118
794
69
5
0
267,875
3
W
Cthulhu
10,650
761
64
5
0
267,998
4
W
Cliodhna
10,291
735
55
4
0
323,047
5
L
Olorun
9,383
670
74
5
0
234,157
8
W
Jormungandr
10,765
769
30
2
0
222,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role