Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
EndlessSenses
Kali
Level 98
God Stats
3W - 2L
1,587 SR
Queue Stats
57W - 56L
1,493 Elo+
Solo
Achilles
Achilles
Ladybackwood
Achilles
Level 42
God Stats
6W - 7L
1,557 SR
Queue Stats
60W - 83L
1,480 Elo+
Solo
Ullr
Ullr
UchihaEdson18
Ullr
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 151L
1,530 Elo+
Solo
Cthulhu
Cthulhu
nocturnechris
Cthulhu
Level 88
God Stats
7W - 3L
1,595 SR
Queue Stats
65W - 59L
1,474 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,495 Elo+

VS

Team Averages
Level 112
1,475 SR
1,355 Elo+
Poseidon
Poseidon
Acheron27
Poseidon
Level 151
God Stats
16W - 18L
1,582 SR
Queue Stats
188W - 188L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Balllifetay
Guan Yu
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
420W - 425L
1,589 Elo+
Party 1
Tyr
Tyr
Ej Sempai
Tyr
Level 92
God Stats
5W - 5L
1,308 SR
Queue Stats
235W - 228L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
KuabaraSwitch91
Sylvanus
Level 145
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 3L
1,075 Elo+
Party 2
Neith
Neith
maskedxgawd
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 4 / 9
14,201
546
13,977
12,283
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
2 / 6 / 15
14,368
553
11,879
24,378
10,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Ladybackwood
Achilles
20
10 / 6 / 8
14,566
560
19,632
24,570
24,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 6 / 8
14,139
544
21,138
17,746
6,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
4 / 4 / 14
13,110
504
15,298
25,705
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Acheron27
Poseidon
18
6 / 11 / 9
12,536
482
13,978
18,379
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Balllifetay
Guan Yu
20
10 / 7 / 5
13,320
512
14,262
29,943
18,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 2 / 7
13,126
505
19,282
26,617
28,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
14
2 / 12 / 6
9,710
373
14,123
32,330
36,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 0 / 0
5,126
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
31
Kills
25
26
Deaths
32
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
4
9
2.88
L
Poseidon
Acheron27
Poseidon
6
11
9
0.95
L
Guan Yu
Balllifetay
Guan Yu
10
7
5
1.79
L
7
2
7
5.25
W
2
6
15
1.58
L
Sylvanus
2
12
6
0.42
W
Achilles
Ladybackwood
Achilles
10
6
8
2.33
W
8
6
8
2
L
0
0
0
0
W
Cthulhu
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,924
Damage
61,645
104,682
Taken
107,269
71,692
Mitigated
90,783
29,387
Healing
29,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,977
742
220
2,706
12,283
4,394
1,917
2,769
9,514
87,625
0
L
Poseidon
Acheron27
Poseidon
13,978
1,379
0
2,132
18,379
6,568
0
6,043
11,942
80,311
0
L
Guan Yu
Balllifetay
Guan Yu
14,262
1,196
1,825
8,726
29,943
18,511
0
7,221
22,400
0
74,660
L
19,282
3,852
0
8,003
26,617
28,895
1,567
5,527
20,806
0
78,910
W
11,879
7,585
0
6,987
24,378
10,050
1,062
5,535
18,843
0
117,842
L
Sylvanus
14,123
2,232
1,334
7,052
32,330
36,809
0
9,005
23,207
39,783
0
W
Achilles
Ladybackwood
Achilles
19,632
8,428
0
2,581
24,570
24,323
1,986
6,951
17,619
0
78,615
W
21,138
13,594
0
7,974
17,746
6,266
4,616
7,958
9,788
0
101,660
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
15,298
1,454
1,605
7,314
25,705
26,659
931
6,981
18,486
40,227
3,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,384
Gold Earned
53,818
566
Minions Killed
410
0
Camps Cleared
0
2,446,801
Distance Traveled
1,904,482
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,201
546
135
5
0
488,782
6
L
Poseidon
12,536
482
127
5
0
445,162
1
L
Guan Yu
13,320
512
117
5
0
512,685
2
L
Tyr
13,126
505
124
5
0
523,625
3
W
Kali
14,368
553
165
6
0
504,572
6
L
Sylvanus
9,710
373
42
2
0
423,010
0
W
Achilles
14,566
560
85
3
0
484,117
2
W
Ullr
14,139
544
130
5
0
453,948
0
L
Neith
5,126
197
0
0
0
0
0
W
Cthulhu
13,110
504
51
2
0
515,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role