Player Matchup

Zeus
Zeus
ArkyDark
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,494 Elo+
Party 2
Hercules
Hercules
LpSupreme
Hercules
Level 125
God Stats
1W - 1L
1,675 SR
Queue Stats
15W - 22L
1,430 Elo+
Party 2
Fenrir
Fenrir
TacozCatz
Fenrir
Level 57
God Stats
0W - 2L
1,362 SR
Queue Stats
2W - 7L
1,218 Elo+
Solo
Team Averages
Level 81
1,512 SR
1,380 Elo+

VS

Team Averages
Level 115
1,535 SR
1,512 Elo+
Hera
Hera
ACommonPeridot
Hera
Level 126
God Stats
20W - 8L
1,605 SR
Queue Stats
312W - 276L
1,539 Elo+
Solo
Chiron
Chiron
Dragenpuff
Chiron
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,550 Elo+
Party 1
Tyr
Tyr
No Actt
Tyr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 65L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 4 / 3
9,877
706
6,453
9,450
2,341
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LpSupreme
Hercules
15
3 / 2 / 10
10,237
731
8,909
13,167
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Fenrir
TacozCatz
Fenrir
13
7 / 5 / 5
10,204
729
7,987
11,838
4,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 4
11,000
786
18,461
9,309
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Dragenpuff
Chiron
16
2 / 2 / 6
10,135
724
4,833
6,150
1,868
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
13
3 / 5 / 4
9,471
677
4,933
14,597
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
11
11
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
6
4
1.33
L
Zeus
3
4
3
1.13
W
Chiron
Dragenpuff
Chiron
2
2
6
2.5
L
Hercules
LpSupreme
Hercules
3
2
10
4
W
Tyr
3
5
4
1
L
Fenrir
TacozCatz
Fenrir
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
28,227
34,455
Taken
30,056
19,035
Mitigated
13,871
6,178
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,461
5,292
0
828
9,309
3,006
1,290
2,780
6,198
51,352
0
L
Zeus
6,453
1,617
0
250
9,450
2,341
250
5,541
3,825
23,633
0
W
Chiron
Dragenpuff
Chiron
4,833
686
752
1,796
6,150
1,868
1,119
1,301
4,811
0
28,830
L
Hercules
LpSupreme
Hercules
8,909
1,948
0
4,518
13,167
12,589
187
7,475
5,456
1,689
30,537
W
Tyr
4,933
544
0
2,603
14,597
8,997
144
3,180
11,060
0
16,787
L
Fenrir
TacozCatz
Fenrir
7,987
1,229
0
1,410
11,838
4,105
528
5,895
5,813
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
30,606
131
Minions Killed
130
8
Camps Cleared
5
760,351
Distance Traveled
785,688
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,000
786
60
4
3
234,122
7
L
Zeus
9,877
706
45
3
2
243,699
1
W
Chiron
10,135
724
50
4
1
281,671
1
L
Hercules
10,237
731
48
3
3
276,868
0
W
Tyr
9,471
677
20
1
1
269,895
2
L
Fenrir
10,204
729
38
3
3
239,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role