Player Matchup

Nemesis
Nemesis
AirierCub99
Nemesis
Level 110
God Stats
1W - 0L
1,462 SR
Queue Stats
7W - 6L
1,412 Elo+
Party 1
Yu Huang
Yu Huang
DefenseDM
Yu Huang
Level 26
God Stats
1W - 0L
1,830 SR
Queue Stats
3W - 2L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
MrFrank0876
Hou Yi
Level 49
God Stats
14W - 12L
1,600 SR
Queue Stats
29W - 39L
1,396 Elo+
Party 1
Team Averages
Level 62
1,630 SR
1,425 Elo+

VS

Team Averages
Level 80
1,459 SR
1,408 Elo+
Cthulhu
Cthulhu
Gemiki
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
Naraly123
Nu Wa
Level 135
God Stats
3W - 3L
1,728 SR
Queue Stats
10W - 10L
1,485 Elo+
Party 2
Sol
Sol
TheGayOrca
Sol
Level 87
God Stats
1W - 5L
1,150 SR
Queue Stats
81W - 177L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AirierCub99
Nemesis
17
10 / 1 / 6
11,666
778
13,509
15,112
6,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
DefenseDM
Yu Huang
17
5 / 0 / 14
11,108
741
10,522
13,505
8,805
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
15
4 / 3 / 13
10,721
715
11,780
10,319
4,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gemiki
Cthulhu
14
4 / 7 / 0
9,888
659
6,869
16,335
11,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Naraly123
Nu Wa
12
0 / 8 / 2
8,450
563
6,748
11,455
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 4
8,876
592
9,574
12,723
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
4
4
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AirierCub99
Nemesis
10
1
6
13
W
Yu Huang
DefenseDM
Yu Huang
5
0
14
12
L
Cthulhu
Gemiki
Cthulhu
4
7
0
0.57
W
Hou Yi
4
3
13
3.5
L
Nu Wa
Naraly123
Nu Wa
0
8
2
0.13
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,811
Damage
23,191
38,936
Taken
40,513
19,494
Mitigated
20,195
11,138
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AirierCub99
Nemesis
13,509
6,315
0
4,325
15,112
6,629
1,526
7,777
6,918
0
55,227
W
Yu Huang
DefenseDM
Yu Huang
10,522
1,000
30
5,454
13,505
8,805
183
8,744
4,387
34,925
0
L
Cthulhu
Gemiki
Cthulhu
6,869
330
324
1,390
16,335
11,317
0
2,643
13,692
16,060
0
W
Hou Yi
11,780
6,190
0
1,329
10,319
4,060
1,074
6,684
3,361
0
45,153
L
Nu Wa
Naraly123
Nu Wa
6,748
1,426
117
1,467
11,455
4,160
0
4,161
7,294
28,673
0
L
9,574
962
267
3,154
12,723
4,718
0
4,159
8,564
27,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
27,214
185
Minions Killed
135
10
Camps Cleared
2
782,557
Distance Traveled
681,029
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,666
778
70
5
8
266,781
1
W
Yu Huang
11,108
741
59
4
0
266,786
0
L
Cthulhu
9,888
659
35
2
0
235,373
2
W
Hou Yi
10,721
715
56
4
2
248,990
2
L
Nu Wa
8,450
563
51
3
0
209,585
3
L
Sol
8,876
592
49
3
2
236,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role