Player Matchup

He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AGNlll
Agni
Level 145
God Stats
7W - 4L
1,531 SR
Queue Stats
585W - 482L
1,669 Elo+
Solo
Horus
Horus
Brisky4L
Horus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 51L
1,904 Elo+
Party 1
Hachiman
Hachiman
Cvsxr
Hachiman
Level 156
God Stats
0W - 2L
1,651 SR
Queue Stats
119W - 125L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
Kaylen123
Nu Wa
Level 160
God Stats
8W - 12L
1,497 SR
Queue Stats
382W - 391L
1,637 Elo+
Solo
Team Averages
Level 149
1,536 SR
1,681 Elo+

VS

Team Averages
Level 129
1,500 SR
1,638 Elo+
Freya
Freya
Hogeta
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,615 Elo+
Solo
Achilles
Achilles
SsgtEmndz
Achilles
Level 123
God Stats
4W - 6L
1,394 SR
Queue Stats
73W - 52L
1,653 Elo+
Solo
Baron Samedi
Baron Samedi
Unbindingblock6
Baron Samedi
Level 160
God Stats
10W - 16L
1,583 SR
Queue Stats
590W - 557L
1,621 Elo+
Solo
Yemoja
Yemoja
Zpaniard
Yemoja
Level 147
God Stats
8W - 2L
1,500 SR
Queue Stats
305W - 301L
1,674 Elo+
Solo
Neith
Neith
ZtotheERO
Neith
Level 148
God Stats
3W - 4L
1,525 SR
Queue Stats
47W - 43L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 6 / 3
7,544
503
5,488
10,042
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
AGNlll
Agni
14
9 / 3 / 0
8,848
590
10,862
9,792
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Brisky4L
Horus
13
1 / 2 / 8
6,863
458
6,342
11,337
4,492
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Cvsxr
Hachiman
15
3 / 1 / 5
8,646
576
9,793
10,283
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Kaylen123
Nu Wa
11
0 / 7 / 6
6,609
441
6,174
10,763
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hogeta
Freya
16
9 / 2 / 0
9,766
651
10,841
14,174
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SsgtEmndz
Achilles
15
7 / 2 / 3
9,915
661
9,068
15,703
13,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Unbindingblock6
Baron Samedi
14
2 / 6 / 7
8,734
582
8,268
11,110
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Zpaniard
Yemoja
12
0 / 2 / 6
7,724
515
3,794
11,279
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
ZtotheERO
Neith
14
1 / 4 / 1
8,127
542
9,339
9,616
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
16
Kills
19
19
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
3
0.75
L
Agni
AGNlll
Agni
9
3
0
3
L
Horus
Brisky4L
Horus
1
2
8
2.5
L
Hachiman
Cvsxr
Hachiman
3
1
5
5.5
W
Freya
Hogeta
Freya
9
2
0
4.5
L
Nu Wa
Kaylen123
Nu Wa
0
7
6
0.43
W
Achilles
SsgtEmndz
Achilles
7
2
3
4.25
W
Baron Samedi
Unbindingblock6
Baron Samedi
2
6
7
0.92
W
Yemoja
Zpaniard
Yemoja
0
2
6
1.5
W
Neith
ZtotheERO
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,659
Damage
41,310
52,217
Taken
61,882
21,824
Mitigated
34,549
12,646
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,488
827
0
2,338
10,042
3,448
0
5,198
4,756
40,611
0
L
Agni
AGNlll
Agni
10,862
658
0
625
9,792
3,587
0
7,038
2,533
46,672
0
L
Horus
Brisky4L
Horus
6,342
2,943
940
1,749
11,337
4,492
0
6,035
5,220
0
23,812
L
Hachiman
Cvsxr
Hachiman
9,793
4,979
0
5,284
10,283
2,983
0
1,320
8,925
0
58,836
W
Freya
Hogeta
Freya
10,841
3,748
0
8,987
14,174
5,149
26
3,984
10,190
62,166
5,740
L
Nu Wa
Kaylen123
Nu Wa
6,174
2,551
0
1,710
10,763
7,314
0
2,542
8,167
30,957
0
W
Achilles
SsgtEmndz
Achilles
9,068
4,120
0
4,079
15,703
13,220
0
5,699
10,004
0
60,974
W
Baron Samedi
Unbindingblock6
Baron Samedi
8,268
960
459
1,955
11,110
4,803
0
6,609
4,501
45,606
0
W
Yemoja
Zpaniard
Yemoja
3,794
1,070
1,764
3,342
11,279
7,301
0
4,872
6,407
18,398
0
W
Neith
ZtotheERO
Neith
9,339
4,873
0
2,906
9,616
4,076
0
1,360
8,256
0
57,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,510
Gold Earned
44,266
372
Minions Killed
446
0
Camps Cleared
0
1,404,533
Distance Traveled
1,427,725
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,544
503
82
5
0
281,781
3
L
Agni
8,848
590
91
6
0
298,408
4
L
Horus
6,863
458
40
3
0
308,386
4
L
Hachiman
8,646
576
107
7
0
268,461
2
W
Freya
9,766
651
107
7
0
303,578
5
L
Nu Wa
6,609
441
52
3
0
247,497
1
W
Achilles
9,915
661
123
8
0
307,095
3
W
Baron Samedi
8,734
582
84
6
0
267,173
2
W
Yemoja
7,724
515
37
2
0
278,996
5
W
Neith
8,127
542
95
6
0
270,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role