Player Matchup

Ganesha
Ganesha
AHJOOMAH
Ganesha
Level 149
God Stats
2W - 2L
1,659 SR
Queue Stats
281W - 289L
1,532 Elo+
Solo
Ullr
Ullr
EpicSim
Ullr
Level 88
God Stats
1W - 4L
1,477 SR
Queue Stats
348W - 296L
1,607 Elo+
Party 2
Hercules
Hercules
ShadowBuddy83
Hercules
Level 136
God Stats
1W - 2L
1,477 SR
Queue Stats
132W - 89L
1,664 Elo+
Party 2
Hera
Hera
Xcocolocos9X
Hera
Level 121
God Stats
1W - 1L
1,200 SR
Queue Stats
43W - 40L
1,434 Elo+
Solo
Vulcan
Vulcan
vctr78
Vulcan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,358 Elo+
Solo
Team Averages
Level 119
1,462 SR
1,519 Elo+

VS

Team Averages
Level 115
1,593 SR
1,530 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DavianThule38
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 102L
1,512 Elo+
Party 1
Chaac
Chaac
fallenscientist
Chaac
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,469 Elo+
Party 3
Hercules
Hercules
fatsteven
Hercules
Level 157
God Stats
3W - 2L
1,691 SR
Queue Stats
111W - 92L
1,693 Elo+
Party 1
Ares
Ares
ganjawarlord
Ares
Level 69
God Stats
2W - 0L
1,775 SR
Queue Stats
40W - 43L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AHJOOMAH
Ganesha
15
1 / 5 / 9
8,627
664
8,563
17,434
18,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
EpicSim
Ullr
14
1 / 6 / 12
8,338
641
11,192
13,338
5,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ShadowBuddy83
Hercules
18
7 / 2 / 7
10,306
793
9,600
19,987
17,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 6 / 12
8,212
632
12,588
9,462
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
vctr78
Vulcan
17
6 / 5 / 6
9,751
750
22,257
9,645
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 4 / 11
10,776
829
20,008
18,906
8,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 12
9,896
761
8,439
14,612
11,098
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 10
9,593
738
13,845
17,744
14,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
fatsteven
Hercules
17
9 / 3 / 10
10,842
834
12,720
21,944
24,697
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 12
10,602
816
9,856
18,908
23,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
79
16
Kills
24
24
Deaths
16
46
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
4
11
3.13
L
Ganesha
AHJOOMAH
Ganesha
1
5
9
1.1
W
2
3
12
2.67
L
Ullr
EpicSim
Ullr
1
6
12
1.17
L
Hercules
ShadowBuddy83
Hercules
7
2
7
5.25
L
1
6
12
1.17
W
2
2
10
3.5
W
Hercules
fatsteven
Hercules
9
3
10
4.67
W
4
4
12
2.5
L
Vulcan
vctr78
Vulcan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,200
Damage
64,868
69,866
Taken
92,114
49,973
Mitigated
82,825
15,497
Healing
40,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,008
6,060
1,865
8,674
18,906
8,781
1,859
8,573
10,156
0
44,955
L
Ganesha
AHJOOMAH
Ganesha
8,563
1,034
1,197
2,339
17,434
18,542
0
4,813
12,621
12,207
0
W
8,439
2,668
1,878
5,707
14,612
11,098
601
8,600
5,944
13,548
0
L
Ullr
EpicSim
Ullr
11,192
2,772
0
413
13,338
5,850
0
3,181
10,054
0
18,677
L
Hercules
ShadowBuddy83
Hercules
9,600
1,087
553
9,923
19,987
17,517
0
5,669
14,110
0
19,498
L
12,588
3,327
0
462
9,462
3,617
108
2,389
7,070
20,978
0
W
13,845
1,809
616
6,980
17,744
14,940
313
9,715
7,851
0
39,224
W
Hercules
fatsteven
Hercules
12,720
4,308
464
9,758
21,944
24,697
1,070
7,622
14,078
0
22,927
W
9,856
854
2,016
3,003
18,908
23,309
1,028
8,898
9,722
14,817
0
L
Vulcan
vctr78
Vulcan
22,257
11,685
156
454
9,645
4,447
0
2,243
7,402
40,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,234
Gold Earned
51,709
116
Minions Killed
113
0
Camps Cleared
0
1,132,974
Distance Traveled
1,334,604
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,776
829
38
3
0
284,706
4
L
Ganesha
8,627
664
1
0
0
205,578
1
W
Fafnir
9,896
761
8
1
0
272,471
0
L
Ullr
8,338
641
22
2
0
223,804
1
L
Hercules
10,306
793
24
2
0
256,504
1
L
Hera
8,212
632
21
2
0
203,119
0
W
Chaac
9,593
738
43
3
0
264,156
0
W
Hercules
10,842
834
13
1
0
264,543
0
W
Ares
10,602
816
11
1
0
248,728
2
L
Vulcan
9,751
750
48
4
0
243,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role