Player Matchup

Bacchus
Bacchus
Mr Yuph
Bacchus
Level 86
God Stats
4W - 5L
1,650 SR
Queue Stats
52W - 43L
1,756 Elo+
Party 1
Nu Wa
Nu Wa
Yung Gabu
Nu Wa
Level 28
God Stats
1W - 1L
1,576 SR
Queue Stats
45W - 38L
1,701 Elo+
Party 1
Thanatos
Thanatos
jackus17
Thanatos
Level 82
God Stats
0W - 1L
1,365 SR
Queue Stats
36W - 32L
1,609 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,688 Elo+

VS

Team Averages
Level 68
1,782 SR
1,778 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HammyIsBetter
Neith
Level 15
God Stats
72W - 19L
1,968 SR
Queue Stats
72W - 19L
1,907 Elo+
Party 2
Horus
Horus
Rowenth78
Horus
Level 34
God Stats
14W - 3L
1,877 SR
Queue Stats
354W - 35L
1,927 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mr Yuph
Bacchus
10
1 / 5 / 3
6,229
692
6,011
7,345
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Yung Gabu
Nu Wa
10
2 / 5 / 2
7,026
781
3,650
7,163
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
jackus17
Thanatos
9
2 / 5 / 2
6,549
728
4,331
8,324
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
9 / 2 / 6
8,371
930
10,625
6,887
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 6
7,675
853
4,249
4,929
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Rowenth78
Horus
12
1 / 1 / 14
7,898
878
3,920
10,718
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
6
6
W
5
2
6
4
L
Bacchus
Mr Yuph
Bacchus
1
5
3
0.5
W
Horus
Rowenth78
Horus
1
1
14
8
L
Nu Wa
Yung Gabu
Nu Wa
2
5
2
0.6
L
Thanatos
jackus17
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
18,794
22,832
Taken
22,534
8,716
Mitigated
12,154
4,314
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,625
4,268
0
2,699
6,887
2,229
1,665
3,886
2,725
43,258
5,004
W
4,249
822
0
952
4,929
1,588
649
2,276
2,387
0
18,554
L
Bacchus
Mr Yuph
Bacchus
6,011
154
16
192
7,345
3,847
0
3,286
4,059
13,386
0
W
Horus
Rowenth78
Horus
3,920
1,955
2,240
5,441
10,718
8,337
262
3,029
7,445
0
10,701
L
Nu Wa
Yung Gabu
Nu Wa
3,650
1,433
0
698
7,163
2,009
0
3,801
3,362
17,081
0
L
Thanatos
jackus17
Thanatos
4,331
569
0
3,408
8,324
2,860
0
2,688
5,636
0
12,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,804
Gold Earned
23,944
61
Minions Killed
121
2
Camps Cleared
5
415,455
Distance Traveled
432,900
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,371
930
78
9
3
134,011
2
W
Neith
7,675
853
28
3
2
130,229
3
L
Bacchus
6,229
692
23
3
2
153,004
1
W
Horus
7,898
878
15
2
0
168,660
2
L
Nu Wa
7,026
781
20
2
0
115,666
0
L
Thanatos
6,549
728
18
2
0
146,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role