Player Matchup

Hun Batz
Hun Batz
Blighted-Beast
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 171L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
CooolishME
Nu Wa
Level 100
God Stats
10W - 5L
1,602 SR
Queue Stats
97W - 106L
1,393 Elo+
Party 1
Ra
Ra
FNGTheDarkness92
Ra
Level 128
God Stats
2W - 15L
917 SR
Queue Stats
85W - 116L
1,430 Elo+
Party 1
Tiamat
Tiamat
SiixLegasi
Tiamat
Level 131
God Stats
141W - 164L
1,439 SR
Queue Stats
625W - 669L
1,448 Elo+
Solo
Ares
Ares
mastrhoff89
Ares
Level 68
God Stats
10W - 6L
1,526 SR
Queue Stats
12W - 9L
1,436 Elo+
Solo
Team Averages
Level 106
1,397 SR
1,434 Elo+

VS

Team Averages
Level 98
1,496 SR
1,462 Elo+
Da Ji
Da Ji
Dee_Baddie_aaah
Da Ji
Level 44
God Stats
1W - 2L
1,490 SR
Queue Stats
43W - 52L
1,461 Elo+
Party 2
Izanami
Izanami
Humpp
Izanami
Level 85
God Stats
3W - 10L
1,166 SR
Queue Stats
225W - 219L
1,479 Elo+
Solo
Jormungandr
Jormungandr
InkaStyle
Jormungandr
Level 118
God Stats
15W - 17L
1,711 SR
Queue Stats
414W - 453L
1,465 Elo+
Party 3
Eset
Eset
ckcpm
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 111L
1,423 Elo+
Party 3
Nox
Nox
heterobye
Nox
Level 102
God Stats
3W - 2L
1,615 SR
Queue Stats
82W - 82L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
7 / 0 / 19
11,939
1,194
13,402
9,793
4,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
18
6 / 0 / 20
11,476
1,148
16,230
2,726
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 14
10,787
1,079
8,256
7,858
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
SiixLegasi
Tiamat
18
10 / 3 / 15
12,257
1,226
16,811
11,190
9,365
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
4 / 1 / 19
11,762
1,176
12,749
17,702
21,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

265

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,285
929
6,520
13,568
4,336
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Humpp
Izanami
15
0 / 5 / 5
9,417
942
7,141
14,183
4,601
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
InkaStyle
Jormungandr
15
1 / 6 / 4
9,826
983
13,552
18,414
15,633
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
ckcpm
Eset
15
2 / 7 / 3
10,216
1,022
9,471
14,570
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 6 / 3
9,999
1,000
8,023
11,088
3,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
23
30
Kills
5
5
Deaths
30
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
0
19
16.5
W
Nu Wa
6
0
20
16
L
0
6
3
0.25
W
3
1
14
10
L
Izanami
Humpp
Izanami
0
5
5
0.5
L
Jormungandr
InkaStyle
Jormungandr
1
6
4
0.5
W
Tiamat
SiixLegasi
Tiamat
10
3
15
5.83
L
Eset
ckcpm
Eset
2
7
3
0.5
L
2
6
3
0.58
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,448
Damage
44,707
49,269
Taken
71,823
39,898
Mitigated
33,277
13,476
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
13,402
3,389
0
595
9,793
4,203
0
7,144
2,649
0
24,886
W
Nu Wa
16,230
4,744
0
427
2,726
1,151
0
1,642
1,084
28,666
0
L
6,520
1,530
24
379
13,568
4,336
0
10,377
3,099
0
12,446
W
8,256
872
2,769
2,670
7,858
3,659
0
5,497
2,361
28,808
0
L
Izanami
Humpp
Izanami
7,141
5,615
0
473
14,183
4,601
0
11,288
2,784
0
29,283
L
Jormungandr
InkaStyle
Jormungandr
13,552
3,450
0
3,093
18,414
15,633
0
14,040
4,172
42,795
0
W
Tiamat
SiixLegasi
Tiamat
16,811
756
0
2,398
11,190
9,365
0
6,582
4,608
32,851
0
L
Eset
ckcpm
Eset
9,471
530
564
1,295
14,570
4,910
0
10,329
4,137
34,007
0
L
8,023
983
138
129
11,088
3,797
0
7,381
3,585
24,891
0
W
12,749
345
0
4,617
17,702
21,520
0
10,181
7,521
17,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,221
Gold Earned
48,743
156
Minions Killed
201
4
Camps Cleared
5
974,290
Distance Traveled
904,413
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,939
1,194
28
3
1
216,536
1
W
Nu Wa
11,476
1,148
28
3
2
187,704
0
L
Da Ji
9,285
929
11
1
3
188,219
0
W
Ra
10,787
1,079
63
6
0
178,239
4
L
Izanami
9,417
942
49
5
2
167,912
0
L
Jormungandr
9,826
983
52
5
0
175,735
0
W
Tiamat
12,257
1,226
32
3
0
186,713
0
L
Eset
10,216
1,022
52
5
0
187,354
0
L
Nox
9,999
1,000
37
4
0
185,193
0
W
Ares
11,762
1,176
5
1
1
205,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role