Player Matchup

Sol
Sol
Ddog8193
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,423 Elo+
Solo
Rama
Rama
JAG7368
Rama
Level 147
God Stats
21W - 26L
1,506 SR
Queue Stats
1,728W - 1,820L
1,327 Elo+
Solo
Zhong Kui
Zhong Kui
Mebiza
Zhong Kui
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
STARADAMS808
Gilgamesh
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
278W - 296L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
White Zombie794
Baron Samedi
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 124L
1,308 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,382 Elo+

VS

Team Averages
Level 68
1,500 SR
1,379 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Brebis22
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,259 Elo+
Solo
Fafnir
Fafnir
FlyinDanskmen
Fafnir
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
463W - 443L
1,493 Elo+
Solo
Bastet
Bastet
snackpack712
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
11,364
947
23,167
14,327
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
JAG7368
Rama
17
6 / 3 / 17
10,756
896
8,863
10,811
4,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Mebiza
Zhong Kui
17
8 / 3 / 13
10,702
892
19,333
12,774
8,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
STARADAMS808
Gilgamesh
15
5 / 7 / 14
10,804
900
15,344
20,118
8,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
White Zombie794
Baron Samedi
17
3 / 2 / 16
10,069
839
8,917
6,407
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 7 / 6
10,271
856
15,540
17,258
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
 
Ymir
14
3 / 6 / 8
9,238
770
6,810
20,066
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Brebis22
Baron Samedi
15
1 / 8 / 9
8,903
742
13,875
15,235
9,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 3 / 11
9,804
817
5,945
22,734
23,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
15
3 / 7 / 5
8,999
750
9,948
15,277
5,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
29
Kills
17
17
Deaths
31
73
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
7
6
1.57
L
Ymir
 
Ymir
3
6
8
1.17
L
Baron Samedi
Brebis22
Baron Samedi
1
8
9
0.69
W
7
2
13
6.75
L
2
3
11
2.5
W
Rama
JAG7368
Rama
6
3
17
4.83
W
Zhong Kui
Mebiza
Zhong Kui
8
3
13
4.83
W
Gilgamesh
STARADAMS808
Gilgamesh
5
7
14
1.71
W
Baron Samedi
White Zombie794
Baron Samedi
3
2
16
5.5
L
Bastet
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,624
Damage
52,118
64,437
Taken
90,570
30,903
Mitigated
65,261
28,318
Healing
30,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,540
10,144
493
2,798
17,258
7,524
0
9,260
7,998
0
30,408
L
Ymir
 
Ymir
6,810
1,020
1,256
5,235
20,066
19,703
168
9,641
10,425
17,224
0
L
Baron Samedi
Brebis22
Baron Samedi
13,875
1,652
4,015
3,314
15,235
9,320
38
9,303
5,932
22,486
0
W
23,167
8,274
908
7,165
14,327
6,068
1,980
4,940
9,282
48,051
3,435
L
5,945
2,279
651
9,050
22,734
23,252
324
12,595
10,139
10,812
0
W
Rama
JAG7368
Rama
8,863
7,375
688
1,705
10,811
4,710
1,617
5,633
5,178
0
21,603
W
Zhong Kui
Mebiza
Zhong Kui
19,333
2,088
2,049
4,276
12,774
8,930
1,233
5,184
7,434
35,852
0
W
Gilgamesh
STARADAMS808
Gilgamesh
15,344
4,855
2,082
3,226
20,118
8,437
492
8,715
11,403
0
20,483
W
Baron Samedi
White Zombie794
Baron Samedi
8,917
0
4,802
1,417
6,407
2,758
365
2,158
4,249
21,474
0
L
Bastet
9,948
3,218
0
3,401
15,277
5,462
1,079
8,890
6,387
0
22,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,695
Gold Earned
47,215
171
Minions Killed
99
0
Camps Cleared
0
1,075,380
Distance Traveled
954,507
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,271
856
43
4
0
193,588
0
L
Ymir
9,238
770
12
1
0
172,558
0
L
Baron Samedi
8,903
742
12
1
0
171,442
0
W
Sol
11,364
947
59
5
0
222,349
0
L
Fafnir
9,804
817
9
1
0
231,716
0
W
Rama
10,756
896
34
3
0
202,338
1
W
Zhong Kui
10,702
892
46
4
0
209,687
0
W
Gilgamesh
10,804
900
12
1
0
212,850
0
W
Baron Samedi
10,069
839
20
2
0
228,156
0
L
Bastet
8,999
750
23
2
0
185,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role