Player Matchup

Geb
Geb
BallsInYahMouf
Geb
Level 62
God Stats
7W - 1L
2,008 SR
Queue Stats
145W - 51L
1,782 Elo+
Party 2
Chaac
Chaac
Caderaider343
Chaac
Level 121
God Stats
24W - 5L
1,954 SR
Queue Stats
123W - 42L
1,803 Elo+
Party 2
Rama
Rama
MixerMan
Rama
Level 62
God Stats
3W - 4L
1,621 SR
Queue Stats
142W - 49L
1,792 Elo+
Party 2
Awilix
Awilix
QuinnMoment
Awilix
Level 51
God Stats
26W - 5L
1,960 SR
Queue Stats
107W - 29L
1,813 Elo+
Party 2
Hera
Hera
RoofVertibird
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 47L
1,793 Elo+
Party 2
Team Averages
Level 80
1,809 SR
1,797 Elo+

VS

Team Averages
Level 146
1,579 SR
1,599 Elo+
Atlas
Atlas
LosersAreWlnners
Atlas
Level 102
God Stats
20W - 10L
1,592 SR
Queue Stats
384W - 370L
1,597 Elo+
Solo
Cliodhna
Cliodhna
SirPlat69
Cliodhna
Level 155
God Stats
12W - 10L
1,348 SR
Queue Stats
160W - 149L
1,641 Elo+
Party 1
Bakasura
Bakasura
WhatATyrificJoke
Bakasura
Level 158
God Stats
2W - 0L
1,696 SR
Queue Stats
86W - 82L
1,593 Elo+
Party 1
Rama
Rama
ch0z3n
Rama
Level 157
God Stats
15W - 5L
1,729 SR
Queue Stats
92W - 91L
1,593 Elo+
Party 1
Janus
Janus
wwwwwwerick
Janus
Level 160
God Stats
5W - 7L
1,528 SR
Queue Stats
132W - 131L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,368
488
3,178
9,925
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
6,029
548
5,985
12,983
6,683
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rama
11
0 / 2 / 2
6,145
559
3,997
7,268
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
10
1 / 3 / 2
5,696
518
2,328
6,059
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,366
488
3,665
4,190
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,415
583
7,209
8,638
5,640
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
SirPlat69
Cliodhna
12
4 / 2 / 4
7,248
659
11,625
11,078
4,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 5
6,638
603
3,212
5,757
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
ch0z3n
Rama
11
1 / 1 / 2
6,283
571
4,502
7,033
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 4
6,724
611
3,616
3,587
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
2
2
0
1
W
3
1
3
4.5
L
Rama
0
2
2
0.5
L
Awilix
1
3
2
0.67
L
0
2
1
0.25
W
Cliodhna
SirPlat69
Cliodhna
4
2
4
3
W
2
1
5
4.5
W
Rama
ch0z3n
Rama
1
1
2
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,153
Damage
30,164
40,425
Taken
36,093
16,950
Mitigated
14,973
11,802
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,178
445
0
1,709
9,925
5,441
0
3,819
6,051
8,619
0
L
5,985
924
0
4,083
12,983
6,683
0
1,728
10,857
0
36,112
W
7,209
2,394
1,675
2,015
8,638
5,640
34
2,459
6,179
17,090
3,538
L
Rama
3,997
3,502
0
3,535
7,268
1,796
495
817
6,203
0
43,236
L
Awilix
2,328
1,015
0
1,975
6,059
1,776
0
1,993
4,066
0
26,968
L
3,665
931
0
500
4,190
1,254
0
1,661
2,518
28,796
0
W
Cliodhna
SirPlat69
Cliodhna
11,625
1,485
0
5,196
11,078
4,089
110
1,720
9,358
0
44,016
W
3,212
2,225
0
3,460
5,757
2,290
0
856
4,901
0
25,724
W
Rama
ch0z3n
Rama
4,502
3,954
0
2,839
7,033
1,789
56
936
6,097
0
38,713
W
3,616
197
0
303
3,587
1,165
252
872
2,715
50,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
33,308
293
Minions Killed
366
0
Camps Cleared
0
1,133,719
Distance Traveled
1,234,154
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,368
488
9
1
0
220,406
3
L
Chaac
6,029
548
62
6
0
232,410
0
W
Atlas
6,415
583
18
2
0
231,208
3
L
Rama
6,145
559
92
8
0
186,201
3
L
Awilix
5,696
518
68
6
0
263,729
3
L
Hera
5,366
488
62
6
0
230,973
4
W
Cliodhna
7,248
659
78
7
0
258,738
6
W
Bakasura
6,638
603
76
7
0
288,009
1
W
Rama
6,283
571
81
7
0
204,062
4
W
Janus
6,724
611
113
10
0
252,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role