Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DeadlyMouse63
Skadi
Level 68
God Stats
6W - 4L
1,946 SR
Queue Stats
134W - 129L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jaytoofay
Tsukuyomi
Level 124
God Stats
11W - 6L
1,706 SR
Queue Stats
392W - 381L
1,533 Elo+
Party 1
Anubis
Anubis
MisterSatire
Anubis
Level 138
God Stats
17W - 10L
1,657 SR
Queue Stats
427W - 384L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
VaderTv
Gilgamesh
Level 24
God Stats
4W - 1L
1,829 SR
Queue Stats
141W - 129L
1,533 Elo+
Party 1
Team Averages
Level 96
1,727 SR
1,557 Elo+

VS

Team Averages
Level 103
1,500 SR
1,435 Elo+
Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Dr RaaM XB
Ares
Level 147
God Stats
2W - 4L
1,494 SR
Queue Stats
50W - 60L
1,456 Elo+
Party 3
Vamana
Vamana
MR ALP
Vamana
Level 27
God Stats
14W - 18L
1,472 SR
Queue Stats
17W - 24L
1,363 Elo+
Party 3
Chiron
Chiron
That Is Tough
Chiron
Level 85
God Stats
1W - 2L
1,540 SR
Queue Stats
7W - 10L
1,403 Elo+
Party 2
Fenrir
Fenrir
eZPrieto
Fenrir
Level 102
God Stats
0W - 2L
1,495 SR
Queue Stats
121W - 130L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 2 / 3
8,796
517
5,464
12,934
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 3
10,130
596
9,605
6,269
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
Jaytoofay
Tsukuyomi
16
9 / 0 / 2
10,750
632
14,930
16,339
7,875
Anubis
18
7 / 0 / 3
11,127
655
10,579
6,937
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VaderTv
Gilgamesh
12
0 / 3 / 5
8,293
488
4,113
13,326
7,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 4 / 1
8,096
476
6,931
6,629
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 4
7,141
420
5,026
14,980
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
MR ALP
Vamana
12
0 / 7 / 1
6,911
407
3,201
13,784
10,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 3
7,218
425
4,456
12,097
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
eZPrieto
Fenrir
10
1 / 7 / 4
6,663
392
4,398
12,945
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
24
Kills
6
6
Deaths
24
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
3
2.75
L
Thoth
 
Thoth
3
4
1
0.88
W
4
1
3
5.5
L
2
3
4
1.33
W
Tsukuyomi
Jaytoofay
Tsukuyomi
9
0
2
10
L
Vamana
MR ALP
Vamana
0
7
1
0.07
W
Anubis
7
0
3
8.5
L
0
3
3
0.5
W
Gilgamesh
VaderTv
Gilgamesh
0
3
5
0.83
L
Fenrir
eZPrieto
Fenrir
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,691
Damage
24,012
55,805
Taken
60,435
25,178
Mitigated
30,795
20,157
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,464
1,492
0
4,233
12,934
4,151
0
3,198
9,594
0
55,779
L
Thoth
 
Thoth
6,931
292
0
815
6,629
1,556
0
2,719
3,910
51,648
0
W
9,605
3,733
0
2,060
6,269
2,089
2,311
1,642
4,577
0
72,528
L
5,026
102
0
3,943
14,980
11,784
0
3,630
11,350
20,573
0
W
Tsukuyomi
Jaytoofay
Tsukuyomi
14,930
4,240
0
4,639
16,339
7,875
368
3,806
12,433
0
75,310
L
Vamana
MR ALP
Vamana
3,201
1,250
0
2,730
13,784
10,366
0
1,123
12,661
0
29,173
W
Anubis
10,579
79
0
5,019
6,937
3,093
0
2,762
3,925
92,958
0
L
4,456
2,140
564
6,130
12,097
3,229
0
229
11,868
0
43,661
W
Gilgamesh
VaderTv
Gilgamesh
4,113
409
1,668
2,538
13,326
7,970
0
3,937
9,295
0
24,610
L
Fenrir
eZPrieto
Fenrir
4,398
791
0
3,460
12,945
3,860
0
2,878
10,067
0
33,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,096
Gold Earned
36,029
519
Minions Killed
352
0
Camps Cleared
0
1,699,453
Distance Traveled
1,521,747
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,796
517
79
5
0
346,868
1
L
Thoth
8,096
476
102
6
0
290,647
4
W
Skadi
10,130
596
133
8
0
346,277
1
L
Ares
7,141
420
31
2
0
320,836
1
W
Tsukuyomi
10,750
632
120
7
0
341,469
5
L
Vamana
6,911
407
64
4
0
305,867
3
W
Anubis
11,127
655
155
9
0
317,227
5
L
Chiron
7,218
425
88
5
0
278,828
2
W
Gilgamesh
8,293
488
32
2
0
347,612
2
L
Fenrir
6,663
392
67
4
0
325,569
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role