Player Matchup

Ravana
Ravana
EST Alegendz
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,489 Elo+
Party 2
Artemis
Artemis
Hannafofanna
Artemis
Level 78
God Stats
0W - 2L
1,258 SR
Queue Stats
16W - 14L
1,542 Elo+
Party 1
Awilix
Awilix
Natrocious
Awilix
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 60L
1,489 Elo+
Party 2
Horus
Horus
a30cal assassin
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,568 Elo+
Party 1
Hera
Hera
panDANmic
Hera
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 2
Team Averages
Level 99
1,495 SR
1,518 Elo+

VS

Team Averages
Level 133
1,538 SR
1,499 Elo+
Medusa
Medusa
BoonChakalaka
Medusa
Level 142
God Stats
2W - 0L
1,719 SR
Queue Stats
15W - 22L
1,468 Elo+
Solo
Eset
Eset
Diegovea
Eset
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,518 Elo+
Party 3
Artemis
Artemis
Omcaro
Artemis
Level 105
God Stats
3W - 1L
1,469 SR
Queue Stats
147W - 135L
1,517 Elo+
Solo
Merlin
Merlin
StrayAbyss
Merlin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,492 Elo+
Party 3
Ra
Ra
oztreme
Ra
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 57L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 8 / 7
8,152
627
3,021
17,317
5,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Hannafofanna
Artemis
17
2 / 4 / 13
9,915
763
9,235
14,095
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Natrocious
Awilix
19
10 / 4 / 7
11,955
920
18,500
12,971
6,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 8
9,908
762
4,559
16,560
18,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
18
5 / 5 / 12
10,634
818
11,982
9,611
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 12
9,798
754
10,072
10,990
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Eset
17
4 / 3 / 17
10,610
816
13,156
10,246
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Omcaro
Artemis
18
9 / 5 / 13
11,159
858
18,236
14,441
5,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
StrayAbyss
Merlin
19
6 / 4 / 17
11,448
881
11,754
10,663
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 3 / 18
10,267
790
8,251
8,148
3,391
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
20
Kills
27
27
Deaths
20
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
W
Eset
4
3
17
4.17
L
Ravana
0
8
7
0.44
L
Artemis
Hannafofanna
Artemis
2
4
13
2.13
L
Awilix
Natrocious
Awilix
10
4
7
3.38
W
Artemis
Omcaro
Artemis
9
5
13
3.1
W
Merlin
StrayAbyss
Merlin
6
4
17
3.63
L
3
6
8
1.17
W
3
3
18
4
L
Hera
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
61,469
70,554
Taken
54,488
38,861
Mitigated
25,025
24,014
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,072
4,056
697
2,471
10,990
4,041
2,113
2,838
8,152
0
27,726
W
Eset
13,156
1,043
1,788
2,028
10,246
6,541
767
2,151
8,095
18,019
0
L
Ravana
3,021
546
105
2,274
17,317
5,889
1,071
7,978
9,339
0
5,550
L
Artemis
Hannafofanna
Artemis
9,235
2,011
963
4,602
14,095
4,885
564
5,516
8,579
0
22,365
L
Awilix
Natrocious
Awilix
18,500
3,830
1,664
2,149
12,971
6,507
1,244
6,068
6,903
0
36,958
W
Artemis
Omcaro
Artemis
18,236
9,003
370
4,757
14,441
5,873
1,743
2,143
12,298
0
34,274
W
Merlin
StrayAbyss
Merlin
11,754
976
572
750
10,663
5,179
760
3,148
7,515
36,936
0
L
4,559
2,568
5,018
4,432
16,560
18,411
60
8,790
7,770
0
9,463
W
8,251
761
5,537
1,488
8,148
3,391
579
1,702
6,446
19,217
0
L
Hera
11,982
2,676
1,278
1,529
9,611
3,169
473
4,809
4,802
33,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
53,282
108
Minions Killed
142
0
Camps Cleared
0
1,136,040
Distance Traveled
1,010,663
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,798
754
32
2
0
211,344
0
W
Eset
10,610
816
9
1
0
186,821
0
L
Ravana
8,152
627
6
0
0
219,341
0
L
Artemis
9,915
763
40
3
0
226,437
1
L
Awilix
11,955
920
26
2
0
238,557
0
W
Artemis
11,159
858
36
3
0
189,831
0
W
Merlin
11,448
881
45
3
0
214,234
0
L
Horus
9,908
762
9
1
0
231,925
0
W
Ra
10,267
790
20
2
0
208,433
0
L
Hera
10,634
818
27
2
0
219,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role