Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HeroCloud87
Neith
Level 129
God Stats
139W - 123L
1,544 SR
Queue Stats
701W - 660L
1,538 Elo+
Party 2
Thoth
Thoth
Love I need
Thoth
Level 125
God Stats
1W - 3L
1,444 SR
Queue Stats
636W - 344L
1,642 Elo+
Party 2
Zeus
Zeus
Wet Voodoo
Zeus
Level 44
God Stats
57W - 35L
1,620 SR
Queue Stats
210W - 162L
1,607 Elo+
Party 2
Odin
Odin
xScrubCadetx
Odin
Level 160
God Stats
1W - 0L
1,236 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 2
Team Averages
Level 117
1,469 SR
1,558 Elo+

VS

Team Averages
Level 68
1,724 SR
1,455 Elo+
Fenrir
Fenrir
CriTheKiller16
Fenrir
Level 78
God Stats
9W - 9L
1,469 SR
Queue Stats
84W - 82L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
Level 49
God Stats
64W - 42L
1,871 SR
Queue Stats
441W - 352L
1,543 Elo+
Party 1
Bacchus
Bacchus
Rav3n_3o4_
Bacchus
Level 104
God Stats
23W - 26L
1,826 SR
Queue Stats
163W - 249L
1,491 Elo+
Solo
He Bo
He Bo
filosofix_Pambo
He Bo
Level 97
God Stats
4W - 2L
1,953 SR
Queue Stats
100W - 97L
1,448 Elo+
Solo
Guan Yu
Guan Yu
knucklezdeep
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 4 / 10
11,035
1,003
10,111
16,298
11,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 0 / 9
12,859
1,169
17,929
4,797
1,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 1 / 12
11,904
1,082
11,796
10,507
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 17
11,476
1,043
25,426
7,083
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 12
11,074
1,007
10,063
9,743
12,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

236

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
10,961
996
8,839
17,796
6,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
16
3 / 2 / 5
11,491
1,045
15,546
14,966
5,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Rav3n_3o4_
Bacchus
16
0 / 0 / 6
9,979
907
5,941
17,612
21,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 8 / 6
10,582
962
10,813
18,109
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
knucklezdeep
Guan Yu
16
0 / 5 / 7
10,422
947
2,352
16,000
17,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
22
Kills
9
9
Deaths
22
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
10
2
L
4
7
2
0.71
W
7
0
9
11.5
W
7
1
12
13
L
Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
3
2
5
2.75
L
Bacchus
Rav3n_3o4_
Bacchus
0
0
6
3
W
3
2
17
5.75
L
2
8
6
0.63
L
Guan Yu
knucklezdeep
Guan Yu
0
5
7
0.7
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,325
Damage
43,491
48,428
Taken
84,483
32,304
Mitigated
57,009
7,117
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,111
171
0
2,701
16,298
11,801
0
5,912
10,230
0
34,403
L
8,839
2,074
131
1,277
17,796
6,620
0
8,045
8,831
0
16,287
W
17,929
4,703
0
3,106
4,797
1,845
0
2,640
2,131
0
42,906
W
11,796
614
0
214
10,507
4,034
0
2,267
8,240
23,974
0
L
Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
15,546
4,366
0
1,997
14,966
5,878
0
5,666
9,300
0
55,891
L
Bacchus
Rav3n_3o4_
Bacchus
5,941
604
0
0
17,612
21,300
0
8,429
9,183
13,332
0
W
25,426
1,989
0
916
7,083
2,484
0
2,865
4,185
40,347
0
L
10,813
528
184
1,104
18,109
6,001
0
6,412
11,697
24,137
0
L
Guan Yu
knucklezdeep
Guan Yu
2,352
582
1,878
2,220
16,000
17,210
0
8,670
7,330
0
23,187
W
10,063
1,594
0
180
9,743
12,140
0
3,070
6,451
0
19,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
53,435
239
Minions Killed
201
6
Camps Cleared
6
1,080,381
Distance Traveled
1,055,303
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,035
1,003
48
4
2
210,701
0
L
Fenrir
10,961
996
12
1
4
216,295
2
W
Neith
12,859
1,169
67
6
1
215,085
1
W
Thoth
11,904
1,082
44
4
3
224,427
0
L
Ah Muzen Cab
11,491
1,045
106
10
0
224,605
1
L
Bacchus
9,979
907
10
1
1
230,821
0
W
Zeus
11,476
1,043
44
4
0
195,902
2
L
He Bo
10,582
962
25
2
0
202,109
0
L
Guan Yu
10,422
947
48
4
1
181,473
0
W
Odin
11,074
1,007
36
3
0
234,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role