Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jermohh
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,325 Elo+
Party 2
Gilgamesh
Gilgamesh
PoIoB
Gilgamesh
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Qimpa
Kuzenbo
Level 115
God Stats
3W - 2L
1,302 SR
Queue Stats
15W - 16L
1,433 Elo+
Party 2
Charybdis
Charybdis
Yahsteen
Charybdis
Level 124
God Stats
3W - 2L
1,791 SR
Queue Stats
41W - 42L
1,385 Elo+
Party 2
Team Averages
Level 104
1,519 SR
1,429 Elo+

VS

Team Averages
Level 124
1,536 SR
1,589 Elo+
Cernunnos
Cernunnos
Hold_my_cape
Cernunnos
Level 42
God Stats
1W - 2L
1,060 SR
Queue Stats
13W - 12L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
NChooch
Cthulhu
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
221W - 170L
1,644 Elo+
Party 1
Atlas
Atlas
Silent_Hill-206
Atlas
Level 160
God Stats
15W - 7L
1,737 SR
Queue Stats
73W - 64L
1,644 Elo+
Party 1
Susano
Susano
SusanoWreckedYou
Susano
Level 99
God Stats
39W - 22L
1,625 SR
Queue Stats
89W - 75L
1,669 Elo+
Party 1
Yu Huang
Yu Huang
agingcrayon7263
Yu Huang
Level 160
God Stats
1W - 0L
1,757 SR
Queue Stats
46W - 43L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 8 / 2
8,998
643
5,296
12,470
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Jermohh
Kukulkan
14
0 / 9 / 3
8,776
627
5,941
11,347
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
PoIoB
Gilgamesh
15
1 / 3 / 6
9,214
658
3,814
12,361
8,960
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Qimpa
Kuzenbo
16
4 / 5 / 5
10,361
740
8,722
18,808
25,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Yahsteen
Charybdis
17
6 / 5 / 3
10,771
769
12,341
16,261
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hold_my_cape
Cernunnos
16
1 / 4 / 12
9,525
680
7,885
10,243
4,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
NChooch
Cthulhu
20
12 / 0 / 8
12,379
884
12,452
5,620
3,109
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 16
10,453
747
15,024
14,682
14,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 3 / 3
11,487
821
10,300
11,160
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
18
6 / 2 / 9
10,548
753
15,035
8,961
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
11
Kills
30
30
Deaths
11
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
2
0.13
W
Cernunnos
Hold_my_cape
Cernunnos
1
4
12
1.75
L
Kukulkan
Jermohh
Kukulkan
0
9
3
0.17
W
Cthulhu
NChooch
Cthulhu
12
0
8
16
L
Gilgamesh
PoIoB
Gilgamesh
1
3
6
1.33
L
Kuzenbo
Qimpa
Kuzenbo
4
5
5
1.3
W
6
2
16
7
W
5
3
3
2.17
L
Charybdis
Yahsteen
Charybdis
6
5
3
1.5
W
Yu Huang
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,114
Damage
60,696
71,247
Taken
50,666
49,233
Mitigated
31,471
12,901
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,296
314
2,156
2,752
12,470
5,037
0
6,882
5,192
34,256
0
W
Cernunnos
Hold_my_cape
Cernunnos
7,885
2,945
126
2,275
10,243
4,264
555
3,900
6,343
0
21,510
L
Kukulkan
Jermohh
Kukulkan
5,941
263
0
1,166
11,347
3,773
227
6,386
4,467
25,652
0
W
Cthulhu
NChooch
Cthulhu
12,452
204
97
0
5,620
3,109
0
1,973
3,647
60,134
0
L
Gilgamesh
PoIoB
Gilgamesh
3,814
700
0
2,369
12,361
8,960
0
7,256
4,504
0
16,176
L
Kuzenbo
Qimpa
Kuzenbo
8,722
2,662
0
1,420
18,808
25,096
40
10,484
7,875
18,634
0
W
15,024
3,954
458
1,860
14,682
14,191
69
5,335
9,347
27,506
0
W
10,300
2,534
0
2,702
11,160
6,010
230
4,123
7,037
0
52,474
L
Charybdis
Yahsteen
Charybdis
12,341
6,993
0
3,038
16,261
6,367
36
9,208
6,366
0
35,043
W
Yu Huang
15,035
1,092
0
500
8,961
3,897
285
4,628
4,333
45,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
54,392
211
Minions Killed
345
0
Camps Cleared
0
1,266,578
Distance Traveled
1,408,293
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,998
643
64
5
0
280,868
0
W
Cernunnos
9,525
680
33
2
0
262,130
0
L
Kukulkan
8,776
627
37
3
0
211,124
1
W
Cthulhu
12,379
884
119
9
0
342,688
1
L
Gilgamesh
9,214
658
27
2
0
257,241
0
L
Kuzenbo
10,361
740
8
1
0
281,174
1
W
Atlas
10,453
747
20
1
0
293,436
2
W
Susano
11,487
821
98
7
0
248,896
2
L
Charybdis
10,771
769
75
5
0
236,171
1
W
Yu Huang
10,548
753
75
5
0
261,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role