Player Matchup

Eset
Eset
E Suda II
Eset
Level 143
God Stats
29W - 23L
1,592 SR
Queue Stats
246W - 208L
1,534 Elo+
Party 3
Chiron
Chiron
ITSYESAVAGE
Chiron
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
409W - 398L
1,527 Elo+
Party 3
Bakasura
Bakasura
Lets RIIIDE7809
Bakasura
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
30W - 20L
1,639 Elo+
Party 2
Hades
Hades
SlimReaper1k
Hades
Level 92
God Stats
8W - 6L
1,509 SR
Queue Stats
319W - 301L
1,526 Elo+
Party 2
Horus
Horus
blamingmidlane
Horus
Level 28
God Stats
2W - 2L
1,427 SR
Queue Stats
116W - 115L
1,520 Elo+
Party 3
Team Averages
Level 81
1,505 SR
1,549 Elo+

VS

Team Averages
Level 86
1,523 SR
1,524 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Milnial
He Bo
Level 155
God Stats
0W - 1L
1,570 SR
Queue Stats
168W - 156L
1,594 Elo+
Party 1
Thanatos
Thanatos
MurderMePorFavor
Thanatos
Level 42
God Stats
2W - 8L
1,479 SR
Queue Stats
88W - 118L
1,509 Elo+
Solo
Neith
Neith
death2slow
Neith
Level 88
God Stats
30W - 25L
1,567 SR
Queue Stats
257W - 266L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
7 / 3 / 3
7,026
639
6,667
4,983
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
12
2 / 1 / 1
6,587
599
4,951
6,682
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
13
4 / 1 / 2
7,315
665
7,087
8,216
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 4
6,110
555
2,690
7,464
3,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 6
5,907
537
3,928
8,539
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 2 / 1
7,071
643
3,999
7,697
4,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
 
Ymir
10
1 / 3 / 0
6,000
545
2,976
8,367
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Milnial
He Bo
11
5 / 3 / 2
6,694
609
4,318
7,354
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 3
6,204
564
3,456
7,059
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
0 / 2 / 1
5,676
516
3,961
5,766
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
11
11
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
L
Ymir
 
Ymir
1
3
0
0.33
W
Eset
7
3
3
2.83
W
Chiron
2
1
1
2.5
W
Bakasura
4
1
2
5
L
He Bo
Milnial
He Bo
5
3
2
2
L
2
4
3
0.88
W
0
4
4
0.5
W
1
2
6
2
L
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
18,710
35,884
Taken
36,243
14,608
Mitigated
13,675
12,541
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,999
1,723
0
1,144
7,697
4,694
378
2,950
4,202
0
42,213
L
Ymir
 
Ymir
2,976
855
0
1,476
8,367
4,142
0
1,470
6,732
31,008
0
W
Eset
6,667
490
287
604
4,983
1,465
562
1,160
3,675
34,336
0
W
Chiron
4,951
2,609
475
3,880
6,682
2,138
483
1,312
5,370
0
47,505
W
Bakasura
7,087
4,779
0
2,169
8,216
2,609
372
1,297
6,819
0
38,723
L
He Bo
Milnial
He Bo
4,318
109
0
1,090
7,354
1,569
90
3,137
3,872
30,011
0
L
3,456
1,224
0
4,255
7,059
1,846
0
1,800
4,712
0
23,733
W
2,690
588
0
2,322
7,464
3,663
0
1,032
6,394
27,123
0
W
3,928
1,943
644
2,160
8,539
4,733
244
2,193
6,332
0
11,912
L
Neith
3,961
1,268
0
1,268
5,766
1,424
0
0
5,650
0
27,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
31,645
327
Minions Killed
343
0
Camps Cleared
0
1,142,368
Distance Traveled
1,093,336
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,071
643
98
9
0
213,350
5
L
Ymir
6,000
545
60
5
0
207,073
3
W
Eset
7,026
639
57
5
0
228,747
3
W
Chiron
6,587
599
104
9
0
193,571
4
W
Bakasura
7,315
665
89
8
0
279,773
3
L
He Bo
6,694
609
65
6
0
220,055
3
L
Thanatos
6,204
564
52
5
0
235,600
1
W
Hades
6,110
555
60
5
0
202,901
2
W
Horus
5,907
537
17
2
0
237,376
2
L
Neith
5,676
516
68
6
0
217,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role