Player Matchup

Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AGUItinman
Tsukuyomi
Level 66
God Stats
12W - 13L
1,552 SR
Queue Stats
124W - 122L
1,532 Elo+
Party 1
Achilles
Achilles
AGUIxman
Achilles
Level 100
God Stats
25W - 25L
1,539 SR
Queue Stats
129W - 136L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Boeke
Ah Muzen Cab
Level 142
God Stats
3W - 2L
1,798 SR
Queue Stats
36W - 40L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
MajinChip23
Kuzenbo
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 20L
1,660 Elo+
Party 1
Team Averages
Level 111
1,578 SR
1,553 Elo+

VS

Team Averages
Level 95
1,407 SR
1,388 Elo+
Chang'e
Chang'e
CandyApple213
Chang'e
Level 58
God Stats
0W - 2L
1,295 SR
Queue Stats
37W - 53L
1,344 Elo+
Party 2
Yemoja
Yemoja
LeonVex
Yemoja
Level 109
God Stats
8W - 14L
1,303 SR
Queue Stats
177W - 236L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
NB WinRuto
Cthulhu
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 74L
1,398 Elo+
Party 2
Baron Samedi
Baron Samedi
RubixxDeschain
Baron Samedi
Level 107
God Stats
25W - 20L
1,471 SR
Queue Stats
196W - 245L
1,430 Elo+
Party 3
Yu Huang
Yu Huang
RysarTheDarkElf
Yu Huang
Level 65
God Stats
1W - 2L
1,468 SR
Queue Stats
11W - 24L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 0 / 10
10,187
1,019
8,873
3,697
2,033
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
AGUItinman
Tsukuyomi
17
2 / 0 / 13
10,427
1,043
12,945
5,260
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
AGUIxman
Achilles
16
4 / 1 / 7
10,257
1,026
14,297
9,770
13,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Boeke
Ah Muzen Cab
16
6 / 3 / 9
11,063
1,106
17,990
6,826
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
MajinChip23
Kuzenbo
16
6 / 0 / 10
11,113
1,111
10,740
9,461
18,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
0 / 4 / 3
9,215
922
3,184
14,296
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
LeonVex
Yemoja
15
0 / 2 / 2
9,416
942
2,412
12,962
10,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NB WinRuto
Cthulhu
15
2 / 2 / 2
10,257
1,026
12,032
17,846
19,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
RubixxDeschain
Baron Samedi
14
1 / 8 / 1
9,238
924
7,313
15,658
8,024
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
15
1 / 3 / 1
9,264
926
3,579
8,587
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
19
Kills
4
4
Deaths
19
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
10
6
W
Tsukuyomi
AGUItinman
Tsukuyomi
2
0
13
8.5
W
Achilles
AGUIxman
Achilles
4
1
7
7.5
W
Ah Muzen Cab
Boeke
Ah Muzen Cab
6
3
9
3.5
L
Chang'e
0
4
3
0.38
L
Yemoja
LeonVex
Yemoja
0
2
2
0.5
W
Kuzenbo
MajinChip23
Kuzenbo
6
0
10
11
L
Cthulhu
NB WinRuto
Cthulhu
2
2
2
1.5
L
Baron Samedi
RubixxDeschain
Baron Samedi
1
8
1
0.19
L
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,845
Damage
28,520
35,014
Taken
69,349
39,412
Mitigated
49,351
7,066
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,873
1,147
0
634
3,697
2,033
0
3,098
500
28,084
0
W
Tsukuyomi
AGUItinman
Tsukuyomi
12,945
3,260
0
209
5,260
2,479
0
4,185
989
0
36,372
W
Achilles
AGUIxman
Achilles
14,297
3,120
0
1,595
9,770
13,729
0
8,359
832
0
18,019
W
Ah Muzen Cab
Boeke
Ah Muzen Cab
17,990
7,625
0
1,002
6,826
3,032
0
5,177
1,580
0
45,219
L
Chang'e
3,184
261
2,759
2,359
14,296
7,618
0
3,130
11,166
13,138
0
L
Yemoja
LeonVex
Yemoja
2,412
980
3,617
1,540
12,962
10,728
0
4,188
8,774
10,004
0
W
Kuzenbo
MajinChip23
Kuzenbo
10,740
4,535
289
3,337
9,461
18,139
0
6,608
2,593
14,751
0
L
Cthulhu
NB WinRuto
Cthulhu
12,032
413
109
2,704
17,846
19,350
0
5,210
12,636
40,665
0
L
Baron Samedi
RubixxDeschain
Baron Samedi
7,313
746
1,107
1,845
15,658
8,024
0
3,582
12,076
27,490
0
L
Yu Huang
3,579
305
8
138
8,587
3,631
0
3,503
5,084
14,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
47,390
180
Minions Killed
200
6
Camps Cleared
4
923,652
Distance Traveled
766,009
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,187
1,019
35
4
3
160,091
0
W
Tsukuyomi
10,427
1,043
62
6
2
211,608
0
W
Achilles
10,257
1,026
6
1
0
198,605
0
W
Ah Muzen Cab
11,063
1,106
71
7
1
162,437
1
L
Chang'e
9,215
922
21
2
1
178,798
0
L
Yemoja
9,416
942
23
2
0
118,176
0
W
Kuzenbo
11,113
1,111
6
1
0
190,911
1
L
Cthulhu
10,257
1,026
84
8
1
183,200
3
L
Baron Samedi
9,238
924
40
4
1
142,186
0
L
Yu Huang
9,264
926
32
3
1
143,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role