Player Matchup

Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ThatCaptainAce2
Aphrodite
Level 109
God Stats
4W - 6L
1,494 SR
Queue Stats
336W - 292L
1,566 Elo+
Solo
Scylla
Scylla
Triceratopping
Scylla
Level 147
God Stats
5W - 7L
1,505 SR
Queue Stats
485W - 471L
1,558 Elo+
Party 1
Bacchus
Bacchus
agriffin21
Bacchus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 16L
1,572 Elo+
Party 1
He Bo
He Bo
firezombieclown
He Bo
Level 123
God Stats
5W - 5L
1,136 SR
Queue Stats
224W - 211L
1,509 Elo+
Party 1
Team Averages
Level 127
1,427 SR
1,541 Elo+

VS

Team Averages
Level 87
1,456 SR
1,481 Elo+
Jing Wei
Jing Wei
Antinium
Jing Wei
Level 86
God Stats
1W - 2L
1,670 SR
Queue Stats
301W - 286L
1,445 Elo+
Party 3
Scylla
Scylla
Land0rean
Scylla
Level 74
God Stats
4W - 7L
1,693 SR
Queue Stats
198W - 233L
1,464 Elo+
Party 2
Tyr
Tyr
Pseudomem
Tyr
Level 83
God Stats
0W - 5L
1,197 SR
Queue Stats
216W - 247L
1,482 Elo+
Party 2
Yemoja
Yemoja
gems2705
Yemoja
Level 126
God Stats
1W - 2L
1,192 SR
Queue Stats
66W - 84L
1,570 Elo+
Solo
Artemis
Artemis
thecraftyfox
Artemis
Level 67
God Stats
15W - 12L
1,526 SR
Queue Stats
351W - 348L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
5 / 1 / 12
11,593
682
14,438
13,559
6,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ThatCaptainAce2
Aphrodite
18
0 / 0 / 19
10,933
643
4,775
16,957
17,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
3 / 2 / 17
11,970
704
32,972
14,680
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
agriffin21
Bacchus
20
14 / 1 / 10
13,762
810
18,567
26,241
37,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 6 / 16
11,167
657
8,129
14,985
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Antinium
Jing Wei
16
3 / 7 / 3
10,309
606
21,826
17,782
6,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Land0rean
Scylla
17
4 / 6 / 2
10,389
611
12,792
18,597
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 4
9,472
557
11,416
20,976
23,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
gems2705
Yemoja
18
0 / 2 / 4
10,204
600
12,729
15,957
16,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
thecraftyfox
Artemis
18
2 / 4 / 4
10,279
605
14,595
13,724
4,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
25
Kills
9
10
Deaths
25
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
12
11
L
Jing Wei
Antinium
Jing Wei
3
7
3
0.64
L
Scylla
Land0rean
Scylla
4
6
2
0.83
L
0
6
4
0.33
W
Aphrodite
ThatCaptainAce2
Aphrodite
0
0
19
9.5
W
3
2
17
5.75
W
Bacchus
agriffin21
Bacchus
14
1
10
19
W
3
6
16
1.83
L
Yemoja
gems2705
Yemoja
0
2
4
1
L
Artemis
thecraftyfox
Artemis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,881
Damage
73,358
86,422
Taken
87,036
75,515
Mitigated
57,867
40,672
Healing
35,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,438
9,562
3,595
3,112
13,559
6,761
3,544
2,427
11,132
0
45,272
L
Jing Wei
Antinium
Jing Wei
21,826
18,888
826
2,378
17,782
6,779
248
11,573
6,209
0
37,357
L
Scylla
Land0rean
Scylla
12,792
0
2,098
3,643
18,597
6,722
0
15,117
3,480
36,056
0
L
11,416
825
1,957
5,263
20,976
23,283
15
12,828
8,148
0
21,280
W
Aphrodite
ThatCaptainAce2
Aphrodite
4,775
186
13,379
9,490
16,957
17,388
114
7,034
9,923
17,937
0
W
32,972
1,129
0
1,180
14,680
7,263
1,475
3,290
11,390
62,016
0
W
Bacchus
agriffin21
Bacchus
18,567
1,205
1,924
4,373
26,241
37,446
240
6,318
19,923
27,545
0
W
8,129
387
1,843
1,776
14,985
6,657
423
6,452
8,533
13,088
0
L
Yemoja
gems2705
Yemoja
12,729
1,000
11,705
4,424
15,957
16,154
0
12,997
2,960
23,649
0
L
Artemis
thecraftyfox
Artemis
14,595
2,985
2,571
883
13,724
4,929
0
11,928
1,796
0
26,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,425
Gold Earned
50,653
166
Minions Killed
156
0
Camps Cleared
0
1,672,732
Distance Traveled
1,390,103
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,593
682
53
3
0
328,360
7
L
Jing Wei
10,309
606
42
2
0
262,157
0
L
Scylla
10,389
611
48
3
0
272,084
0
L
Tyr
9,472
557
20
1
0
332,500
0
W
Aphrodite
10,933
643
34
2
0
355,933
0
W
Scylla
11,970
704
58
3
0
338,651
3
W
Bacchus
13,762
810
7
0
0
365,454
1
W
He Bo
11,167
657
14
1
0
284,334
0
L
Yemoja
10,204
600
21
1
0
248,238
0
L
Artemis
10,279
605
25
1
0
275,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role