Player Matchup

Ah Puch
Ah Puch
Crisp Panini
Ah Puch
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 48L
1,812 Elo+
Party 1
Horus
Horus
Ecksdeez6325
Horus
Level 28
God Stats
2W - 0L
1,788 SR
Queue Stats
26W - 10L
1,697 Elo+
Party 1
Bacchus
Bacchus
KSI Salt CSR
Bacchus
Level 154
God Stats
2W - 0L
1,638 SR
Queue Stats
205W - 118L
1,632 Elo+
Party 1
Hera
Hera
Mardelic
Hera
Level 157
God Stats
5W - 2L
1,260 SR
Queue Stats
277W - 151L
1,604 Elo+
Party 1
Khepri
Khepri
TheLegitLemur
Khepri
Level 122
God Stats
15W - 9L
1,638 SR
Queue Stats
399W - 244L
1,580 Elo+
Party 1
Team Averages
Level 120
1,565 SR
1,665 Elo+

VS

Team Averages
Level 76
1,546 SR
1,472 Elo+
Nemesis
Nemesis
B2DAZED
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,604 Elo+
Party 2
Sol
Sol
Chilaquil080606
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,324 Elo+
Solo
Horus
Horus
NefariousUnicorn
Horus
Level 38
God Stats
1W - 1L
1,677 SR
Queue Stats
20W - 18L
1,529 Elo+
Party 2
Tiamat
Tiamat
WheelOtaku
Tiamat
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 304L
1,466 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bigman27665
Ah Muzen Cab
Level 155
God Stats
8W - 13L
1,551 SR
Queue Stats
409W - 487L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crisp Panini
Ah Puch
16
10 / 1 / 12
9,931
993
20,574
11,462
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 14
8,349
835
6,926
14,654
11,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
KSI Salt CSR
Bacchus
16
7 / 1 / 19
10,218
1,022
9,188
13,155
23,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
17
9 / 2 / 14
9,798
980
14,243
11,344
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 19
8,725
873
5,005
11,626
12,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B2DAZED
Nemesis
12
2 / 7 / 3
7,211
721
5,023
10,808
5,340
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 6 / 5
7,820
782
4,876
9,332
4,601
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 8
8,150
815
7,285
14,846
17,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
WheelOtaku
Tiamat
12
2 / 7 / 3
7,073
707
7,281
11,373
4,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bigman27665
Ah Muzen Cab
14
2 / 9 / 3
8,074
807
11,656
14,873
7,153
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
32
Kills
9
10
Deaths
32
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
B2DAZED
Nemesis
2
7
3
0.5
L
2
6
5
0.75
W
Ah Puch
Crisp Panini
Ah Puch
10
1
12
16
W
3
2
14
5
W
Bacchus
KSI Salt CSR
Bacchus
7
1
19
16.5
W
Hera
9
2
14
8
L
1
3
8
1.67
W
3
4
19
3.13
L
Tiamat
WheelOtaku
Tiamat
2
7
3
0.5
L
Ah Muzen Cab
bigman27665
Ah Muzen Cab
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,936
Damage
36,121
62,241
Taken
61,232
57,797
Mitigated
39,338
24,908
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
B2DAZED
Nemesis
5,023
1,593
345
1,065
10,808
5,340
0
7,871
2,937
0
9,390
L
4,876
1,189
0
668
9,332
4,601
46
8,224
1,108
13,575
0
W
Ah Puch
Crisp Panini
Ah Puch
20,574
1,283
762
3,329
11,462
5,746
967
1,623
9,839
38,155
0
W
6,926
2,967
4,400
5,525
14,654
11,799
359
2,581
12,073
0
10,033
W
Bacchus
KSI Salt CSR
Bacchus
9,188
1,357
2,247
2,684
13,155
23,266
590
2,506
10,649
14,131
0
W
Hera
14,243
3,249
1,557
3,177
11,344
4,498
2,030
2,802
8,542
31,177
0
L
7,285
3,003
3,540
6,708
14,846
17,318
0
10,253
4,593
0
11,370
W
5,005
584
940
287
11,626
12,488
1,407
2,645
8,981
15,425
0
L
Tiamat
WheelOtaku
Tiamat
7,281
824
229
1,359
11,373
4,926
0
10,347
1,026
13,047
0
L
Ah Muzen Cab
bigman27665
Ah Muzen Cab
11,656
2,768
237
2,134
14,873
7,153
0
12,315
2,558
0
28,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
38,328
123
Minions Killed
92
0
Camps Cleared
0
969,472
Distance Traveled
779,356
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,211
721
8
1
0
152,301
0
L
Sol
7,820
782
16
2
0
154,370
0
W
Ah Puch
9,931
993
47
5
0
204,452
2
W
Horus
8,349
835
7
1
0
200,867
0
W
Bacchus
10,218
1,022
11
1
0
180,252
0
W
Hera
9,798
980
41
4
0
187,185
0
L
Horus
8,150
815
11
1
0
177,236
0
W
Khepri
8,725
873
17
2
0
196,716
0
L
Tiamat
7,073
707
11
1
0
145,103
1
L
Ah Muzen Cab
8,074
807
46
5
0
150,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role