Player Matchup

Sun Wukong
Sun Wukong
JimboRojo
Sun Wukong
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
132W - 121L
1,580 Elo+
Solo
Izanami
Izanami
Oaffy
Izanami
Level 54
God Stats
139W - 153L
1,512 SR
Queue Stats
386W - 439L
1,508 Elo+
Party 3
Poseidon
Poseidon
SpaghettiBondage
Poseidon
Level 39
God Stats
1W - 1L
1,350 SR
Queue Stats
8W - 18L
1,285 Elo+
Party 1
Neith
Neith
VANESSA462
Neith
Level 47
God Stats
340W - 401L
1,510 SR
Queue Stats
341W - 404L
1,503 Elo+
Party 3
Sol
Sol
Venusvv
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,285 Elo+
Party 1
Team Averages
Level 41
1,475 SR
1,432 Elo+

VS

Team Averages
Level 88
1,643 SR
1,581 Elo+
Ares
Ares
 
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
FreeformMetal6
Kukulkan
Level 7
God Stats
20W - 13L
1,733 SR
Queue Stats
45W - 41L
1,694 Elo+
Party 2
Ullr
Ullr
R0niN0ni
Ullr
Level 159
God Stats
6W - 4L
1,717 SR
Queue Stats
223W - 210L
1,602 Elo+
Party 2
Chaac
Chaac
RichyElYosho
Chaac
Level 101
God Stats
3W - 2L
1,467 SR
Queue Stats
33W - 32L
1,463 Elo+
Party 4
Nox
Nox
TOATUROK
Nox
Level 150
God Stats
17W - 7L
1,796 SR
Queue Stats
131W - 104L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JimboRojo
Sun Wukong
15
2 / 7 / 1
9,926
993
8,945
21,093
16,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Oaffy
Izanami
15
0 / 3 / 2
9,376
938
8,997
12,595
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 10 / 2
9,306
931
7,434
17,713
4,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
1 / 2 / 0
9,656
966
4,978
8,944
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
15
0 / 8 / 1
9,051
905
5,307
12,306
5,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

146

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 0 / 20
10,822
1,082
9,365
8,801
8,606
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
17
1 / 1 / 15
10,259
1,026
11,595
5,852
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
18
15 / 2 / 12
11,954
1,195
22,522
10,807
5,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
7 / 0 / 18
11,169
1,117
11,376
7,922
9,392
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 23
10,752
1,075
13,887
5,704
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
118
3
Kills
30
30
Deaths
3
6
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
20
14
W
Kukulkan
1
1
15
8.5
L
Sun Wukong
JimboRojo
Sun Wukong
2
7
1
0.36
L
Izanami
Oaffy
Izanami
0
3
2
0.33
W
Ullr
15
2
12
10.5
W
7
0
18
16
L
0
10
2
0.1
W
3
0
23
14.5
L
Neith
1
2
0
0.5
L
Sol
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
68,745
72,651
Taken
39,086
33,854
Mitigated
27,830
3,252
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,365
56
0
735
8,801
8,606
0
4,211
4,411
13,978
0
W
Kukulkan
11,595
282
0
0
5,852
2,512
0
1,178
4,481
40,895
0
L
Sun Wukong
JimboRojo
Sun Wukong
8,945
807
0
594
21,093
16,606
0
11,909
9,184
2,403
21,533
L
Izanami
Oaffy
Izanami
8,997
7,268
0
0
12,595
3,723
0
6,191
6,404
0
29,629
W
Ullr
22,522
8,712
0
642
10,807
5,012
0
3,013
7,692
0
30,680
W
11,376
459
419
2,968
7,922
9,392
0
3,327
4,430
0
36,279
L
7,434
668
76
782
17,713
4,996
0
6,984
10,729
26,974
0
W
13,887
729
228
333
5,704
2,308
0
2,105
3,449
24,138
0
L
Neith
4,978
2,773
0
1,382
8,944
2,896
0
5,157
3,787
0
17,779
L
Sol
5,307
1,811
0
418
12,306
5,633
0
4,606
7,700
21,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
54,956
186
Minions Killed
174
6
Camps Cleared
7
823,288
Distance Traveled
1,011,851
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,822
1,082
5
1
1
208,191
0
W
Kukulkan
10,259
1,026
76
8
1
173,021
0
L
Sun Wukong
9,926
993
18
2
3
171,419
0
L
Izanami
9,376
938
48
5
2
179,610
0
W
Ullr
11,954
1,195
11
1
2
193,338
1
W
Chaac
11,169
1,117
57
6
1
225,525
0
L
Poseidon
9,306
931
56
6
0
162,997
0
W
Nox
10,752
1,075
25
3
2
211,776
1
L
Neith
9,656
966
30
3
1
142,431
0
L
Sol
9,051
905
34
3
0
166,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role