Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Masters
Bloundhound
Artemis
Masters
Level 128
God Stats
97W - 53L
2,039 SR
Queue Stats
694W - 579L
2,985 MMR
Solo
Horus
Horus
Masters
Ficsation
Horus
Masters
Level 155
God Stats
63W - 42L
1,772 SR
Queue Stats
402W - 352L
3,013 MMR
Solo
Thor
Thor
Masters
KingOceanss
Thor
Masters
Level 160
God Stats
7W - 7L
1,666 SR
Queue Stats
279W - 177L
3,093 MMR
Party 2
Thoth
Thoth
Masters
voicesofme423
Thoth
Masters
Level 148
God Stats
4W - 3L
1,767 SR
Queue Stats
160W - 106L
2,985 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 150
1,749 SR
2,715 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,756 SR
3,004 MMR
Baron Samedi
Baron Samedi
Masters
Esentriks
Baron Samedi
Masters
Level 160
God Stats
5W - 3L
1,841 SR
Queue Stats
318W - 268L
3,244 MMR
Solo
Set
Set
Masters
GrayIy
Set
Masters
Level 160
God Stats
16W - 8L
1,648 SR
Queue Stats
358W - 238L
3,201 MMR
Party 1
Sol
Sol
Masters
PRO5P3R
Sol
Masters
Level 155
God Stats
2W - 6L
1,786 SR
Queue Stats
169W - 172L
2,800 MMR
Solo
Ymir
Ymir
Masters
SoulReaperGarry
Ymir
Masters
Level 89
God Stats
2W - 2L
1,717 SR
Queue Stats
180W - 144L
2,997 MMR
Party 1
Chaac
Chaac
Masters
thesnapplecap
Chaac
Masters
Level 160
God Stats
1W - 1L
1,790 SR
Queue Stats
55W - 64L
2,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
4
0 / 1 / 4
3,367
673
1,761
4,606
1,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Bloundhound
Artemis
6
1 / 1 / 0
3,643
729
1,184
2,615
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Ficsation
Horus
7
2 / 0 / 1
3,984
797
2,270
2,126
802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

5
2 / 4 / 0
3,543
709
2,572
4,213
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 2
3,154
631
2,219
2,239
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaLokiCabrakanArtioYemoja

VS

Bans
BastetNoxAh PuchKaliJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Esentriks
Baron Samedi
5
1 / 2 / 1
3,439
688
2,421
2,666
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
GrayIy
Set
5
0 / 2 / 2
3,314
663
1,449
3,674
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
7
2 / 0 / 0
4,137
827
2,574
2,083
303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

4
4 / 1 / 2
3,952
790
4,066
3,911
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 1 / 0
2,919
584
538
2,249
620
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
7
7
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
4
2
W
Artemis
Bloundhound
Artemis
1
1
0
1
L
Baron Samedi
Esentriks
Baron Samedi
1
2
1
0.75
W
Horus
Ficsation
Horus
2
0
1
2.5
L
Set
GrayIy
Set
0
2
2
0.5
W
2
4
0
0.5
L
Sol
2
0
0
2
L
4
1
2
5
L
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,006
Damage
11,048
15,799
Taken
14,583
4,270
Mitigated
4,065
4,943
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,761
626
463
1,517
4,606
1,261
0
3,430
1,067
3,586
0
W
Artemis
Bloundhound
Artemis
1,184
715
0
731
2,615
570
0
1,077
1,538
0
12,240
L
Baron Samedi
Esentriks
Baron Samedi
2,421
511
380
609
2,666
824
0
1,224
1,416
13,303
0
W
Horus
Ficsation
Horus
2,270
1,022
43
1,579
2,126
802
0
161
1,957
0
15,609
L
Set
GrayIy
Set
1,449
664
0
357
3,674
932
0
766
2,880
0
12,133
W
2,572
1,497
0
110
4,213
1,031
0
1,979
2,162
0
11,477
L
Sol
2,574
1,317
0
1,137
2,083
303
0
99
1,984
20,603
0
L
4,066
2,012
0
898
3,911
1,386
0
1,891
2,020
7,213
1,867
L
538
102
0
1,000
2,249
620
0
0
2,133
0
6,288
W
2,219
43
0
500
2,239
606
0
1,600
525
11,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,691
Gold Earned
17,761
111
Minions Killed
126
0
Camps Cleared
0
524,896
Distance Traveled
455,216
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,367
673
5
1
0
107,240
1
W
Artemis
3,643
729
32
6
0
91,443
0
L
Baron Samedi
3,439
688
23
5
0
100,719
2
W
Horus
3,984
797
32
6
0
113,065
0
L
Set
3,314
663
27
5
0
102,561
1
W
Thor
3,543
709
27
5
0
104,036
0
L
Sol
4,137
827
47
9
0
94,222
1
L
Ymir
3,952
790
12
2
0
114,966
0
L
Chaac
2,919
584
17
3
0
42,748
0
W
Thoth
3,154
631
15
3
0
109,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role