Player Matchup

Heimdallr
Heimdallr
FLASHGORDON69
Heimdallr
Level 23
God Stats
4W - 1L
1,797 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jimbu002
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 11L
1,613 Elo+
Party 2
Nemesis
Nemesis
LukyFrost02
Nemesis
Level 81
God Stats
1W - 0L
1,724 SR
Queue Stats
23W - 14L
1,593 Elo+
Party 2
Shiva
Shiva
Manardo
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
XxwhitexboardxX
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 70
1,604 SR
1,568 Elo+

VS

Team Averages
Level 107
1,514 SR
1,449 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Aguilucho_6712
Hera
Level 120
God Stats
17W - 19L
1,374 SR
Queue Stats
117W - 160L
1,433 Elo+
Party 3
Charybdis
Charybdis
jacko26823
Charybdis
Level 82
God Stats
6W - 8L
1,746 SR
Queue Stats
127W - 162L
1,475 Elo+
Party 1
Bastet
Bastet
josemv_97
Bastet
Level 106
God Stats
11W - 11L
1,450 SR
Queue Stats
56W - 52L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FLASHGORDON69
Heimdallr
15
0 / 0 / 6
8,037
731
3,554
4,833
2,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Jimbu002
Morgan Le Fay
16
4 / 4 / 10
8,580
780
10,041
8,495
3,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LukyFrost02
Nemesis
16
4 / 0 / 6
8,878
807
6,205
6,118
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Manardo
Shiva
16
6 / 0 / 7
8,650
786
10,046
9,964
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 9
7,739
704
6,139
6,088
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 6 / 2
7,779
707
4,827
11,524
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
 
Sylvanus
13
0 / 0 / 1
7,407
673
3,212
5,649
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 3 / 3
7,911
719
5,644
7,346
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
jacko26823
Charybdis
13
0 / 3 / 2
7,442
677
5,086
9,467
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
josemv_97
Bastet
14
3 / 3 / 1
7,867
715
6,183
9,565
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
15
Kills
5
5
Deaths
15
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
2
0.33
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
1
3
3
0.83
W
Heimdallr
FLASHGORDON69
Heimdallr
0
0
6
3
W
Morgan Le Fay
Jimbu002
Morgan Le Fay
4
4
10
2.25
W
Nemesis
LukyFrost02
Nemesis
4
0
6
7
W
Shiva
Manardo
Shiva
6
0
7
9.5
W
1
1
9
5.5
L
Charybdis
jacko26823
Charybdis
0
3
2
0.33
L
Bastet
josemv_97
Bastet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
24,952
35,498
Taken
43,551
20,912
Mitigated
22,393
8,909
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,827
975
133
2,122
11,524
9,484
0
4,858
6,214
0
20,636
L
Sylvanus
 
Sylvanus
3,212
555
1,713
1,868
5,649
4,492
54
2,191
3,242
9,825
0
L
5,644
1,214
0
750
7,346
2,243
0
3,138
4,078
35,836
0
W
Heimdallr
FLASHGORDON69
Heimdallr
3,554
471
0
1,602
4,833
2,072
762
1,290
3,543
0
32,411
W
Morgan Le Fay
Jimbu002
Morgan Le Fay
10,041
868
0
898
8,495
3,392
372
2,376
5,982
26,707
0
W
Nemesis
LukyFrost02
Nemesis
6,205
2,649
0
2,140
6,118
2,449
1,617
1,163
4,920
0
27,764
W
Shiva
Manardo
Shiva
10,046
1,196
254
2,152
9,964
9,036
364
2,724
6,977
0
22,859
W
6,139
0
1,234
629
6,088
3,963
75
1,303
4,785
15,360
0
L
Charybdis
jacko26823
Charybdis
5,086
3,463
0
1,389
9,467
3,031
416
2,788
6,487
0
20,119
L
Bastet
josemv_97
Bastet
6,183
909
0
2,122
9,565
3,143
0
2,755
6,637
0
23,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
38,406
246
Minions Killed
193
0
Camps Cleared
0
1,080,143
Distance Traveled
1,081,403
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,779
707
45
4
0
199,672
3
L
Sylvanus
7,407
673
14
1
0
177,358
0
L
Hera
7,911
719
59
5
0
223,644
4
W
Heimdallr
8,037
731
78
7
0
182,921
1
W
Morgan Le Fay
8,580
780
36
3
0
216,636
0
W
Nemesis
8,878
807
78
7
0
245,647
0
W
Shiva
8,650
786
28
3
0
259,172
1
W
Cthulhu
7,739
704
26
2
0
175,767
0
L
Charybdis
7,442
677
42
4
0
250,440
2
L
Bastet
7,867
715
33
3
0
230,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role