Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
BrawlerNYC
Baron Samedi
Silver I
Level 38
God Stats
4W - 1L
1,736 SR
Queue Stats
125W - 104L
1,647 MMR
Solo
Hou Yi
Hou Yi
Gold I
EhTuJoker
Hou Yi
Gold I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,653 MMR
Solo
Sobek
Sobek
Gold V
JYsoccer
Sobek
Gold V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,621 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
SoFaygø
Tsukuyomi
Gold IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,707 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,547 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,581 SR
1,633 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
Comando MJ
Chiron
Platinum V
Level 160
God Stats
6W - 8L
1,341 SR
Queue Stats
172W - 163L
1,678 MMR
Solo
Bellona
Bellona
Gold IV
Disguised80
Bellona
Gold IV
Level 101
God Stats
43W - 33L
1,666 SR
Queue Stats
135W - 126L
1,735 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Shadowedd_
Nu Wa
Gold IV
Level 64
God Stats
12W - 13L
1,542 SR
Queue Stats
115W - 115L
1,583 MMR
Party 1
Artio
Artio
Gold II
karonvector
Artio
Gold II
Level 129
God Stats
21W - 16L
1,859 SR
Queue Stats
275W - 272L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 5
6,304
573
4,310
5,685
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
BrawlerNYC
Baron Samedi
10
2 / 2 / 6
6,105
555
5,623
8,728
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
EhTuJoker
Hou Yi
10
1 / 2 / 2
5,781
526
4,847
7,731
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
JYsoccer
Sobek
12
2 / 0 / 3
6,876
625
5,837
7,998
6,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
SoFaygø
Tsukuyomi
13
10 / 2 / 0
7,364
669
10,864
8,564
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BastetThothArachne

VS

Bans
CliodhnaAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 3 / 2
5,638
513
2,509
6,972
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Comando MJ
Chiron
11
1 / 3 / 3
5,940
540
5,943
8,016
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Disguised80
Bellona
10
1 / 5 / 1
5,934
539
3,912
11,347
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
9
2 / 3 / 1
5,808
528
6,266
6,962
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 2 / 2
5,078
462
3,146
10,768
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
7
7
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
5
3.5
L
Ravana
 
Ravana
1
3
2
0.67
W
Baron Samedi
BrawlerNYC
Baron Samedi
2
2
6
2.5
L
Chiron
Comando MJ
Chiron
1
3
3
0.83
L
Bellona
Disguised80
Bellona
1
5
1
0.3
W
Hou Yi
EhTuJoker
Hou Yi
1
2
2
1
W
Sobek
JYsoccer
Sobek
2
0
3
3.5
L
Nu Wa
2
3
1
0.83
W
Tsukuyomi
SoFaygø
Tsukuyomi
10
2
0
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,481
Damage
21,776
38,706
Taken
44,065
20,247
Mitigated
17,774
20,212
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,310
139
0
3,632
5,685
3,250
984
1,963
3,722
35,479
0
L
Ravana
 
Ravana
2,509
547
0
717
6,972
2,407
0
3,406
3,566
0
27,153
W
Baron Samedi
BrawlerNYC
Baron Samedi
5,623
1,621
358
3,481
8,728
5,190
216
2,786
5,942
19,139
0
L
Chiron
Comando MJ
Chiron
5,943
1,914
344
2,147
8,016
2,135
0
1,875
6,141
0
41,016
L
Bellona
Disguised80
Bellona
3,912
1,579
0
3,462
11,347
5,674
0
5,027
6,320
0
27,745
W
Hou Yi
EhTuJoker
Hou Yi
4,847
2,592
0
3,600
7,731
2,052
0
1,139
6,592
0
32,168
W
Sobek
JYsoccer
Sobek
5,837
977
0
5,403
7,998
6,979
252
1,148
6,850
37,790
0
L
Nu Wa
6,266
2,091
0
903
6,962
2,372
0
2,698
4,264
27,508
2,605
W
Tsukuyomi
SoFaygø
Tsukuyomi
10,864
2,507
0
3,738
8,564
2,776
0
1,874
6,690
0
41,070
L
3,146
249
1,216
3,699
10,768
5,186
0
2,764
8,004
7,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,430
Gold Earned
28,398
308
Minions Killed
266
0
Camps Cleared
0
1,045,202
Distance Traveled
1,061,019
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,304
573
73
7
0
207,801
1
L
Ravana
5,638
513
61
6
0
234,828
1
W
Baron Samedi
6,105
555
21
2
0
193,908
0
L
Chiron
5,940
540
76
7
0
202,138
3
L
Bellona
5,934
539
62
6
0
214,542
1
W
Hou Yi
5,781
526
62
6
0
185,117
2
W
Sobek
6,876
625
76
7
0
212,147
0
L
Nu Wa
5,808
528
58
5
0
189,371
2
W
Tsukuyomi
7,364
669
76
7
0
246,229
0
L
Artio
5,078
462
9
1
0
220,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role