Player Matchup

Cabrakan
Cabrakan
EpicReliability
Cabrakan
Level 117
God Stats
3W - 1L
1,418 SR
Queue Stats
82W - 103L
1,293 Elo+
Party 2
Hachiman
Hachiman
Gurpartap01
Hachiman
Level 65
God Stats
8W - 8L
1,402 SR
Queue Stats
44W - 46L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
iz_Dabi
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,310 Elo+
Party 2
Team Averages
Level 63
1,440 SR
1,287 Elo+

VS

Team Averages
Level 58
1,560 SR
1,269 Elo+
Bellona
Bellona
DrBigMellons
Bellona
Level 19
God Stats
3W - 2L
1,642 SR
Queue Stats
7W - 9L
1,110 Elo+
Party 1
Fenrir
Fenrir
GWhiskey5656
Fenrir
Level 36
God Stats
6W - 6L
1,505 SR
Queue Stats
56W - 78L
1,324 Elo+
Party 1
Vulcan
Vulcan
chsuperman14244
Vulcan
Level 120
God Stats
5W - 7L
1,533 SR
Queue Stats
86W - 113L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
7 / 4 / 8
11,323
708
11,882
15,610
17,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Gurpartap01
Hachiman
18
10 / 5 / 7
12,394
775
15,155
19,825
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iz_Dabi
Cthulhu
15
2 / 7 / 15
11,174
698
5,910
18,626
13,379
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrBigMellons
Bellona
15
3 / 8 / 9
11,358
710
13,616
18,523
20,984
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
4 / 11 / 6
10,821
676
8,545
17,628
9,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 0 / 5
13,763
860
25,502
3,724
1,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
19
Kills
16
16
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
DrBigMellons
Bellona
3
8
9
0.94
L
Cabrakan
7
4
8
2.75
W
Fenrir
4
11
6
0.64
L
Hachiman
Gurpartap01
Hachiman
10
5
7
2.7
W
9
0
5
11.5
L
Cthulhu
iz_Dabi
Cthulhu
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,947
Damage
47,663
54,061
Taken
39,875
35,507
Mitigated
31,943
9,049
Healing
1,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DrBigMellons
Bellona
13,616
5,146
0
243
18,523
20,984
529
8,154
10,369
0
29,900
L
Cabrakan
11,882
1,758
0
1,005
15,610
17,576
230
7,765
7,845
30,913
0
W
Fenrir
8,545
1,363
0
487
17,628
9,439
0
7,690
9,938
0
21,087
L
Hachiman
Gurpartap01
Hachiman
15,155
10,176
0
7,435
19,825
4,552
691
12,004
7,821
0
59,357
W
25,502
9,836
0
546
3,724
1,520
876
2,370
1,354
63,190
0
L
Cthulhu
iz_Dabi
Cthulhu
5,910
508
609
0
18,626
13,379
245
6,077
12,549
22,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
35,942
165
Minions Killed
135
8
Camps Cleared
6
795,075
Distance Traveled
711,651
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,358
710
37
2
2
238,494
0
L
Cabrakan
11,323
708
33
2
4
273,568
1
W
Fenrir
10,821
676
20
1
2
253,998
0
L
Hachiman
12,394
775
91
6
4
244,336
0
W
Vulcan
13,763
860
78
5
2
219,159
0
L
Cthulhu
11,174
698
41
3
0
277,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role